1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "draw_validate.h"
37 #include "hash.h"
38 #include "macros.h"
39 #include "mtypes.h"
40 #include "transformfeedback.h"
41 #include "shaderapi.h"
42 #include "shaderobj.h"
43
44 #include "program/program.h"
45 #include "program/prog_parameter.h"
46
47 #include "util/u_memory.h"
48
49 struct using_program_tuple
50 {
51 struct gl_program *prog;
52 bool found;
53 };
54
55 static void
active_xfb_object_references_program(void * data,void * user_data)56 active_xfb_object_references_program(void *data, void *user_data)
57 {
58 struct using_program_tuple *callback_data = user_data;
59 struct gl_transform_feedback_object *obj = data;
60 if (obj->Active && obj->program == callback_data->prog)
61 callback_data->found = true;
62 }
63
64 /**
65 * Return true if any active transform feedback object is using a program.
66 */
67 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)68 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
69 struct gl_shader_program *shProg)
70 {
71 if (!shProg->last_vert_prog)
72 return false;
73
74 struct using_program_tuple callback_data;
75 callback_data.found = false;
76 callback_data.prog = shProg->last_vert_prog;
77
78 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
79 active_xfb_object_references_program, &callback_data);
80
81 /* Also check DefaultObject, as it's not in the Objects hash table. */
82 active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject,
83 &callback_data);
84
85 return callback_data.found;
86 }
87
88 /**
89 * Do reference counting of transform feedback buffers.
90 */
91 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)92 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
93 struct gl_transform_feedback_object *obj)
94 {
95 if (*ptr == obj)
96 return;
97
98 if (*ptr) {
99 /* Unreference the old object */
100 struct gl_transform_feedback_object *oldObj = *ptr;
101
102 assert(oldObj->RefCount > 0);
103 oldObj->RefCount--;
104
105 if (oldObj->RefCount == 0) {
106 GET_CURRENT_CONTEXT(ctx);
107 if (ctx)
108 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
109 }
110
111 *ptr = NULL;
112 }
113 assert(!*ptr);
114
115 if (obj) {
116 assert(obj->RefCount > 0);
117
118 /* reference new object */
119 obj->RefCount++;
120 obj->EverBound = GL_TRUE;
121 *ptr = obj;
122 }
123 }
124
125
126 /**
127 * Per-context init for transform feedback.
128 */
129 void
_mesa_init_transform_feedback(struct gl_context * ctx)130 _mesa_init_transform_feedback(struct gl_context *ctx)
131 {
132 /* core mesa expects this, even a dummy one, to be available */
133 assert(ctx->Driver.NewTransformFeedback);
134
135 ctx->TransformFeedback.DefaultObject =
136 ctx->Driver.NewTransformFeedback(ctx, 0);
137
138 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
139
140 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
141 ctx->TransformFeedback.DefaultObject);
142
143 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
144
145 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
146
147 _mesa_reference_buffer_object(ctx,
148 &ctx->TransformFeedback.CurrentBuffer, NULL);
149 }
150
151
152
153 /**
154 * Callback for _mesa_HashDeleteAll().
155 */
156 static void
delete_cb(void * data,void * userData)157 delete_cb(void *data, void *userData)
158 {
159 struct gl_context *ctx = (struct gl_context *) userData;
160 struct gl_transform_feedback_object *obj =
161 (struct gl_transform_feedback_object *) data;
162
163 ctx->Driver.DeleteTransformFeedback(ctx, obj);
164 }
165
166
167 /**
168 * Per-context free/clean-up for transform feedback.
169 */
170 void
_mesa_free_transform_feedback(struct gl_context * ctx)171 _mesa_free_transform_feedback(struct gl_context *ctx)
172 {
173 /* core mesa expects this, even a dummy one, to be available */
174 assert(ctx->Driver.NewTransformFeedback);
175
176 _mesa_reference_buffer_object(ctx,
177 &ctx->TransformFeedback.CurrentBuffer,
178 NULL);
179
180 /* Delete all feedback objects */
181 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
182 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
183
184 /* Delete the default feedback object */
185 assert(ctx->Driver.DeleteTransformFeedback);
186 ctx->Driver.DeleteTransformFeedback(ctx,
187 ctx->TransformFeedback.DefaultObject);
188
189 ctx->TransformFeedback.CurrentObject = NULL;
190 }
191
192
193 /** Initialize the fields of a gl_transform_feedback_object. */
194 void
_mesa_init_transform_feedback_object(struct gl_transform_feedback_object * obj,GLuint name)195 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
196 GLuint name)
197 {
198 obj->Name = name;
199 obj->RefCount = 1;
200 obj->EverBound = GL_FALSE;
201 }
202
203 /**
204 * Delete a transform feedback object. Called via
205 * ctx->Driver->DeleteTransformFeedback, if not overwritten by driver. In
206 * the latter case, called from the driver after all driver-specific clean-up
207 * has been done.
208 *
209 * \param ctx GL context to wich transform feedback object belongs.
210 * \param obj Transform feedback object due to be deleted.
