1 // Copyright 2017 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14
15 #ifndef COMMON_VULKANPLATFORM_H_
16 #define COMMON_VULKANPLATFORM_H_
17
18 #if !defined(DAWN_ENABLE_BACKEND_VULKAN)
19 # error "vulkan_platform.h included without the Vulkan backend enabled"
20 #endif
21 #if defined(VULKAN_CORE_H_)
22 # error "vulkan.h included before vulkan_platform.h"
23 #endif
24
25 #include "common/Platform.h"
26
27 #include <cstddef>
28 #include <cstdint>
29
30 // vulkan.h defines non-dispatchable handles to opaque pointers on 64bit architectures and uint64_t
31 // on 32bit architectures. This causes a problem in 32bit where the handles cannot be used to
32 // distinguish between overloads of the same function.
33 // Change the definition of non-dispatchable handles to be opaque structures containing a uint64_t
34 // and overload the comparison operators between themselves and VK_NULL_HANDLE (which will be
35 // redefined to be nullptr). This keeps the type-safety of having the handles be different types
36 // (like vulkan.h on 64 bit) but makes sure the types are different on 32 bit architectures.
37
38 #if defined(DAWN_PLATFORM_64_BIT)
39 # define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = struct object##_T*;
40 // This function is needed because MSVC doesn't accept reinterpret_cast from uint64_t from uint64_t
41 // TODO(cwallez@chromium.org): Remove this once we rework vulkan_platform.h
42 template <typename T>
NativeNonDispatachableHandleFromU64(uint64_t u64)43 T NativeNonDispatachableHandleFromU64(uint64_t u64) {
44 return reinterpret_cast<T>(u64);
45 }
46 #elif defined(DAWN_PLATFORM_32_BIT)
47 # define DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) using object = uint64_t;
48 template <typename T>
NativeNonDispatachableHandleFromU64(uint64_t u64)49 T NativeNonDispatachableHandleFromU64(uint64_t u64) {
50 return u64;
51 }
52 #else
53 # error "Unsupported platform"
54 #endif
55
56 // Define a dummy Vulkan handle for use before we include vulkan.h
DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(VkSomeHandle)57 DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(VkSomeHandle)
58
59 // Find out the alignment of native handles. Logically we would use alignof(VkSomeHandleNative) so
60 // why bother with the wrapper struct? It turns out that on Linux Intel x86 alignof(uint64_t) is 8
61 // but alignof(struct{uint64_t a;}) is 4. This is because this Intel ABI doesn't say anything about
62 // double-word alignment so for historical reasons compilers violated the standard and use an
63 // alignment of 4 for uint64_t (and double) inside structures.
64 // See https://stackoverflow.com/questions/44877185
65 // One way to get the alignment inside structures of a type is to look at the alignment of it
66 // wrapped in a structure. Hence VkSameHandleNativeWrappe
67
68 namespace dawn_native { namespace vulkan {
69
70 namespace detail {
71 template <typename T>
72 struct WrapperStruct {
73 T member;
74 };
75
76 template <typename T>
77 static constexpr size_t AlignOfInStruct = alignof(WrapperStruct<T>);
78
79 static constexpr size_t kNativeVkHandleAlignment = AlignOfInStruct<VkSomeHandle>;
80 static constexpr size_t kUint64Alignment = AlignOfInStruct<uint64_t>;
81
82 // Simple handle types that supports "nullptr_t" as a 0 value.
83 template <typename Tag, typename HandleType>
84 class alignas(detail::kNativeVkHandleAlignment) VkHandle {
85 public:
86 // Default constructor and assigning of VK_NULL_HANDLE
87 VkHandle() = default;
88 VkHandle(std::nullptr_t) {
89 }
90
91 // Use default copy constructor/assignment
92 VkHandle(const VkHandle<Tag, HandleType>& other) = default;
93 VkHandle& operator=(const VkHandle<Tag, HandleType>&) = default;
94
95 // Comparisons between handles
96 bool operator==(VkHandle<Tag, HandleType> other) const {
97 return mHandle == other.mHandle;
98 }
99 bool operator!=(VkHandle<Tag, HandleType> other) const {
100 return mHandle != other.mHandle;
101 }
102
103 // Comparisons between handles and VK_NULL_HANDLE
104 bool operator==(std::nullptr_t) const {
105 return mHandle == 0;
106 }
107 bool operator!=(std::nullptr_t) const {
108 return mHandle != 0;
109 }
110
111 // Implicit conversion to real Vulkan types.
