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Searched defs:channelFlags (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrYUVABackendTextures.cpp65 uint32_t channelFlags[] = {fPlaneFormats[0].channelMask(), in toYUVALocations() local
102 uint32_t channelFlags[] = {fTextures[0].getBackendFormat().channelMask(), in toYUVALocations() local
DGrYUVATextureProxies.cpp11 static int num_channels(uint32_t channelFlags) { in num_channels()
DGrCaps.cpp360 auto channelFlags = GrColorTypeChannelFlags(read.fColorType); in supportedReadPixelsColorType() local
/third_party/skia/src/core/
DSkYUVAPixmaps.cpp288 uint32_t channelFlags[] = {SkColorTypeChannelFlags(fPlanes[0].colorType()), in toYUVALocations() local
DSkYUVAInfo.cpp142 static bool channel_index_to_channel(uint32_t channelFlags, in channel_index_to_channel()