211 */
212 void
_mesa_delete_transform_feedback_object(struct gl_context * ctx,struct gl_transform_feedback_object * obj)213 _mesa_delete_transform_feedback_object(struct gl_context *ctx,
214 struct gl_transform_feedback_object
215 *obj)
216 {
217 for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
218 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
219 }
220
221 free(obj->Label);
222 free(obj);
223 }
224
225 /** Default fallback for ctx->Driver.NewTransformFeedback() */
226 static struct gl_transform_feedback_object *
new_transform_feedback_fallback(struct gl_context * ctx,GLuint name)227 new_transform_feedback_fallback(struct gl_context *ctx, GLuint name)
228 {
229 struct gl_transform_feedback_object *obj;
230
231 obj = CALLOC_STRUCT(gl_transform_feedback_object);
232 if (!obj)
233 return NULL;
234
235 _mesa_init_transform_feedback_object(obj, name);
236 return obj;
237 }
238
239 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
240 static void
begin_transform_feedback_fallback(struct gl_context * ctx,GLenum mode,struct gl_transform_feedback_object * obj)241 begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
242 struct gl_transform_feedback_object *obj)
243 {
244 /* nop */
245 }
246
247 /** Default fallback for ctx->Driver.EndTransformFeedback() */
248 static void
end_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)249 end_transform_feedback_fallback(struct gl_context *ctx,
250 struct gl_transform_feedback_object *obj)
251 {
252 /* nop */
253 }
254
255 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
256 static void
pause_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)257 pause_transform_feedback_fallback(struct gl_context *ctx,
258 struct gl_transform_feedback_object *obj)
259 {
260 /* nop */
261 }
262
263 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
264 static void
resume_transform_feedback_fallback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)265 resume_transform_feedback_fallback(struct gl_context *ctx,
266 struct gl_transform_feedback_object *obj)
267 {
268 /* nop */
269 }
270
271
272 /**
273 * Plug in default device driver functions for transform feedback.
274 * Most drivers will override some/all of these.
275 */
276 void
_mesa_init_transform_feedback_functions(struct dd_function_table * driver)277 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
278 {
279 driver->NewTransformFeedback = new_transform_feedback_fallback;
280 driver->DeleteTransformFeedback = _mesa_delete_transform_feedback_object;
281 driver->BeginTransformFeedback = begin_transform_feedback_fallback;
282 driver->EndTransformFeedback = end_transform_feedback_fallback;
283 driver->PauseTransformFeedback = pause_transform_feedback_fallback;
284 driver->ResumeTransformFeedback = resume_transform_feedback_fallback;
285 }
286
287
288 /**
289 * Fill in the correct Size value for each buffer in \c obj.
290 *
291 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
292 * Targets"):
293 *
294 * BindBufferBase binds the entire buffer, even when the size of the buffer
295 * is changed after the binding is established. It is equivalent to calling
296 * BindBufferRange with offset zero, while size is determined by the size of
297 * the bound buffer at the time the binding is used.
298 *
299 * Regardless of the size specified with BindBufferRange, or indirectly with
300 * BindBufferBase, the GL will never read or write beyond the end of a bound
301 * buffer. In some cases this constraint may result in visibly different
302 * behavior when a buffer overflow would otherwise result, such as described
303 * for transform feedback operations in section 13.2.2.
304 */
305 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)306 compute_transform_feedback_buffer_sizes(
307 struct gl_transform_feedback_object *obj)
308 {
309 unsigned i = 0;
310 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
311 GLintptr offset = obj->Offset[i];
312 GLsizeiptr buffer_size
313 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
314 GLsizeiptr available_space
315 = buffer_size <= offset ? 0 : buffer_size - offset;
316 GLsizeiptr computed_size;
317 if (obj->RequestedSize[i] == 0) {
318 /* No size was specified at the time the buffer was bound, so allow
319 * writing to all available space in the buffer.
320 */
321 computed_size = available_space;
322 } else {
323 /* A size was specified at the time the buffer was bound, however
324 * it's possible that the buffer has shrunk since then. So only
325 * allow writing to the minimum of the specified size and the space
326 * available.
327 */
328 computed_size = MIN2(available_space, obj->RequestedSize[i]);
329 }
330
331 /* Legal sizes must be multiples of four, so round down if necessary. */
332 obj->Size[i] = computed_size & ~0x3;
333 }
334 }
335
336
337 /**
338 * Compute the maximum number of vertices that can be written to the currently
339 * enabled transform feedback buffers without overflowing any of them.
340 */
341 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)342 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
343 const struct gl_transform_feedback_object *obj,
344 const struct gl_transform_feedback_info *info)
345 {
346 unsigned max_index = 0xffffffff;
347 unsigned i;
348
349 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
350 if ((info->ActiveBuffers >> i) & 1) {
351 unsigned stride = info->Buffers[i].Stride;
352 unsigned max_for_this_buffer;
353
354 /* Skip any inactive buffers, which have a stride of 0. */
355 if (stride == 0)
356 continue;
357
358 max_for_this_buffer = obj->Size[i] / (4 * stride);
359 max_index = MIN2(max_index, max_for_this_buffer);
360 }
361 }
362
363 return max_index;
364 }
365
366
367 /**
368 ** Begin API functions
369 **/
370
371
372 /**
373 * Figure out which stage of the pipeline is the source of transform feedback
374 * data given the current context state, and return its gl_program.
