/third_party/flutter/glfw/examples/ |
D | splitview.c | 165 vec3 eye = { 0.f, 0.f, 1.f }; in drawGrid() local 259 vec3 eye = { 0.f, 10.f, 1e-3f }; in drawAllViews() local 273 vec3 eye = { 0.f, 0.f, 10.f }; in drawAllViews() local 287 vec3 eye = { 10.f, 0.f, 0.f }; in drawAllViews() local 323 vec3 eye = { 3.f, 1.5f, 3.f }; in drawAllViews() local
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D | boing.c | 230 vec3 eye = { 0.f, 0.f, VIEW_SCENE_DIST }; in reshape() local
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/third_party/flutter/skia/docs/examples/ |
D | Image_encodeToData_2.cpp | 10 sk_sp<SkImage> eye = SkImage::MakeFromEncoded(data, &subset); in draw() local
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/third_party/skia/docs/examples/ |
D | Image_encodeToData_2.cpp | 10 sk_sp<SkImage> eye = SkImage::MakeFromEncoded(data)->makeSubset(subset); in draw() local
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_texgen.c | 101 const GLvector4f *eye ) in build_m3() 128 const GLvector4f *eye ) in build_m2() 177 const GLvector4f *eye ) in build_f3() 204 const GLvector4f *eye ) in build_f2() 344 const GLvector4f *eye = VB->EyePtr; in texgen() local
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D | t_vb_vertex.c | 44 GLvector4f eye; member
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/third_party/skia/modules/canvaskit/tests/ |
D | matrix.spec.js | 193 'eye' : [0, 0, 1 / Math.tan(camAngle/2) - 1], property
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/third_party/flutter/skia/src/utils/ |
D | Sk3D.cpp | 24 void Sk3LookAt(SkMatrix44* dst, const SkPoint3& eye, const SkPoint3& center, const SkPoint3& up) { in Sk3LookAt()
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.inl | 511 …GLM_FUNC_QUALIFIER tmat4x4<T, P> lookAt(tvec3<T, P> const & eye, tvec3<T, P> const & center, tvec3… 523 tvec3<T, P> const & eye, 551 tvec3<T, P> const & eye,
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/third_party/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 757 struct ureg eye = get_eye_position(p); in get_eye_position_normalized() local 1483 struct ureg eye = get_eye_position(p); in build_texture_transform() local 1556 struct ureg eye = get_eye_position_z(p); in build_atten_pointsize() local
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D | rastpos.c | 406 GLfloat eye[4], clip[4], ndc[3], d; in _mesa_RasterPos() local
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/third_party/skia/src/core/ |
D | SkM44.cpp | 329 SkM44 SkM44::LookAt(const SkV3& eye, const SkV3& center, const SkV3& up) { in LookAt()
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/third_party/mindspore/mindspore/ops/ |
D | functional.py | 37 eye = P.Eye() variable
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/third_party/flutter/glfw/deps/ |
D | linmath.h | 383 static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) in mat4x4_look_at()
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/third_party/mindspore/mindspore/numpy/ |
D | array_creations.py | 659 def eye(N, M=None, k=0, dtype=mstype.float32): function
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/third_party/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.h | 322 struct radeon_state_atom eye; /* eye pos */ member
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/third_party/boost/libs/math/doc/graphs/hypergeometric_1f1/ |
D | negative_b_incalculable.js | 3362 "eye": { property
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D | negative_b.js | 8186 "eye": { property
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D | negative_ab.js | 15017 "eye": { property
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D | positive_abz.js | 21732 "eye": { property
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D | negative_a.js | 5631 "eye": { property
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D | plotlyjs-bundle.js | 1 …}()({1:[function(t,e,r){"use strict";e.exports=function(t){var e=(t=t||{}).eye||[0,0,1],r=t.center… property
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.h | 501 struct radeon_state_atom eye; /* eye pos */ member
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/third_party/skia/modules/canvaskit/npm_build/types/ |
D | index.d.ts | 513 eye: Vector3; property
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