Searched defs:applySwizzle (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 22 void applySwizzle(sw::SwizzleType swizzle, sw::Short4& s, const sw::Vector4s& c) in applySwizzle() function 36 void applySwizzle(sw::SwizzleType swizzle, sw::Float4& f, const sw::Vector4f& c) in applySwizzle() function
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineSamplerBorderSwizzleTests.cpp | 325 tcu::Vector<T, 4> applySwizzle (const tcu::Vector<T, 4>& orig, const VkComponentMapping& mapping) in applySwizzle() function
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 224 Float4 SamplerCore::applySwizzle(const Vector4f &c, VkComponentSwizzle swizzle, bool integer) in applySwizzle() function in sw::SamplerCore
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/third_party/skia/src/sksl/codegen/ |
D | SkSLSPIRVCodeGenerator.cpp | 1935 bool applySwizzle(const ComponentArray& components, const Type& newType) override { in applySwizzle() function in SkSL::SwizzleLValue
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