375 *
376 * If no active program can generate transform feedback data (i.e. no vertex
377 * shader is active), returns NULL.
378 */
379 static struct gl_program *
get_xfb_source(struct gl_context * ctx)380 get_xfb_source(struct gl_context *ctx)
381 {
382 int i;
383 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
384 if (ctx->_Shader->CurrentProgram[i] != NULL)
385 return ctx->_Shader->CurrentProgram[i];
386 }
387 return NULL;
388 }
389
390
391 static ALWAYS_INLINE void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,bool no_error)392 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
393 {
394 struct gl_transform_feedback_object *obj;
395 struct gl_transform_feedback_info *info = NULL;
396 struct gl_program *source;
397 GLuint i;
398 unsigned vertices_per_prim;
399
400 obj = ctx->TransformFeedback.CurrentObject;
401
402 /* Figure out what pipeline stage is the source of data for transform
403 * feedback.
404 */
405 source = get_xfb_source(ctx);
406 if (!no_error && source == NULL) {
407 _mesa_error(ctx, GL_INVALID_OPERATION,
408 "glBeginTransformFeedback(no program active)");
409 return;
410 }
411
412 info = source->sh.LinkedTransformFeedback;
413
414 if (!no_error && info->NumOutputs == 0) {
415 _mesa_error(ctx, GL_INVALID_OPERATION,
416 "glBeginTransformFeedback(no varyings to record)");
417 return;
418 }
419
420 switch (mode) {
421 case GL_POINTS:
422 vertices_per_prim = 1;
423 break;
424 case GL_LINES:
425 vertices_per_prim = 2;
426 break;
427 case GL_TRIANGLES:
428 vertices_per_prim = 3;
429 break;
430 default:
431 if (!no_error) {
432 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
433 return;
434 } else {
435 /* Stop compiler warnings */
436 unreachable("Error in API use when using KHR_no_error");
437 }
438 }
439
440 if (!no_error) {
441 if (obj->Active) {
442 _mesa_error(ctx, GL_INVALID_OPERATION,
443 "glBeginTransformFeedback(already active)");
444 return;
445 }
446
447 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
448 if ((info->ActiveBuffers >> i) & 1) {
449 if (obj->BufferNames[i] == 0) {
450 _mesa_error(ctx, GL_INVALID_OPERATION,
451 "glBeginTransformFeedback(binding point %d does not "
452 "have a buffer object bound)", i);
453 return;
454 }
455 }
456 }
457 }
458
459 FLUSH_VERTICES(ctx, 0, 0);
460 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
461
462 obj->Active = GL_TRUE;
463 ctx->TransformFeedback.Mode = mode;
464
465 compute_transform_feedback_buffer_sizes(obj);
466
467 if (_mesa_is_gles3(ctx)) {
468 /* In GLES3, we are required to track the usage of the transform
469 * feedback buffer and report INVALID_OPERATION if a draw call tries to
470 * exceed it. So compute the maximum number of vertices that we can
471 * write without overflowing any of the buffers currently being used for
472 * feedback.
473 */
474 unsigned max_vertices
475 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
476 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
477 }
478
479 if (obj->program != source) {
480 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
481 _mesa_reference_program_(ctx, &obj->program, source);
482 obj->program = source;
483 }
484
485 assert(ctx->Driver.BeginTransformFeedback);
486 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
487 _mesa_update_valid_to_render_state(ctx);
488 }
489
490
491 void GLAPIENTRY
_mesa_BeginTransformFeedback_no_error(GLenum mode)492 _mesa_BeginTransformFeedback_no_error(GLenum mode)
493 {
494 GET_CURRENT_CONTEXT(ctx);
495 begin_transform_feedback(ctx, mode, true);
496 }
497
498
499 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)500 _mesa_BeginTransformFeedback(GLenum mode)
501 {
502 GET_CURRENT_CONTEXT(ctx);
503 begin_transform_feedback(ctx, mode, false);
504 }
505
506
507 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)508 end_transform_feedback(struct gl_context *ctx,
509 struct gl_transform_feedback_object *obj)
510 {
511 FLUSH_VERTICES(ctx, 0, 0);
512 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
513
514 assert(ctx->Driver.EndTransformFeedback);
515 ctx->Driver.EndTransformFeedback(ctx, obj);
516
517 _mesa_reference_program_(ctx, &obj->program, NULL);
518 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
519 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
520 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
521 _mesa_update_valid_to_render_state(ctx);
522 }
523
524
525 void GLAPIENTRY
_mesa_EndTransformFeedback_no_error(void)526 _mesa_EndTransformFeedback_no_error(void)
527 {
528 GET_CURRENT_CONTEXT(ctx);
529 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
530 }
531
532
533 void GLAPIENTRY
_mesa_EndTransformFeedback(void)534 _mesa_EndTransformFeedback(void)
535 {
536 struct gl_transform_feedback_object *obj;
537 GET_CURRENT_CONTEXT(ctx);
538
539 obj = ctx->TransformFeedback.CurrentObject;
540
541 if (!obj->Active) {
542 _mesa_error(ctx, GL_INVALID_OPERATION,
543 "glEndTransformFeedback(not active)");
544 return;
545 }
546
547 end_transform_feedback(ctx, obj);
548 }
549
550
551 /**
552 * Helper used by BindBufferRange() and BindBufferBase().
