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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 /* This files contains process dump ring buffer module. */
17 
18 #ifndef DFX_RING_BUFFER_H
19 #define DFX_RING_BUFFER_H
20 
21 #include "dfx_ring_buffer_block.h"
22 
23 /**
24  * @brief            A ring buffer is a FIFO structure that can be used to
25  *                     spool data between devices.
26  *
27  *                     There is a Skip() function that allows the client to
28  *                     control when the read cursor is changed. This is so the
29  *                     client can perform an action after Read() without the
30  *                     write cursor overwriting data while the read block is used.
31  *
32  *                     For e.g with the sequence of events:
33  *                         1.    Read(1000, false)
34  *                         2.    Busy writing to sd card for 5 seconds
35  *                         3.    Skip()
36  *
37  *                     Because the skip isn't called until the writing
38  *                     has finished, another thread can .Append() without
39  *                     corrupting the data being written.
40  *
41  *
42  * @attention        The ring buffer can only contain Length-1 number of entries,
43  *                   because the last index is reserved for overrun checks.
44  *
45  * @tparam Length    The length of the backing store array.
46  * @tparam T         The type of data stored.
47  */
48 template<unsigned int LENGTH, class T>
49 class DfxRingBuffer {
50 public:
DfxRingBuffer()51     DfxRingBuffer() : read_position(0), write_position(0), data{{T()}}, overrun_flag(false)
52     {
53     }
54 
~DfxRingBuffer()55     ~DfxRingBuffer()
56     {
57     }
58 
59     /**
60      * @brief     Appends a value the end of the
61      *            buffer.
62      */
Append(T & value)63     void Append(T& value)
64     {
65         /*
66          * If the next position is where the read cursor
67          * is then we have a full buffer.
68          */
69         bool buffer_full;
70 
71         buffer_full = ((write_position + 1U) % LENGTH) == read_position;
72 
73         if (buffer_full) {
74             /*
75              * Tried to append a value while the buffer is full.
76              */
77             overrun_flag = true;
78         } else {
79             /*
80              * Buffer isn't full yet, write to the curr write position
81              * and increment it by 1.
82              */
83             overrun_flag         = false;
84             data[write_position] = value;
85             write_position       = (write_position + 1U) % LENGTH;
86         }
87     }
88 
89     /**
90      * @brief                        Retrieve a continuous block of
91      *                               valid buffered data.
92      * @param num_reads_requested    How many reads are required.
93      * @return                       A block of items containing the maximum
94      *                               number the buffer can provide at this time.
95      */
Read(unsigned int num_reads_requested)96     DfxRingBufferBlock<T> Read(unsigned int num_reads_requested)
97     {
98         bool bridges_zero;
99         DfxRingBufferBlock<T> block;
100 
101         /*
102           * Make sure the number of reads does not bridge the 0 index.
103           * This is because we can only provide 1 contiguous block at
104           * a time.
105           */
106         bridges_zero = (read_position > write_position);
107 
108         if (bridges_zero) {
109             unsigned int reads_to_end;
110             bool req_surpasses_buffer_end;
111 
112             reads_to_end             = LENGTH - read_position;
113             req_surpasses_buffer_end = num_reads_requested > reads_to_end;
114 
115             if (req_surpasses_buffer_end) {
116                 /*
117                  * If the block requested exceeds the buffer end. Then
118                  * return a block that reaches the end and no more.
119                  */
120                 block.SetStart(&(data[read_position]));
121                 block.SetLength(reads_to_end);
122             } else {
123                 /*
124                  * If the block requested does not exceed 0
125                  * then return a block that reaches the number of reads required.
126                  */
127                 block.SetStart(&(data[read_position]));
128                 block.SetLength(num_reads_requested);
129             }
130         } else {
131             /*
132              * If the block doesn't bridge the zero then
133              * return the maximum number of reads to the write
134              * cursor.
135              */
136             unsigned int max_num_reads;
137             unsigned int num_reads_to_write_position;
138 
139             num_reads_to_write_position = (write_position - read_position);
140 
141             if (num_reads_requested > num_reads_to_write_position) {
142                 /*
143                  * If the block length requested exceeds the
144                  * number of items available, then restrict
145                  * the block length to the distance to the write position.
146                  */
147                 max_num_reads = num_reads_to_write_position;
148             } else {
149                 /*
150                  * If the block length requested does not exceed the
151                  * number of items available then the entire
152                  * block is valid.
153                  */
154                 max_num_reads = num_reads_requested;
155             }
156 
157             block.SetStart(&(data[read_position]));
158             block.SetLength(max_num_reads);
159         }
160 
161         return block;
162     }
163 
164     /**
165      * @brief    Advances the read position.
166      *
167      */
Skip(unsigned int num_reads)168     void Skip(unsigned int num_reads)
169     {
170         read_position = (read_position + num_reads) % LENGTH;
171     }
172 
Overrun()173     bool Overrun()
174     {
175         return overrun_flag;
176     }
177 
178     /**
179      * @brief    The total size of the ring buffer including the full position.
180      *
181      */
Length()182     unsigned int Length()
183     {
184         return LENGTH;
185     }
186 
187     /**
188      * @brief    Returns the number of reads available.
189      *
190      */
Available()191     unsigned int Available()
192     {
193         bool bridges_zero;
194         unsigned available_reads;
195 
196         bridges_zero = read_position > write_position;
197         available_reads = 0;
198 
199         if (bridges_zero) {
200             /* Add the number of reads to zero, and number of reads from 0 to the write cursor */
201             unsigned int num_reads_to_zero;
202             unsigned int num_reads_to_write_position;
203 
204             num_reads_to_zero = LENGTH - read_position;
205             num_reads_to_write_position = write_position;
206 
207             available_reads = num_reads_to_zero + num_reads_to_write_position;
208         } else {
209             /* The number of available reads is between the write position and the read position. */
210             available_reads = write_position - read_position;
211         }
212 
213         return available_reads;
214     }
215 
216 private:
217     volatile unsigned int read_position;
218     volatile unsigned int write_position;
219 
220     T data[LENGTH] = {T()};
221 
222     bool overrun_flag = false;
223 };
224 
225 #endif
226