Searched defs:allocateTexture (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 450 angle::Result allocateTexture(d3d::Context *context, in allocateTexture() function
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D | Renderer11.cpp | 4146 angle::Result Renderer11::allocateTexture(d3d::Context *context, in allocateTexture() function in rx::Renderer11 4158 angle::Result Renderer11::allocateTexture(d3d::Context *context, in allocateTexture() function in rx::Renderer11
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 469 angle::Result allocateTexture(d3d::Context *context, in allocateTexture() function
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D | Renderer11.cpp | 3809 angle::Result Renderer11::allocateTexture(d3d::Context *context, in allocateTexture() function in rx::Renderer11 3821 angle::Result Renderer11::allocateTexture(d3d::Context *context, in allocateTexture() function in rx::Renderer11
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsMemoryStressCase.cpp | 573 void MemObjectAllocator::allocateTexture (de::Random& rnd) in allocateTexture() function in deqp::gls::MemObjectAllocator
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cSparseTextureTests.cpp | 1878 bool SparseTextureCommitmentTestCase::allocateTexture(const Functions& gl, GLint target, GLint form… in allocateTexture() function in gl4cts::SparseTextureCommitmentTestCase
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D | gl4cSparseTexture2Tests.cpp | 989 bool SparseTexture2CommitmentTestCase::allocateTexture(const Functions& gl, GLint target, GLint for… in allocateTexture() function in gl4cts::SparseTexture2CommitmentTestCase
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