553 */
554 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)555 bind_buffer_range(struct gl_context *ctx,
556 struct gl_transform_feedback_object *obj,
557 GLuint index,
558 struct gl_buffer_object *bufObj,
559 GLintptr offset, GLsizeiptr size,
560 bool dsa)
561 {
562 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
563 * transform feedback buffers can't be changed while transform feedback is
564 * active.
565 */
566
567 if (!dsa) {
568 /* The general binding point */
569 _mesa_reference_buffer_object(ctx,
570 &ctx->TransformFeedback.CurrentBuffer,
571 bufObj);
572 }
573
574 /* The per-attribute binding point */
575 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
576 }
577
578
579 /**
580 * Validate the buffer object to receive transform feedback results. Plus,
581 * validate the starting offset to place the results, and max size.
582 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
583 * functions.
584 */
585 bool
_mesa_validate_buffer_range_xfb(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)586 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
587 struct gl_transform_feedback_object *obj,
588 GLuint index, struct gl_buffer_object *bufObj,
589 GLintptr offset, GLsizeiptr size, bool dsa)
590 {
591 const char *gl_methd_name;
592 if (dsa)
593 gl_methd_name = "glTransformFeedbackBufferRange";
594 else
595 gl_methd_name = "glBindBufferRange";
596
597
598 if (obj->Active) {
599 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
600 gl_methd_name);
601 return false;
602 }
603
604 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
605 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
606 * generated if index is greater than or equal to the number of binding
607 * points for transform feedback, as described in section 6.7.1."
608 */
609 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
610 gl_methd_name, index);
611 return false;
612 }
613
614 if (size & 0x3) {
615 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
616 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
617 "four)", gl_methd_name, (int) size);
618 return false;
619 }
620
621 if (offset & 0x3) {
622 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
623 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
624 "of four)", gl_methd_name, (int) offset);
625 return false;
626 }
627
628 if (offset < 0) {
629 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
630 * generated by BindBufferRange if offset is negative."
631 *
632 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
633 * is generated by TransformFeedbackBufferRange if offset is negative."
634 */
635 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
636 gl_methd_name,
637 (int) offset);
638 return false;
639 }
640
641 if (size <= 0 && (dsa || bufObj)) {
642 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
643 * generated by BindBufferRange if buffer is non-zero and size is less
644 * than or equal to zero."
645 *
646 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
647 * is generated by TransformFeedbackBufferRange if size is less than or
648 * equal to zero."
649 */
650 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
651 gl_methd_name, (int) size);
652 return false;
653 }
654
655 return true;
656 }
657
658
659 /**
660 * Specify a buffer object to receive transform feedback results.
661 * As above, but start at offset = 0.
662 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
663 * functions.
664 */
665 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)666 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
667 struct gl_transform_feedback_object *obj,
668 GLuint index,
669 struct gl_buffer_object *bufObj,
670 bool dsa)
671 {
672 if (obj->Active) {
673 _mesa_error(ctx, GL_INVALID_OPERATION,
674 "%s(transform feedback active)",
675 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
676 return;
677 }
678
679 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
680 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
681 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
682 index);
683 return;
684 }
685
686 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
687 }
688
689 /**
690 * Wrapper around lookup_transform_feedback_object that throws
691 * GL_INVALID_OPERATION if id is not in the hash table. After calling
692 * _mesa_error, it returns NULL.
693 */
694 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)695 lookup_transform_feedback_object_err(struct gl_context *ctx,
696 GLuint xfb, const char* func)
697 {
698 struct gl_transform_feedback_object *obj;
699
700 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
701 if (!obj) {
702 _mesa_error(ctx, GL_INVALID_OPERATION,
703 "%s(xfb=%u: non-generated object name)", func, xfb);
704 }
705
706 return obj;
707 }
708
709 /**
710 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
711 * is not in the hash table. Specialised version for the
712 * transform-feedback-related functions. After calling _mesa_error, it
713 * returns NULL.
714 */
715 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func,bool * error)716 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
717 GLuint buffer, const char* func,
718 bool *error)
719 {
720 struct gl_buffer_object *bufObj = NULL;
721
722 *error = false;
723
724 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
725 * name of an existing buffer object.