112 operator HandleType() const {
113 return GetHandle();
114 }
115
116 HandleType GetHandle() const {
117 return mHandle;
118 }
119
120 HandleType& operator*() {
121 return mHandle;
122 }
123
124 static VkHandle<Tag, HandleType> CreateFromHandle(HandleType handle) {
125 return VkHandle{handle};
126 }
127
128 private:
129 explicit VkHandle(HandleType handle) : mHandle(handle) {
130 }
131
132 HandleType mHandle = 0;
133 };
134 } // namespace detail
135
136 static constexpr std::nullptr_t VK_NULL_HANDLE = nullptr;
137
138 template <typename Tag, typename HandleType>
139 HandleType* AsVkArray(detail::VkHandle<Tag, HandleType>* handle) {
140 return reinterpret_cast<HandleType*>(handle);
141 }
142
143 }} // namespace dawn_native::vulkan
144
145 #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) \
146 DAWN_DEFINE_NATIVE_NON_DISPATCHABLE_HANDLE(object) \
147 namespace dawn_native { namespace vulkan { \
148 using object = detail::VkHandle<struct VkTag##object, ::object>; \
149 static_assert(sizeof(object) == sizeof(uint64_t), ""); \
150 static_assert(alignof(object) == detail::kUint64Alignment, ""); \
151 static_assert(sizeof(object) == sizeof(::object), ""); \
152 static_assert(alignof(object) == detail::kNativeVkHandleAlignment, ""); \
153 } \
154 } // namespace dawn_native::vulkan
155
156 // Import additional parts of Vulkan that are supported on our architecture and preemptively include
157 // headers that vulkan.h includes that we have "undefs" for.
158 #if defined(DAWN_PLATFORM_WINDOWS)
159 # define VK_USE_PLATFORM_WIN32_KHR
160 # include "common/windows_with_undefs.h"
161 #endif // DAWN_PLATFORM_WINDOWS
162
163 #if defined(DAWN_USE_X11)
164 # define VK_USE_PLATFORM_XLIB_KHR
165 # define VK_USE_PLATFORM_XCB_KHR
166 # include "common/xlib_with_undefs.h"
167 #endif // defined(DAWN_USE_X11)
168
169 #if defined(DAWN_ENABLE_BACKEND_METAL)
170 # define VK_USE_PLATFORM_METAL_EXT
171 #endif // defined(DAWN_ENABLE_BACKEND_METAL)
172
173 #if defined(DAWN_PLATFORM_ANDROID)
174 # define VK_USE_PLATFORM_ANDROID_KHR
175 #endif // defined(DAWN_PLATFORM_ANDROID)
176
177 #if defined(DAWN_PLATFORM_FUCHSIA)
178 # define VK_USE_PLATFORM_FUCHSIA
179 #endif // defined(DAWN_PLATFORM_FUCHSIA)
180
181 // The actual inclusion of vulkan.h!
182 #define VK_NO_PROTOTYPES
183 #include <vulkan/vulkan.h>
184
185 // Redefine VK_NULL_HANDLE for better type safety where possible.
186 #undef VK_NULL_HANDLE
187 #if defined(DAWN_PLATFORM_64_BIT)
188 static constexpr std::nullptr_t VK_NULL_HANDLE = nullptr;
189 #elif defined(DAWN_PLATFORM_32_BIT)
190 static constexpr uint64_t VK_NULL_HANDLE = 0;
191 #else
192 # error "Unsupported platform"
193 #endif
194
195 #endif // COMMON_VULKANPLATFORM_H_
196