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1 /*
2  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_state.h"
28 #include "util/debug.h"
29 #include "util/format/u_format.h"
30 #include "util/hash_table.h"
31 #include "util/u_dump.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35 #include "u_tracepoints.h"
36 #include "util/u_trace_gallium.h"
37 
38 #include "freedreno_context.h"
39 #include "freedreno_fence.h"
40 #include "freedreno_gmem.h"
41 #include "freedreno_query_hw.h"
42 #include "freedreno_resource.h"
43 #include "freedreno_tracepoints.h"
44 #include "freedreno_util.h"
45 
46 /*
47  * GMEM is the small (ie. 256KiB for a200, 512KiB for a220, etc) tile buffer
48  * inside the GPU.  All rendering happens to GMEM.  Larger render targets
49  * are split into tiles that are small enough for the color (and depth and/or
50  * stencil, if enabled) buffers to fit within GMEM.  Before rendering a tile,
51  * if there was not a clear invalidating the previous tile contents, we need
52  * to restore the previous tiles contents (system mem -> GMEM), and after all
53  * the draw calls, before moving to the next tile, we need to save the tile
54  * contents (GMEM -> system mem).
55  *
56  * The code in this file handles dealing with GMEM and tiling.
57  *
58  * The structure of the ringbuffer ends up being:
59  *
60  *     +--<---<-- IB ---<---+---<---+---<---<---<--+
61  *     |                    |       |              |
62  *     v                    ^       ^              ^
63  *   ------------------------------------------------------
64  *     | clear/draw cmds | Tile0 | Tile1 | .... | TileN |
65  *   ------------------------------------------------------
66  *                       ^
67  *                       |
68  *                       address submitted in issueibcmds
69  *
70  * Where the per-tile section handles scissor setup, mem2gmem restore (if
71  * needed), IB to draw cmds earlier in the ringbuffer, and then gmem2mem
72  * resolve.
73  */
74 
75 #ifndef BIN_DEBUG
76 #define BIN_DEBUG 0
77 #endif
78 
79 /*
80  * GMEM Cache:
81  *
82  * Caches GMEM state based on a given framebuffer state.  The key is
83  * meant to be the minimal set of data that results in a unique gmem
84  * configuration, avoiding multiple keys arriving at the same gmem
85  * state.  For example, the render target format is not part of the
86  * key, only the size per pixel.  And the max_scissor bounds is not
87  * part of they key, only the minx/miny (after clamping to tile
88  * alignment) and width/height.  This ensures that slightly different
89  * max_scissor which would result in the same gmem state, do not
90  * become different keys that map to the same state.
91  */
92 
93 struct gmem_key {
94    uint16_t minx, miny;
95    uint16_t width, height;
96    uint8_t gmem_page_align; /* alignment in multiples of 0x1000 to reduce key size */
97    uint8_t nr_cbufs;
98    uint8_t cbuf_cpp[MAX_RENDER_TARGETS];
99    uint8_t zsbuf_cpp[2];
100 };
101 
102 static uint32_t
gmem_key_hash(const void * _key)103 gmem_key_hash(const void *_key)
104 {
105    const struct gmem_key *key = _key;
106    return _mesa_hash_data(key, sizeof(*key));
107 }
108 
109 static bool
gmem_key_equals(const void * _a,const void * _b)110 gmem_key_equals(const void *_a, const void *_b)
111 {
112    const struct gmem_key *a = _a;
113    const struct gmem_key *b = _b;
114    return memcmp(a, b, sizeof(*a)) == 0;
115 }
116 
117 static void