726 */
727 if (buffer) {
728 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
729 if (!bufObj) {
730 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
731 buffer);
732 *error = true;
733 }
734 }
735
736 return bufObj;
737 }
738
739 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)740 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
741 {
742 GET_CURRENT_CONTEXT(ctx);
743 struct gl_transform_feedback_object *obj;
744 struct gl_buffer_object *bufObj;
745
746 obj = lookup_transform_feedback_object_err(ctx, xfb,
747 "glTransformFeedbackBufferBase");
748 if (!obj) {
749 return;
750 }
751
752 bool error;
753 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
754 "glTransformFeedbackBufferBase",
755 &error);
756 if (error) {
757 return;
758 }
759
760 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
761 }
762
763 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)764 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
765 GLintptr offset, GLsizeiptr size)
766 {
767 GET_CURRENT_CONTEXT(ctx);
768 struct gl_transform_feedback_object *obj;
769 struct gl_buffer_object *bufObj;
770
771 obj = lookup_transform_feedback_object_err(ctx, xfb,
772 "glTransformFeedbackBufferRange");
773 if (!obj) {
774 return;
775 }
776
777 bool error;
778 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
779 "glTransformFeedbackBufferRange",
780 &error);
781 if (error) {
782 return;
783 }
784
785 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
786 size, true))
787 return;
788
789 /* The per-attribute binding point */
790 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
791 size);
792 }
793
794 /**
795 * Specify a buffer object to receive transform feedback results, plus the
796 * offset in the buffer to start placing results.
797 * This function is part of GL_EXT_transform_feedback, but not GL3.
798 */
799 static ALWAYS_INLINE void
bind_buffer_offset(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,GLuint buffer,GLintptr offset,bool no_error)800 bind_buffer_offset(struct gl_context *ctx,
801 struct gl_transform_feedback_object *obj, GLuint index,
802 GLuint buffer, GLintptr offset, bool no_error)
803 {
804 struct gl_buffer_object *bufObj;
805
806 if (buffer == 0) {
807 bufObj = NULL;
808 } else {
809 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
810 if (!no_error && !bufObj) {
811 _mesa_error(ctx, GL_INVALID_OPERATION,
812 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
813 return;
814 }
815 }
816
817 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
818 }
819
820
821 void GLAPIENTRY
_mesa_BindBufferOffsetEXT_no_error(GLenum target,GLuint index,GLuint buffer,GLintptr offset)822 _mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
823 GLintptr offset)
824 {
825 GET_CURRENT_CONTEXT(ctx);
826 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
827 offset, true);
828 }
829
830
831 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)832 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
833 GLintptr offset)
834 {
835 struct gl_transform_feedback_object *obj;
836 GET_CURRENT_CONTEXT(ctx);
837
838 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
839 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
840 return;
841 }
842
843 obj = ctx->TransformFeedback.CurrentObject;
844
845 if (obj->Active) {
846 _mesa_error(ctx, GL_INVALID_OPERATION,
847 "glBindBufferOffsetEXT(transform feedback active)");
848 return;
849 }
850
851 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
852 _mesa_error(ctx, GL_INVALID_VALUE,
853 "glBindBufferOffsetEXT(index=%d)", index);
854 return;
855 }
856
857 if (offset & 0x3) {
858 /* must be multiple of four */
859 _mesa_error(ctx, GL_INVALID_VALUE,
860 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
861 return;
862 }
863
864 bind_buffer_offset(ctx, obj, index, buffer, offset, false);
865 }
866
867
868 /**
869 * This function specifies the transform feedback outputs to be written
870 * to the feedback buffer(s), and in what order.
871 */
872 static ALWAYS_INLINE void
transform_feedback_varyings(struct gl_context * ctx,struct gl_shader_program * shProg,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)873 transform_feedback_varyings(struct gl_context *ctx,
874 struct gl_shader_program *shProg, GLsizei count,
875 const GLchar *const *varyings, GLenum bufferMode)
876 {
877 GLint i;
878
879 /* free existing varyings, if any */
880 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
881 free(shProg->TransformFeedback.VaryingNames[i]);
882 }
883 free(shProg->TransformFeedback.VaryingNames);
884
885 /* allocate new memory for varying names */
886 shProg->TransformFeedback.VaryingNames =
887 malloc(count * sizeof(GLchar *));
888
889 if (!shProg->TransformFeedback.VaryingNames) {
890 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
891 return;
892 }
893
894 /* Save the new names and the count */
895 for (i = 0; i < count; i++) {
896 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
897 }
898 shProg->TransformFeedback.NumVarying = count;
899
900 shProg->TransformFeedback.BufferMode = bufferMode;
901
902 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
903 * the varyings won't be used until shader link time.
904 */
905 }
906
907
908 void GLAPIENTRY
_mesa_TransformFeedbackVaryings_no_error(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)909 _mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
910 const GLchar *const *varyings,
911 GLenum bufferMode)
912 {
913 GET_CURRENT_CONTEXT(ctx);
914
915 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
916 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
917 }
918
919 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)920 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
921 const GLchar * const *varyings,
922 GLenum bufferMode)
923 {
924 struct gl_shader_program *shProg;
925 GLint i;
926 GET_CURRENT_CONTEXT(ctx);
927
928 /* From the ARB_transform_feedback2 specification:
929 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
930 * if the current transform feedback object is active, even if paused."
