Searched defs:currentHeight (Results 1 – 13 of 13) sorted by relevance
317 int currentHeight = baseHeight; in GrComputeTightCombinedBufferSize() local352 int currentHeight = baseHeight; in GrFillInData() local366 int currentHeight = baseHeight; in GrFillInCompressedData() local
367 int currentHeight = baseHeight; in createBackendTexture() local
348 deUint32 currentHeight = fragmentSize.height; in testShadingRates() local
78 int currentHeight() const { return fHeight; } in currentHeight() function
80 int currentHeight = height / twoToTheMipLevel; in test_mipmap_generation() local
81 int currentHeight = height / twoToTheMipLevel; in test_mipmap_generation() local
610 const deUint32 currentHeight = properties.currentExtent.height != 0xFFFFFFFFu in generateSwapchainConfigs() local
700 const deUint32 currentHeight = properties.currentExtent.height != 0xFFFFFFFFu in generateSwapchainConfigs() local
738 int currentHeight = height; in uploadTexDataOptimal() local1733 int currentHeight = h; in createVkImageForBackendSurface() local
988 const int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture() local1036 const int currentHeight = SkTMax(1, baseHeight / twoToTheMipLevel); in allocate_and_populate_texture() local1196 const int currentHeight = SkTMax(1, height / twoToTheMipLevel); in uploadTexData() local
743 int currentHeight = rect.height(); in uploadToTexture() local
921 int currentHeight = rect.height(); in uploadTexDataOptimal() local
1746 const int currentHeight = std::max(1, dimensions.height() / twoToTheMipLevel); in createTexture() local