dump_gmem_key(const struct gmem_key * key)118 dump_gmem_key(const struct gmem_key *key)
119 {
120    printf("{ .minx=%u, .miny=%u, .width=%u, .height=%u", key->minx, key->miny,
121           key->width, key->height);
122    printf(", .gmem_page_align=%u, .nr_cbufs=%u", key->gmem_page_align,
123           key->nr_cbufs);
124    printf(", .cbuf_cpp = {");
125    for (unsigned i = 0; i < ARRAY_SIZE(key->cbuf_cpp); i++)
126       printf("%u,", key->cbuf_cpp[i]);
127    printf("}, .zsbuf_cpp = {");
128    for (unsigned i = 0; i < ARRAY_SIZE(key->zsbuf_cpp); i++)
129       printf("%u,", key->zsbuf_cpp[i]);
130    printf("}},\n");
131 }
132 
133 static void
dump_gmem_state(const struct fd_gmem_stateobj * gmem)134 dump_gmem_state(const struct fd_gmem_stateobj *gmem)
135 {
136    unsigned total = 0;
137    printf("GMEM LAYOUT: bin=%ux%u, nbins=%ux%u\n", gmem->bin_w, gmem->bin_h,
138           gmem->nbins_x, gmem->nbins_y);
139    for (int i = 0; i < ARRAY_SIZE(gmem->cbuf_base); i++) {
140       if (!gmem->cbuf_cpp[i])
141          continue;
142 
143       unsigned size = gmem->cbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
144       printf("  cbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
145              gmem->cbuf_base[i], size, gmem->cbuf_cpp[i]);
146 
147       total = gmem->cbuf_base[i] + size;
148    }
149 
150    for (int i = 0; i < ARRAY_SIZE(gmem->zsbuf_base); i++) {
151       if (!gmem->zsbuf_cpp[i])
152          continue;
153 
154       unsigned size = gmem->zsbuf_cpp[i] * gmem->bin_w * gmem->bin_h;
155       printf("  zsbuf[%d]: base=0x%06x, size=0x%x, cpp=%u\n", i,
156              gmem->zsbuf_base[i], size, gmem->zsbuf_cpp[i]);
157 
158       total = gmem->zsbuf_base[i] + size;
159    }
160 
161    printf("total: 0x%06x (of 0x%06x)\n", total, gmem->screen->gmemsize_bytes);
162 }
163 
164 static unsigned
div_align(unsigned num,unsigned denom,unsigned al)165 div_align(unsigned num, unsigned denom, unsigned al)
166 {
167    return util_align_npot(DIV_ROUND_UP(num, denom), al);
168 }
169 
170 static bool
layout_gmem(struct gmem_key * key,uint32_t nbins_x,uint32_t nbins_y,struct fd_gmem_stateobj * gmem)171 layout_gmem(struct gmem_key *key, uint32_t nbins_x, uint32_t nbins_y,
172             struct fd_gmem_stateobj *gmem)
173 {
174    struct fd_screen *screen = gmem->screen;
175    uint32_t gmem_align = key->gmem_page_align * 0x1000;
176    uint32_t total = 0, i;
177 
178    if ((nbins_x == 0) || (nbins_y == 0))
179       return false;
180 
181    uint32_t bin_w, bin_h;
182    bin_w = div_align(key->width, nbins_x, screen->info->tile_align_w);
183    bin_h = div_align(key->height, nbins_y, screen->info->tile_align_h);
184 
185    if (bin_w > screen->info->tile_max_w)
186       return false;
187 
188    if (bin_h > screen->info->tile_max_h)
189       return false;
190 
191    gmem->bin_w = bin_w;
192    gmem->bin_h = bin_h;
193 
194    /* due to aligning bin_w/h, we could end up with one too
195     * many bins in either dimension, so recalculate:
196     */
197    gmem->nbins_x = DIV_ROUND_UP(key->width, bin_w);
198    gmem->nbins_y = DIV_ROUND_UP(key->height, bin_h);
199 
200    for (i = 0; i < MAX_RENDER_TARGETS; i++) {
201       if (key->cbuf_cpp[i]) {
202          gmem->cbuf_base[i] = util_align_npot(total, gmem_align);
203          total = gmem->cbuf_base[i] + key->cbuf_cpp[i] * bin_w * bin_h;
204       }
205    }
206 
207    if (key->zsbuf_cpp[0]) {
208       gmem->zsbuf_base[0] = util_align_npot(total, gmem_align);
209       total = gmem->zsbuf_base[0] + key->zsbuf_cpp[0] * bin_w * bin_h;