931 */
932 if (ctx->TransformFeedback.CurrentObject->Active) {
933 _mesa_error(ctx, GL_INVALID_OPERATION,
934 "glTransformFeedbackVaryings(current object is active)");
935 return;
936 }
937
938 switch (bufferMode) {
939 case GL_INTERLEAVED_ATTRIBS:
940 break;
941 case GL_SEPARATE_ATTRIBS:
942 break;
943 default:
944 _mesa_error(ctx, GL_INVALID_ENUM,
945 "glTransformFeedbackVaryings(bufferMode)");
946 return;
947 }
948
949 if (count < 0 ||
950 (bufferMode == GL_SEPARATE_ATTRIBS &&
951 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
952 _mesa_error(ctx, GL_INVALID_VALUE,
953 "glTransformFeedbackVaryings(count=%d)", count);
954 return;
955 }
956
957 shProg = _mesa_lookup_shader_program_err(ctx, program,
958 "glTransformFeedbackVaryings");
959 if (!shProg)
960 return;
961
962 if (ctx->Extensions.ARB_transform_feedback3) {
963 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
964 unsigned buffers = 1;
965
966 for (i = 0; i < count; i++) {
967 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
968 buffers++;
969 }
970
971 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
972 _mesa_error(ctx, GL_INVALID_OPERATION,
973 "glTransformFeedbackVaryings(too many gl_NextBuffer "
974 "occurrences)");
975 return;
976 }
977 } else {
978 for (i = 0; i < count; i++) {
979 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
980 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
981 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
982 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
983 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
984 _mesa_error(ctx, GL_INVALID_OPERATION,
985 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
986 "varying=%s)",
987 varyings[i]);
988 return;
989 }
990 }
991 }
992 }
993
994 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
995 }
996
997
998 /**
999 * Get info about the transform feedback outputs which are to be written
1000 * to the feedback buffer(s).
1001 */
1002 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)1003 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
1004 GLsizei bufSize, GLsizei *length,
1005 GLsizei *size, GLenum *type, GLchar *name)
1006 {
1007 const struct gl_shader_program *shProg;
1008 struct gl_program_resource *res;
1009 GET_CURRENT_CONTEXT(ctx);
1010
1011 shProg = _mesa_lookup_shader_program_err(ctx, program,
1012 "glGetTransformFeedbackVarying");
1013 if (!shProg)
1014 return;
1015
1016 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1017 GL_TRANSFORM_FEEDBACK_VARYING,
1018 index);
1019 if (!res) {
1020 _mesa_error(ctx, GL_INVALID_VALUE,
1021 "glGetTransformFeedbackVarying(index=%u)", index);
1022 return;
1023 }
1024
1025 /* return the varying's name and length */
1026 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1027
1028 /* return the datatype and value's size (in datatype units) */
1029 if (type)
1030 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1031 res, index, GL_TYPE, (GLint*) type,
1032 false, "glGetTransformFeedbackVarying");
1033 if (size)
1034 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1035 res, index, GL_ARRAY_SIZE, (GLint*) size,
1036 false, "glGetTransformFeedbackVarying");
1037 }
1038
1039
1040
1041 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)1042 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1043 {
1044 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1045 * the default transform feedback object, or the name of an existing
1046 * transform feedback object."
1047 */
1048 if (name == 0) {
1049 return ctx->TransformFeedback.DefaultObject;
1050 }
1051 else
1052 return (struct gl_transform_feedback_object *)
1053 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
1054 }
1055
1056 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)1057 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1058 bool dsa)
1059 {
1060 const char* func;
1061
1062 if (dsa)
1063 func = "glCreateTransformFeedbacks";
1064 else
1065 func = "glGenTransformFeedbacks";
1066
1067 if (n < 0) {
1068 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1069 return;
1070 }
1071
1072 if (!ids)
1073 return;
1074
1075 if (_mesa_HashFindFreeKeys(ctx->TransformFeedback.Objects, ids, n)) {
1076 GLsizei i;
1077 for (i = 0; i < n; i++) {
1078 struct gl_transform_feedback_object *obj
1079 = ctx->Driver.NewTransformFeedback(ctx, ids[i]);
1080 if (!obj) {
1081 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1082 return;
1083 }
1084 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i],
1085 obj, true);
1086 if (dsa) {
1087 /* this is normally done at bind time in the non-dsa case */
1088 obj->EverBound = GL_TRUE;
1089 }
1090 }
1091 }
1092 else {
1093 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1094 }
1095 }
1096
1097 /**
1098 * Create new transform feedback objects. Transform feedback objects
1099 * encapsulate the state related to transform feedback to allow quickly
1100 * switching state (and drawing the results, below).
1101 * Part of GL_ARB_transform_feedback2.
1102 */
1103 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1104 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1105 {
1106 GET_CURRENT_CONTEXT(ctx);
1107
1108 /* GenTransformFeedbacks should just reserve the object names that a
1109 * subsequent call to BindTransformFeedback should actively create. For
1110 * the sake of simplicity, we reserve the names and create the objects
1111 * straight away.
