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1 /*
2  * Copyright (c) 2021-2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_ENGINE_V8_V8_ANIMATION_BRIDGE_H
17 #define FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_ENGINE_V8_V8_ANIMATION_BRIDGE_H
18 
19 #include <map>
20 #include <string>
21 #include <v8.h>
22 
23 #include "frameworks/bridge/common/dom/dom_node.h"
24 #include "frameworks/bridge/js_frontend/engine/common/base_animation_bridge.h"
25 #include "frameworks/bridge/js_frontend/frontend_delegate.h"
26 #include "frameworks/bridge/js_frontend/js_command.h"
27 
28 namespace OHOS::Ace::Framework {
29 
30 class V8AnimationBridgeUtils {
31 public:
32     static v8::Local<v8::Object> CreateAnimationContext(v8::Local<v8::Context>& ctx, int32_t pageId, NodeId nodeId);
33     static void JsAnimationPlay(const v8::FunctionCallbackInfo<v8::Value>& args);
34     static void JsAnimationFinish(const v8::FunctionCallbackInfo<v8::Value>& args);
35     static void JsAnimationPause(const v8::FunctionCallbackInfo<v8::Value>& args);
36     static void JsAnimationCancel(const v8::FunctionCallbackInfo<v8::Value>& args);
37     static void JsAnimationReverse(const v8::FunctionCallbackInfo<v8::Value>& args);
38     static void JsAnimationPlayStateGet(const v8::FunctionCallbackInfo<v8::Value>& info);
39     static void JsAnimationStartTimeGet(const v8::FunctionCallbackInfo<v8::Value>& info);
40     static void JsAnimationPendingGet(const v8::FunctionCallbackInfo<v8::Value>& info);
41     static void JsAnimationPlayStateSet(const v8::FunctionCallbackInfo<v8::Value>& info);
42     static void JsAnimationStartTimeSet(const v8::FunctionCallbackInfo<v8::Value>& info);
43     static void JsAnimationPendingSet(const v8::FunctionCallbackInfo<v8::Value>& info);
44 };
45 
46 class V8AnimationBridge : public BaseAnimationBridge {
47     DECLARE_ACE_TYPE(V8AnimationBridge, BaseAnimationBridge)
48 
49 public:
50     V8AnimationBridge(const v8::Local<v8::Context>& ctx, v8::Isolate* instance, v8::Local<v8::Object> animationContext,
51         NodeId nodeId);
52     ~V8AnimationBridge() override = default;
GetJsObject()53     v8::Local<v8::Object> GetJsObject()
54     {
55         return animationObject_.Get(instance_);
56     }
57 
GetContext()58     v8::Local<v8::Context> GetContext() const
59     {
60         return ctx_.Get(instance_);
61     }
62 
63     void JsCreateAnimation(const RefPtr<JsAcePage>& page, const std::string& param);
64     void SetPlayStateCallbacks(RefPtr<Animator>& animator);
65     void SetPlayStateCallbacksWithListenerId(RefPtr<Animator>& animator);
66 
67 private:
68     v8::Persistent<v8::Context> ctx_;
69     v8::Isolate* instance_ = nullptr;
70     v8::Persistent<v8::Object> animationObject_;
71     NodeId nodeId_ = -1;
72     IdType finishListenerId_ = 0;
73     IdType idleListenerId_ = 0;
74 };
75 
76 class V8AnimationBridgeTaskCreate : public AnimationBridgeTask {
77     DECLARE_ACE_TYPE(V8AnimationBridgeTaskCreate, AnimationBridgeTask)
78 public:
79     V8AnimationBridgeTaskCreate(const RefPtr<FrontendDelegate>& delegate,
80         const RefPtr<V8AnimationBridge>& bridge, std::string param);
81     ~V8AnimationBridgeTaskCreate() override = default;
82     void AnimationBridgeTaskFunc(const RefPtr<JsAcePage>& page, NodeId nodeId) override;
83 
84 private:
85     RefPtr<V8AnimationBridge> bridge_;
86     WeakPtr<FrontendDelegate> delegate_;
87     std::string param_;
88 };
89 
90 class V8AnimationBridgeTaskOperation : public AnimationBridgeTask {
DECLARE_ACE_TYPE(V8AnimationBridgeTaskOperation,AnimationBridgeTask)91     DECLARE_ACE_TYPE(V8AnimationBridgeTaskOperation, AnimationBridgeTask)
92 public:
93     explicit V8AnimationBridgeTaskOperation(AnimationOperation operation) : operation_(operation) {}
94     ~V8AnimationBridgeTaskOperation() override = default;
95     void AnimationBridgeTaskFunc(const RefPtr<JsAcePage>& page, NodeId nodeId) override;
96 
97 private:
98     AnimationOperation operation_ = AnimationOperation::NONE;
99 };
100 
101 class V8AnimationBridgeTaskStartTime : public AnimationBridgeTask {
DECLARE_ACE_TYPE(V8AnimationBridgeTaskStartTime,AnimationBridgeTask)102     DECLARE_ACE_TYPE(V8AnimationBridgeTaskStartTime, AnimationBridgeTask)
103 public:
104     explicit V8AnimationBridgeTaskStartTime(std::string startTime) : startTime_(std::move(startTime)) {}
105     ~V8AnimationBridgeTaskStartTime() override = default;
106     void AnimationBridgeTaskFunc(const RefPtr<JsAcePage>& page, NodeId nodeId) override;
107 
108 private:
109     std::string startTime_;
110 };
111 
112 } // namespace OHOS::Ace::Framework
113 
114 #endif // FOUNDATION_ACE_FRAMEWORKS_BRIDGE_JS_FRONTEND_ENGINE_V8_V8_ANIMATION_BRIDGE_H
115