210    }
211 
212    if (key->zsbuf_cpp[1]) {
213       gmem->zsbuf_base[1] = util_align_npot(total, gmem_align);
214       total = gmem->zsbuf_base[1] + key->zsbuf_cpp[1] * bin_w * bin_h;
215    }
216 
217    return total <= screen->gmemsize_bytes;
218 }
219 
220 static void
calc_nbins(struct gmem_key * key,struct fd_gmem_stateobj * gmem)221 calc_nbins(struct gmem_key *key, struct fd_gmem_stateobj *gmem)
222 {
223    struct fd_screen *screen = gmem->screen;
224    uint32_t nbins_x = 1, nbins_y = 1;
225    uint32_t max_width = screen->info->tile_max_w;
226    uint32_t max_height = screen->info->tile_max_h;
227 
228    if (FD_DBG(MSGS)) {
229       debug_printf("binning input: cbuf cpp:");
230       for (unsigned i = 0; i < key->nr_cbufs; i++)
231          debug_printf(" %d", key->cbuf_cpp[i]);
232       debug_printf(", zsbuf cpp: %d; %dx%d\n", key->zsbuf_cpp[0], key->width,
233                    key->height);
234    }
235 
236    /* first, find a bin size that satisfies the maximum width/
237     * height restrictions:
238     */
239    while (div_align(key->width, nbins_x, screen->info->tile_align_w) >
240           max_width) {
241       nbins_x++;
242    }
243 
244    while (div_align(key->height, nbins_y, screen->info->tile_align_h) >
245           max_height) {
246       nbins_y++;
247    }
248 
249    /* then find a bin width/height that satisfies the memory
250     * constraints:
251     */
252    while (!layout_gmem(key, nbins_x, nbins_y, gmem)) {
253       if (nbins_y > nbins_x) {
254          nbins_x++;
255       } else {
256          nbins_y++;
257       }
258    }
259 
260    /* Lets see if we can tweak the layout a bit and come up with
261     * something better:
262     */
263    if ((((nbins_x - 1) * (nbins_y + 1)) < (nbins_x * nbins_y)) &&
264        layout_gmem(key, nbins_x - 1, nbins_y + 1, gmem)) {
265       nbins_x--;
266       nbins_y++;
267    } else if ((((nbins_x + 1) * (nbins_y - 1)) < (nbins_x * nbins_y)) &&
268               layout_gmem(key, nbins_x + 1, nbins_y - 1, gmem)) {
269       nbins_x++;
270       nbins_y--;
271    }
272 
273    layout_gmem(key, nbins_x, nbins_y, gmem);
274 }
275 
276 static struct fd_gmem_stateobj *
gmem_stateobj_init(struct fd_screen * screen,struct gmem_key * key)277 gmem_stateobj_init(struct fd_screen *screen, struct gmem_key *key)
278 {
279    struct fd_gmem_stateobj *gmem =
280       rzalloc(screen->gmem_cache.ht, struct fd_gmem_stateobj);
281    pipe_reference_init(&gmem->reference, 1);
282    gmem->screen = screen;
283    gmem->key = key;
284    list_inithead(&gmem->node);
285 
286    const unsigned npipes = screen->info->num_vsc_pipes;
287    uint32_t i, j, t, xoff, yoff;
288    uint32_t tpp_x, tpp_y;
289    int tile_n[npipes];
290 
291    calc_nbins(key, gmem);
292 
293    DBG("using %d bins of size %dx%d", gmem->nbins_x * gmem->nbins_y,
294        gmem->bin_w, gmem->bin_h);
295 
296    memcpy(gmem->cbuf_cpp, key->cbuf_cpp, sizeof(key->cbuf_cpp));
297    memcpy(gmem->zsbuf_cpp, key->zsbuf_cpp, sizeof(key->zsbuf_cpp));
298    gmem->minx = key->minx;
299    gmem->miny = key->miny;
300    gmem->width = key->width;
301    gmem->height = key->height;
302 
303    if (BIN_DEBUG) {
304       dump_gmem_state(gmem);
305       dump_gmem_key(key);
306    }
307 
308    /*
309     * Assign tiles and pipes:
310     *
311     * At some point it might be worth playing with different
312     * strategies and seeing if that makes much impact on
313     * performance.
