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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_GraphiteTypes_DEFINED
9 #define skgpu_GraphiteTypes_DEFINED
10 
11 #include "include/core/SkTypes.h"
12 #include "include/private/SkVx.h"
13 
14 namespace skgpu {
15 
16 /**
17  * Actually submit work to the GPU and track its completion
18  */
19 enum class SyncToCpu : bool {
20     kYes = true,
21     kNo = false
22 };
23 
24 /**
25  * Possible 3D APIs that may be used by Graphite.
26  */
27 enum class BackendApi : unsigned {
28     kMetal,
29     kMock,
30 };
31 
32 /**
33  * Is the texture mipmapped or not
34  */
35 enum class Mipmapped: bool {
36     kNo = false,
37     kYes = true,
38 };
39 
40 /**
41  * Is the data protected on the GPU or not.
42  */
43 enum class Protected : bool {
44     kNo = false,
45     kYes = true,
46 };
47 
48 } // namespace skgpu
49 
50 #endif // skgpu_GraphiteTypes_DEFINED
51