1112 */
1113
1114 create_transform_feedbacks(ctx, n, names, false);
1115 }
1116
1117 /**
1118 * Create new transform feedback objects. Transform feedback objects
1119 * encapsulate the state related to transform feedback to allow quickly
1120 * switching state (and drawing the results, below).
1121 * Part of GL_ARB_direct_state_access.
1122 */
1123 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1124 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1125 {
1126 GET_CURRENT_CONTEXT(ctx);
1127
1128 create_transform_feedbacks(ctx, n, names, true);
1129 }
1130
1131
1132 /**
1133 * Is the given ID a transform feedback object?
1134 * Part of GL_ARB_transform_feedback2.
1135 */
1136 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1137 _mesa_IsTransformFeedback(GLuint name)
1138 {
1139 struct gl_transform_feedback_object *obj;
1140 GET_CURRENT_CONTEXT(ctx);
1141
1142 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1143
1144 if (name == 0)
1145 return GL_FALSE;
1146
1147 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1148 if (obj == NULL)
1149 return GL_FALSE;
1150
1151 return obj->EverBound;
1152 }
1153
1154
1155 /**
1156 * Bind the given transform feedback object.
1157 * Part of GL_ARB_transform_feedback2.
1158 */
1159 static ALWAYS_INLINE void
bind_transform_feedback(struct gl_context * ctx,GLuint name,bool no_error)1160 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1161 {
1162 struct gl_transform_feedback_object *obj;
1163
1164 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1165 if (!no_error && !obj) {
1166 _mesa_error(ctx, GL_INVALID_OPERATION,
1167 "glBindTransformFeedback(name=%u)", name);
1168 return;
1169 }
1170
1171 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1172 obj);
1173 }
1174
1175
1176 void GLAPIENTRY
_mesa_BindTransformFeedback_no_error(GLenum target,GLuint name)1177 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1178 {
1179 GET_CURRENT_CONTEXT(ctx);
1180 bind_transform_feedback(ctx, name, true);
1181 }
1182
1183
1184 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1185 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1186 {
1187 GET_CURRENT_CONTEXT(ctx);
1188
1189 if (target != GL_TRANSFORM_FEEDBACK) {
1190 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1191 return;
1192 }
1193
1194 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1195 _mesa_error(ctx, GL_INVALID_OPERATION,
1196 "glBindTransformFeedback(transform is active, or not paused)");
1197 return;
1198 }
1199
1200 bind_transform_feedback(ctx, name, false);
1201 }
1202
1203
1204 /**
1205 * Delete the given transform feedback objects.
1206 * Part of GL_ARB_transform_feedback2.
1207 */
1208 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1209 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1210 {
1211 GLint i;
1212 GET_CURRENT_CONTEXT(ctx);
1213
1214 if (n < 0) {
1215 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1216 return;
1217 }
1218
1219 if (!names)
1220 return;
1221
1222 for (i = 0; i < n; i++) {
1223 if (names[i] > 0) {
1224 struct gl_transform_feedback_object *obj
1225 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1226 if (obj) {
1227 if (obj->Active) {
1228 _mesa_error(ctx, GL_INVALID_OPERATION,
1229 "glDeleteTransformFeedbacks(object %u is active)",
1230 names[i]);
1231 return;
1232 }
1233 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1234 /* unref, but object may not be deleted until later */
1235 if (obj == ctx->TransformFeedback.CurrentObject) {
1236 reference_transform_feedback_object(
1237 &ctx->TransformFeedback.CurrentObject,
1238 ctx->TransformFeedback.DefaultObject);
1239 }
1240 reference_transform_feedback_object(&obj, NULL);
1241 }
1242 }
1243 }
1244 }
1245
1246
1247 /**
1248 * Pause transform feedback.
1249 * Part of GL_ARB_transform_feedback2.
1250 */
1251 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1252 pause_transform_feedback(struct gl_context *ctx,
1253 struct gl_transform_feedback_object *obj)
1254 {
1255 FLUSH_VERTICES(ctx, 0, 0);
1256 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1257
1258 assert(ctx->Driver.PauseTransformFeedback);
1259 ctx->Driver.PauseTransformFeedback(ctx, obj);
1260
1261 obj->Paused = GL_TRUE;
1262 _mesa_update_valid_to_render_state(ctx);
1263 }
1264
1265
1266 void GLAPIENTRY
_mesa_PauseTransformFeedback_no_error(void)1267 _mesa_PauseTransformFeedback_no_error(void)
1268 {
1269 GET_CURRENT_CONTEXT(ctx);
1270 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1271 }
1272
1273
1274 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1275 _mesa_PauseTransformFeedback(void)
1276 {
1277 struct gl_transform_feedback_object *obj;
1278 GET_CURRENT_CONTEXT(ctx);
1279
1280 obj = ctx->TransformFeedback.CurrentObject;
1281
1282 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1283 _mesa_error(ctx, GL_INVALID_OPERATION,
1284 "glPauseTransformFeedback(feedback not active or already paused)");
1285 return;
1286 }
1287
1288 pause_transform_feedback(ctx, obj);
1289 }
1290
1291
1292 /**
1293 * Resume transform feedback.