314     */
315 
316 #define div_round_up(v, a) (((v) + (a)-1) / (a))
317    /* figure out number of tiles per pipe: */
318    if (is_a20x(screen)) {
319       /* for a20x we want to minimize the number of "pipes"
320        * binning data has 3 bits for x/y (8x8) but the edges are used to
321        * cull off-screen vertices with hw binning, so we have 6x6 pipes
322        */
323       tpp_x = 6;
324       tpp_y = 6;
325    } else {
326       tpp_x = tpp_y = 1;
327       while (div_round_up(gmem->nbins_y, tpp_y) > npipes)
328          tpp_y += 2;
329       while ((div_round_up(gmem->nbins_y, tpp_y) *
330               div_round_up(gmem->nbins_x, tpp_x)) > npipes)
331          tpp_x += 1;
332    }
333 
334 #ifdef DEBUG
335    tpp_x = env_var_as_unsigned("TPP_X", tpp_x);
336    tpp_y = env_var_as_unsigned("TPP_Y", tpp_x);
337 #endif
338 
339    gmem->maxpw = tpp_x;
340    gmem->maxph = tpp_y;
341 
342    /* configure pipes: */
343    xoff = yoff = 0;
344    for (i = 0; i < npipes; i++) {
345       struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
346 
347       if (xoff >= gmem->nbins_x) {
348          xoff = 0;
349          yoff += tpp_y;
350       }
351 
352       if (yoff >= gmem->nbins_y) {
353          break;
354       }
355 
356       pipe->x = xoff;
357       pipe->y = yoff;
358       pipe->w = MIN2(tpp_x, gmem->nbins_x - xoff);
359       pipe->h = MIN2(tpp_y, gmem->nbins_y - yoff);
360 
361       xoff += tpp_x;
362    }
363 
364    /* number of pipes to use for a20x */
365    gmem->num_vsc_pipes = MAX2(1, i);
366 
367    for (; i < npipes; i++) {
368       struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
369       pipe->x = pipe->y = pipe->w = pipe->h = 0;
370    }
371 
372    if (BIN_DEBUG) {
373       printf("%dx%d ... tpp=%dx%d\n", gmem->nbins_x, gmem->nbins_y, tpp_x,
374              tpp_y);
375       for (i = 0; i < ARRAY_SIZE(gmem->vsc_pipe); i++) {
376          struct fd_vsc_pipe *pipe = &gmem->vsc_pipe[i];
377          printf("pipe[%d]: %ux%u @ %u,%u\n", i, pipe->w, pipe->h, pipe->x,
378                 pipe->y);
379       }
380    }
381 
382    /* configure tiles: */
383    t = 0;
384    yoff = key->miny;
385    memset(tile_n, 0, sizeof(tile_n));
386    for (i = 0; i < gmem->nbins_y; i++) {
387       int bw, bh;
388 
389       xoff = key->minx;
390 
391       /* clip bin height: */
392       bh = MIN2(gmem->bin_h, key->miny + key->height - yoff);
393       assert(bh > 0);
394 
395       for (j = 0; j < gmem->nbins_x; j++) {
396          struct fd_tile *tile = &gmem->tile[t];
397          uint32_t p;
398 
399          assert(t < ARRAY_SIZE(gmem->tile));
400 
401          /* pipe number: */
402          p = ((i / tpp_y) * div_round_up(gmem->nbins_x, tpp_x)) + (j / tpp_x);
403          assert(p < gmem->num_vsc_pipes);
404 
405          /* clip bin width: */
406          bw = MIN2(gmem->bin_w, key->minx + key->width - xoff);
