1 /* 2 * Copyright 2018 Collabora Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 */ 23 24 #ifndef ZINK_PIPELINE_H 25 #define ZINK_PIPELINE_H 26 27 #include <vulkan/vulkan.h> 28 29 #include "pipe/p_state.h" 30 #include "zink_shader_keys.h" 31 #include "zink_state.h" 32 33 struct zink_blend_state; 34 struct zink_depth_stencil_alpha_state; 35 struct zink_gfx_program; 36 struct zink_compute_program; 37 struct zink_rasterizer_state; 38 struct zink_render_pass; 39 struct zink_screen; 40 struct zink_vertex_elements_state; 41 42 struct zink_gfx_pipeline_state { 43 uint32_t rast_state : ZINK_RAST_HW_STATE_SIZE; //zink_rasterizer_hw_state 44 uint32_t vertices_per_patch:5; 45 uint32_t rast_samples:7; 46 uint32_t void_alpha_attachments:PIPE_MAX_COLOR_BUFS; 47 VkSampleMask sample_mask; 48 49 unsigned rp_state; 50 uint32_t blend_id; 51 52 /* Pre-hashed value for table lookup, invalid when zero. 53 * Members after this point are not included in pipeline state hash key */ 54 uint32_t hash; 55 bool dirty; 56 57 struct { 58 struct zink_depth_stencil_alpha_hw_state *depth_stencil_alpha_state; //non-dynamic state 59 VkFrontFace front_face; 60 unsigned num_viewports; 61 } dyn_state1; 62 63 bool primitive_restart; //dynamic state2 64 65 VkShaderModule modules[PIPE_SHADER_TYPES - 1]; 66 bool modules_changed; 67 68 struct zink_vertex_elements_hw_state *element_state; 69 uint32_t vertex_hash; 70 71 uint32_t final_hash; 72 73 uint32_t vertex_buffers_enabled_mask; 74 uint32_t vertex_strides[PIPE_MAX_ATTRIBS]; 75 bool sample_locations_enabled; 76 bool have_EXT_extended_dynamic_state; 77 bool have_EXT_extended_dynamic_state2; 78 uint8_t has_points; //either gs outputs points or prim type is points 79 struct { 80 struct zink_shader_key key[5]; 81 struct zink_shader_key last_vertex; 82 } shader_keys; 83 struct zink_blend_state *blend_state; 84 struct zink_render_pass *render_pass; 85 VkPipeline pipeline; 86 uint8_t patch_vertices; 87 unsigned idx : 8; 88 enum pipe_prim_type gfx_prim_mode; //pending mode 89 }; 90 91 struct zink_compute_pipeline_state { 92 /* Pre-hashed value for table lookup, invalid when zero. 93 * Members after this point are not included in pipeline state hash key */ 94 uint32_t hash; 95 bool dirty; 96 bool use_local_size; 97 uint32_t local_size[3]; 98 99 VkPipeline pipeline; 100 }; 101 102 VkPipeline 103 zink_create_gfx_pipeline(struct zink_screen *screen, 104 struct zink_gfx_program *prog, 105 struct zink_gfx_pipeline_state *state, 106 VkPrimitiveTopology primitive_topology); 107 108 VkPipeline 109 zink_create_compute_pipeline(struct zink_screen *screen, struct zink_compute_program *comp, struct zink_compute_pipeline_state *state); 110 #endif 111