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Searched defs:_WIN32_IE (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/Windows/
DWindowsSupport.h30 #define _WIN32_IE 0x0800 // MinGW at it again. FIXME: verify if still needed. macro
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/lib/Support/Windows/
DWindowsSupport.h31 #define _WIN32_IE 0x0800 // MinGW at it again. FIXME: verify if still needed. macro
/third_party/flutter/skia/third_party/externals/libwebp/imageio/
Dwicdec.c28 #define _WIN32_IE 0x500 // Workaround bug in shlwapi.h when compiling C++ macro
Dimage_enc.c28 #define _WIN32_IE 0x500 // Workaround bug in shlwapi.h when compiling C++ macro
/third_party/skia/third_party/externals/libwebp/imageio/
Dwicdec.c28 #define _WIN32_IE 0x500 // Workaround bug in shlwapi.h when compiling C++ macro
Dimage_enc.c28 #define _WIN32_IE 0x500 // Workaround bug in shlwapi.h when compiling C++ macro