407          assert(bw > 0);
408 
409          tile->n = !is_a20x(screen) ? tile_n[p]++
410                                     : ((i % tpp_y + 1) << 3 | (j % tpp_x + 1));
411          tile->p = p;
412          tile->bin_w = bw;
413          tile->bin_h = bh;
414          tile->xoff = xoff;
415          tile->yoff = yoff;
416 
417          if (BIN_DEBUG) {
418             printf("tile[%d]: p=%u, bin=%ux%u+%u+%u\n", t, p, bw, bh, xoff,
419                    yoff);
420          }
421 
422          t++;
423 
424          xoff += bw;
425       }
426 
427       yoff += bh;
428    }
429 
430    if (BIN_DEBUG) {
431       t = 0;
432       for (i = 0; i < gmem->nbins_y; i++) {
433          for (j = 0; j < gmem->nbins_x; j++) {
434             struct fd_tile *tile = &gmem->tile[t++];
435             printf("|p:%u n:%u|", tile->p, tile->n);
436          }
437          printf("\n");
438       }
439    }
440 
441    return gmem;
442 }
443 
444 void
__fd_gmem_destroy(struct fd_gmem_stateobj * gmem)445 __fd_gmem_destroy(struct fd_gmem_stateobj *gmem)
446 {
447    struct fd_gmem_cache *cache = &gmem->screen->gmem_cache;
448 
449    fd_screen_assert_locked(gmem->screen);
450 
451    _mesa_hash_table_remove_key(cache->ht, gmem->key);
452    list_del(&gmem->node);
453 
454    ralloc_free(gmem->key);
455    ralloc_free(gmem);
456 }
457 
458 static struct gmem_key *
gmem_key_init(struct fd_batch * batch,bool assume_zs,bool no_scis_opt)459 gmem_key_init(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
460 {
461    struct fd_screen *screen = batch->ctx->screen;
462    struct pipe_framebuffer_state *pfb = &batch->framebuffer;
463    bool has_zs = pfb->zsbuf &&
464       !!(batch->gmem_reason & (FD_GMEM_DEPTH_ENABLED | FD_GMEM_STENCIL_ENABLED |
465                                FD_GMEM_CLEARS_DEPTH_STENCIL));
466    struct gmem_key *key = rzalloc(screen->gmem_cache.ht, struct gmem_key);
467 
468    if (has_zs || assume_zs) {
469       struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
470       key->zsbuf_cpp[0] = rsc->layout.cpp;
471       if (rsc->stencil)
472          key->zsbuf_cpp[1] = rsc->stencil->layout.cpp;
473    } else {
474       /* we might have a zsbuf, but it isn't used */
475       batch->restore &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
476       batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
477    }
478 
479    key->nr_cbufs = pfb->nr_cbufs;
480    for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
481       if (pfb->cbufs[i])
482          key->cbuf_cpp[i] = util_format_get_blocksize(pfb->cbufs[i]->format);
483       else
484          key->cbuf_cpp[i] = 4;
485       /* if MSAA, color buffers are super-sampled in GMEM: */
486       key->cbuf_cpp[i] *= pfb->samples;
487    }
488 
489    /* NOTE: on a6xx, the max-scissor-rect is handled in fd6_gmem, and
490     * we just rely on CP_COND_EXEC to skip bins with no geometry.