1294 * Part of GL_ARB_transform_feedback2.
1295 */
1296 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)1297 resume_transform_feedback(struct gl_context *ctx,
1298 struct gl_transform_feedback_object *obj)
1299 {
1300 FLUSH_VERTICES(ctx, 0, 0);
1301 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1302
1303 obj->Paused = GL_FALSE;
1304
1305 assert(ctx->Driver.ResumeTransformFeedback);
1306 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1307 _mesa_update_valid_to_render_state(ctx);
1308 }
1309
1310
1311 void GLAPIENTRY
_mesa_ResumeTransformFeedback_no_error(void)1312 _mesa_ResumeTransformFeedback_no_error(void)
1313 {
1314 GET_CURRENT_CONTEXT(ctx);
1315 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1316 }
1317
1318
1319 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1320 _mesa_ResumeTransformFeedback(void)
1321 {
1322 struct gl_transform_feedback_object *obj;
1323 GET_CURRENT_CONTEXT(ctx);
1324
1325 obj = ctx->TransformFeedback.CurrentObject;
1326
1327 if (!obj->Active || !obj->Paused) {
1328 _mesa_error(ctx, GL_INVALID_OPERATION,
1329 "glResumeTransformFeedback(feedback not active or not paused)");
1330 return;
1331 }
1332
1333 /* From the ARB_transform_feedback2 specification:
1334 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1335 * the program object being used by the current transform feedback object
1336 * is not active."
1337 */
1338 if (obj->program != get_xfb_source(ctx)) {
1339 _mesa_error(ctx, GL_INVALID_OPERATION,
1340 "glResumeTransformFeedback(wrong program bound)");
1341 return;
1342 }
1343
1344 resume_transform_feedback(ctx, obj);
1345 }
1346
1347 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1348 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1349 {
1350 struct gl_transform_feedback_object *obj;
1351 GET_CURRENT_CONTEXT(ctx);
1352
1353 obj = lookup_transform_feedback_object_err(ctx, xfb,
1354 "glGetTransformFeedbackiv");
1355 if (!obj) {
1356 return;
1357 }
1358
1359 switch(pname) {
1360 case GL_TRANSFORM_FEEDBACK_PAUSED:
1361 *param = obj->Paused;
1362 break;
1363 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1364 *param = obj->Active;
1365 break;
1366 default:
1367 _mesa_error(ctx, GL_INVALID_ENUM,
1368 "glGetTransformFeedbackiv(pname=%i)", pname);
1369 }
1370 }
1371
1372 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1373 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1374 GLint *param)
1375 {
1376 struct gl_transform_feedback_object *obj;
1377 GET_CURRENT_CONTEXT(ctx);
1378
1379 obj = lookup_transform_feedback_object_err(ctx, xfb,
1380 "glGetTransformFeedbacki_v");
1381 if (!obj) {
1382 return;
1383 }
1384
1385 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1386 _mesa_error(ctx, GL_INVALID_VALUE,
1387 "glGetTransformFeedbacki_v(index=%i)", index);
1388 return;
1389 }
1390
1391 switch(pname) {
1392 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1393 *param = obj->BufferNames[index];
1394 break;
1395 default:
1396 _mesa_error(ctx, GL_INVALID_ENUM,
1397 "glGetTransformFeedbacki_v(pname=%i)", pname);
1398 }
1399 }
1400
1401 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1402 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1403 GLint64 *param)
1404 {
1405 struct gl_transform_feedback_object *obj;
1406 GET_CURRENT_CONTEXT(ctx);
1407
1408 obj = lookup_transform_feedback_object_err(ctx, xfb,
1409 "glGetTransformFeedbacki64_v");
1410 if (!obj) {
1411 return;
1412 }
1413
1414 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1415 _mesa_error(ctx, GL_INVALID_VALUE,
1416 "glGetTransformFeedbacki64_v(index=%i)", index);
1417 return;
1418 }
1419
1420 /**
1421 * This follows the same general rules used for BindBufferBase:
1422 *
1423 * "To query the starting offset or size of the range of a buffer
1424 * object binding in an indexed array, call GetInteger64i_v with
1425 * target set to respectively the starting offset or binding size
1426 * name from table 6.5 for that array. Index must be in the range
1427 * zero to the number of bind points supported minus one. If the
1428 * starting offset or size was not specified when the buffer object
1429 * was bound (e.g. if it was bound with BindBufferBase), or if no
1430 * buffer object is bound to the target array at index, zero is
1431 * returned."
1432 */
1433 if (obj->RequestedSize[index] == 0 &&
1434 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1435 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1436 *param = 0;
1437 return;
1438 }
1439
1440 compute_transform_feedback_buffer_sizes(obj);
1441 switch(pname) {
1442 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1443 assert(obj->RequestedSize[index] > 0);
1444 *param = obj->Offset[index];
1445 break;
1446 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1447 assert(obj->RequestedSize[index] > 0);
1448 *param = obj->Size[index];
1449 break;
1450 default:
1451 _mesa_error(ctx, GL_INVALID_ENUM,
1452 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1453 }
1454 }
1455