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1 /*
2  * Copyright © 2021 Google, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include <assert.h>
25 #include <ctype.h>
26 #include <stdio.h>
27 #include <stdlib.h>
28 
29 #include "emu.h"
30 #include "util.h"
31 
32 /*
33  * Emulation for draw-state (ie. CP_SET_DRAW_STATE) related control registers:
34  */
35 
36 EMU_CONTROL_REG(DRAW_STATE_SET);
37 EMU_CONTROL_REG(DRAW_STATE_SEL);
38 EMU_CONTROL_REG(DRAW_STATE_ACTIVE_BITMASK);
39 EMU_CONTROL_REG(DRAW_STATE_HDR);
40 EMU_CONTROL_REG(DRAW_STATE_BASE);
41 EMU_CONTROL_REG(SDS_BASE);
42 EMU_CONTROL_REG(SDS_DWORDS);
43 
44 uint32_t
emu_get_draw_state_reg(struct emu * emu,unsigned n)45 emu_get_draw_state_reg(struct emu *emu, unsigned n)
46 {
47    // TODO maybe we don't need to do anything here
48    return emu->control_regs.val[n];
49 }
50 
51 void
emu_set_draw_state_reg(struct emu * emu,unsigned n,uint32_t val)52 emu_set_draw_state_reg(struct emu *emu, unsigned n, uint32_t val)
53 {
54    struct emu_draw_state *ds = &emu->draw_state;
55    unsigned cur_idx = emu_get_reg32(emu, &DRAW_STATE_SEL);
56 
57    if (n == emu_reg_offset(&DRAW_STATE_SET)) {
58       if (ds->write_idx == 0) {
59          cur_idx = (val >> 24) & 0x1f;
60          ds->state[cur_idx].count = val & 0xffff;
61          ds->state[cur_idx].mode_mask = (val >> 20) & 0x7;
62 
63          unsigned active_mask = emu_get_reg32(emu, &DRAW_STATE_ACTIVE_BITMASK);
64          active_mask |= (1 << cur_idx);
65 
66          emu_set_reg32(emu, &DRAW_STATE_ACTIVE_BITMASK, active_mask);
67          emu_set_reg32(emu, &DRAW_STATE_SEL, cur_idx);
68       } else {
69          ds->state[cur_idx].base_lohi[ds->write_idx - 1] = val;
70       }
71 
72       ds->write_idx = (ds->write_idx + 1) % 3;
73    } else if (n == emu_reg_offset(&DRAW_STATE_SEL)) {
74       emu_set_reg32(emu, &DRAW_STATE_HDR, ds->state[val].hdr);
75       emu_set_reg64(emu, &DRAW_STATE_BASE, ds->state[val].base);
76 
77       /* It seems that SDS_BASE/SDS_DWORDS is also per draw-state group,
78        * and that when a new state-group is selected, SQE compares to
79        * the previous values to new DRAW_STATE_BASE & count to detect
80        * that new state has been appended to existing draw-state group:
81        */
82       unsigned prev_idx = ds->prev_draw_state_sel;
83       ds->state[prev_idx].sds_base = emu_get_reg64(emu, &SDS_BASE);
84       ds->state[prev_idx].sds_dwords = emu_get_reg32(emu, &SDS_DWORDS);
85 
86       emu_set_reg64(emu, &SDS_BASE, ds->state[val].sds_base);
87       emu_set_reg32(emu, &SDS_DWORDS, ds->state[val].sds_dwords);
88 
89       ds->prev_draw_state_sel = val;
90    }
91 }
92