491     */
492    if (no_scis_opt || is_a6xx(screen)) {
493       key->minx = 0;
494       key->miny = 0;
495       key->width = pfb->width;
496       key->height = pfb->height;
497    } else {
498       struct pipe_scissor_state *scissor = &batch->max_scissor;
499 
500       if (FD_DBG(NOSCIS)) {
501          scissor->minx = 0;
502          scissor->miny = 0;
503          scissor->maxx = pfb->width;
504          scissor->maxy = pfb->height;
505       }
506 
507       /* round down to multiple of alignment: */
508       key->minx = scissor->minx & ~(screen->info->gmem_align_w - 1);
509       key->miny = scissor->miny & ~(screen->info->gmem_align_h - 1);
510       key->width = scissor->maxx - key->minx;
511       key->height = scissor->maxy - key->miny;
512    }
513 
514    if (is_a20x(screen) && batch->cleared) {
515       /* under normal circumstances the requirement would be 4K
516        * but the fast clear path requires an alignment of 32K
517        */
518       key->gmem_page_align = 8;
519    } else if (is_a6xx(screen)) {
520       key->gmem_page_align = (screen->info->tile_align_w == 96) ? 3 : 1;
521    } else {
522       // TODO re-check this across gens.. maybe it should only
523       // be a single page in some cases:
524       key->gmem_page_align = 4;
525    }
526 
527    return key;
528 }
529 
530 static struct fd_gmem_stateobj *
lookup_gmem_state(struct fd_batch * batch,bool assume_zs,bool no_scis_opt)531 lookup_gmem_state(struct fd_batch *batch, bool assume_zs, bool no_scis_opt)
532 {
533    struct fd_screen *screen = batch->ctx->screen;
534    struct fd_gmem_cache *cache = &screen->gmem_cache;
535    struct fd_gmem_stateobj *gmem = NULL;
536 
537    /* Lock before allocating gmem_key, since that a screen-wide
538     * ralloc pool and ralloc itself is not thread-safe.
539     */
540    fd_screen_lock(screen);
541 
542    struct gmem_key *key = gmem_key_init(batch, assume_zs, no_scis_opt);
543    uint32_t hash = gmem_key_hash(key);
544 
545    struct hash_entry *entry =
546       _mesa_hash_table_search_pre_hashed(cache->ht, hash, key);
547    if (entry) {
548       ralloc_free(key);
549       goto found;
550    }
551 
552    /* limit the # of cached gmem states, discarding the least
553     * recently used state if needed:
554     */
555    if (cache->ht->entries >= 20) {
556       struct fd_gmem_stateobj *last =
557          list_last_entry(&cache->lru, struct fd_gmem_stateobj, node);
558       fd_gmem_reference(&last, NULL);
559    }
560 
561    entry = _mesa_hash_table_insert_pre_hashed(cache->ht, hash, key,
562                                               gmem_stateobj_init(screen, key));
563 
564 found:
565    fd_gmem_reference(&gmem, entry->data);
566    /* Move to the head of the LRU: */
567    list_delinit(&gmem->node);
568    list_add(&gmem->node, &cache->lru);
569 
570    fd_screen_unlock(screen);
571 
572    return gmem;
573 }
574 
575 /*
576  * GMEM render pass
577  */
578 
579 static void
render_tiles(struct fd_batch * batch,struct fd_gmem_stateobj * gmem)580 render_tiles(struct fd_batch *batch, struct fd_gmem_stateobj *gmem) assert_dt
581 {
582    struct fd_context *ctx = batch->ctx;
583    int i;
584 
585    simple_mtx_lock(&ctx->gmem_lock);
586 
587    ctx->emit_tile_init(batch);
588 
589    if (batch->restore)
590       ctx->stats.batch_restore++;
591 
592    for (i = 0; i < (gmem->nbins_x * gmem->nbins_y); i++) {
593       struct fd_tile *tile = &gmem->tile[i];
594 
595       trace_start_tile(&batch->trace, batch->gmem, tile->bin_h, tile->yoff, tile->bin_w,
596                        tile->xoff);
597 
598       ctx->emit_tile_prep(batch, tile);
599 
600       if (batch->restore) {
601          ctx->emit_tile_mem2gmem(batch, tile);
602       }
603 
604       ctx->emit_tile_renderprep(batch, tile);
605 
606       if (ctx->query_prepare_tile)
607          ctx->query_prepare_tile(batch, i, batch->gmem);
608 
609       /* emit IB to drawcmds: */
610       trace_start_draw_ib(&batch->trace, batch->gmem);
611       if (ctx->emit_tile) {
612          ctx->emit_tile(batch, tile);
613       } else {
614          ctx->screen->emit_ib(batch->gmem, batch->draw);
615       }
616       trace_end_draw_ib(&batch->trace, batch->gmem);
617       fd_reset_wfi(batch);
618 
619       /* emit gmem2mem to transfer tile back to system memory: */
620       ctx->emit_tile_gmem2mem(batch, tile);
621    }
622 
623    if (ctx->emit_tile_fini)
624       ctx->emit_tile_fini(batch);
625 
626    simple_mtx_unlock(&ctx->gmem_lock);
627 }
628 
629 static void
render_sysmem(struct fd_batch * batch)630 render_sysmem(struct fd_batch *batch) assert_dt
631 {
632    struct fd_context *ctx = batch->ctx;
633 
634    ctx->emit_sysmem_prep(batch);
635 
636    if (ctx->query_prepare_tile)
637       ctx->query_prepare_tile(batch, 0, batch->gmem);
638 
639    if (!batch->nondraw) {
640       trace_start_draw_ib(&batch->trace, batch->gmem);
641    }
642    /* emit IB to drawcmds: */
643    ctx->screen->emit_ib(batch->gmem, batch->draw);
644 
645    if (!batch->nondraw) {
646       trace_end_draw_ib(&batch->trace, batch->gmem);
647    }
648 
649    fd_reset_wfi(batch);
650 
651    if (ctx->emit_sysmem_fini)
652       ctx->emit_sysmem_fini(batch);
653 }
654 
655 static void
flush_ring(struct fd_batch * batch)656 flush_ring(struct fd_batch *batch)
657 {
658    if (FD_DBG(NOHW))
659       return;
660 
661    fd_submit_flush(batch->submit, batch->in_fence_fd,
662                    batch->fence ? &batch->fence->submit_fence : NULL);
663 
664    if (batch->fence)
665       fd_fence_set_batch(batch->fence, NULL);
666 }
667 
668 void
fd_gmem_render_tiles(struct fd_batch * batch)669 fd_gmem_render_tiles(struct fd_batch *batch)
670 {
671    struct fd_context *ctx = batch->ctx;
672    struct pipe_framebuffer_state *pfb = &batch->framebuffer;
673    bool sysmem = false;
674 
675    ctx->submit_count++;
676 
677    if (!batch->nondraw) {
678 #if HAVE_PERFETTO
679       /* For non-draw batches, we don't really have a good place to
680        * match up the api event submit-id to the on-gpu rendering,
681        * so skip this for non-draw batches.
682        */
683       fd_perfetto_submit(ctx);
684 #endif
685       trace_flush_batch(&batch->trace, batch->gmem, batch, batch->cleared,
686                         batch->gmem_reason, batch->num_draws);
687       trace_framebuffer_state(&batch->trace, batch->gmem, pfb);
688    }
689 
690    if (ctx->emit_sysmem_prep && !batch->nondraw) {
691       if (fd_autotune_use_bypass(&ctx->autotune, batch) && !FD_DBG(NOBYPASS)) {
692          sysmem = true;
693       }
694 
695       /* For ARB_framebuffer_no_attachments: */
696       if ((pfb->nr_cbufs == 0) && !pfb->zsbuf) {
697          sysmem = true;
698       }
699    }
700 
701    if (FD_DBG(NOGMEM))
702       sysmem = true;
703 
704    /* Layered rendering always needs bypass. */
705    for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
706       struct pipe_surface *psurf = pfb->cbufs[i];
707       if (!psurf)
708          continue;
709       if (psurf->u.tex.first_layer < psurf->u.tex.last_layer)
710          sysmem = true;
711    }
712 
713    /* Tessellation doesn't seem to support tiled rendering so fall back to
714     * bypass.
715     */
716    if (batch->tessellation) {
717       debug_assert(ctx->emit_sysmem_prep);
718       sysmem = true;
719    }
720 
721    fd_reset_wfi(batch);
722 
723    ctx->stats.batch_total++;
724 
725    if (batch->nondraw) {
726       DBG("%p: rendering non-draw", batch);
727       if (!fd_ringbuffer_empty(batch->draw))
728          render_sysmem(batch);
729       ctx->stats.batch_nondraw++;
730    } else if (sysmem) {
731       trace_render_sysmem(&batch->trace, batch->gmem);
732       trace_start_render_pass(&batch->trace, batch->gmem,
733          ctx->submit_count, pipe_surface_format(pfb->cbufs[0]),
734          pipe_surface_format(pfb->zsbuf), pfb->width, pfb->height,
735          pfb->nr_cbufs, pfb->samples, 0, 0, 0);
736       if (ctx->query_prepare)
737          ctx->query_prepare(batch, 1);
738       render_sysmem(batch);
739       trace_end_render_pass(&batch->trace, batch->gmem);
740       ctx->stats.batch_sysmem++;
741    } else {
742       struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, false, false);
743       batch->gmem_state = gmem;
744       trace_render_gmem(&batch->trace, batch->gmem, gmem->nbins_x, gmem->nbins_y,
745                         gmem->bin_w, gmem->bin_h);
746       trace_start_render_pass(&batch->trace, batch->gmem,
747          ctx->submit_count, pipe_surface_format(pfb->cbufs[0]),
748          pipe_surface_format(pfb->zsbuf), pfb->width, pfb->height,
749          pfb->nr_cbufs, pfb->samples, gmem->nbins_x * gmem->nbins_y,
750          gmem->bin_w, gmem->bin_h);
751       if (ctx->query_prepare)
752          ctx->query_prepare(batch, gmem->nbins_x * gmem->nbins_y);
753       render_tiles(batch, gmem);
754       trace_end_render_pass(&batch->trace, batch->gmem);
755       batch->gmem_state = NULL;
756 
757       fd_screen_lock(ctx->screen);
758       fd_gmem_reference(&gmem, NULL);
759       fd_screen_unlock(ctx->screen);
760 
761       ctx->stats.batch_gmem++;
762    }
763 
764    flush_ring(batch);
765 
766    u_trace_flush(&batch->trace, NULL, false);
767 }
768 
769 /* Determine a worst-case estimate (ie. assuming we don't eliminate an
770  * unused depth/stencil) number of bins per vsc pipe.
771  */
772 unsigned
fd_gmem_estimate_bins_per_pipe(struct fd_batch * batch)773 fd_gmem_estimate_bins_per_pipe(struct fd_batch *batch)
774 {
775    struct pipe_framebuffer_state *pfb = &batch->framebuffer;
776    struct fd_screen *screen = batch->ctx->screen;
777    struct fd_gmem_stateobj *gmem = lookup_gmem_state(batch, !!pfb->zsbuf, true);
778    unsigned nbins = gmem->maxpw * gmem->maxph;
779 
780    fd_screen_lock(screen);
781    fd_gmem_reference(&gmem, NULL);
782    fd_screen_unlock(screen);
783 
784    return nbins;
785 }
786 
787 /* When deciding whether a tile needs mem2gmem, we need to take into
788  * account the scissor rect(s) that were cleared.  To simplify we only
789  * consider the last scissor rect for each buffer, since the common
790  * case would be a single clear.
791  */
792 bool
fd_gmem_needs_restore(struct fd_batch * batch,const struct fd_tile * tile,uint32_t buffers)793 fd_gmem_needs_restore(struct fd_batch *batch, const struct fd_tile *tile,
794                       uint32_t buffers)
795 {
796    if (!(batch->restore & buffers))
797       return false;
798 
799    return true;
800 }
801 
802 void
fd_gmem_screen_init(struct pipe_screen * pscreen)803 fd_gmem_screen_init(struct pipe_screen *pscreen)
804 {
805    struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
806 
807    cache->ht = _mesa_hash_table_create(NULL, gmem_key_hash, gmem_key_equals);
808    list_inithead(&cache->lru);
809 }
810 
811 void
fd_gmem_screen_fini(struct pipe_screen * pscreen)812 fd_gmem_screen_fini(struct pipe_screen *pscreen)
813 {
814    struct fd_gmem_cache *cache = &fd_screen(pscreen)->gmem_cache;
815 
816    _mesa_hash_table_destroy(cache->ht, NULL);
817 }
818