1 /*
2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "util/format/u_format.h"
28 #include "util/format/u_format_rgtc.h"
29 #include "util/format/u_format_zs.h"
30 #include "util/set.h"
31 #include "util/u_drm.h"
32 #include "util/u_inlines.h"
33 #include "util/u_string.h"
34 #include "util/u_surface.h"
35 #include "util/u_transfer.h"
36
37 #include "decode/util.h"
38
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_blitter.h"
41 #include "freedreno_context.h"
42 #include "freedreno_fence.h"
43 #include "freedreno_query_hw.h"
44 #include "freedreno_resource.h"
45 #include "freedreno_screen.h"
46 #include "freedreno_surface.h"
47 #include "freedreno_util.h"
48
49 #include <errno.h>
50 #include "drm-uapi/drm_fourcc.h"
51
52 /* XXX this should go away, needed for 'struct winsys_handle' */
53 #include "frontend/drm_driver.h"
54
55 /* A private modifier for now, so we have a way to request tiled but not
56 * compressed. It would perhaps be good to get real modifiers for the
57 * tiled formats, but would probably need to do some work to figure out
58 * the layout(s) of the tiled modes, and whether they are the same
59 * across generations.
60 */
61 #define FD_FORMAT_MOD_QCOM_TILED fourcc_mod_code(QCOM, 0xffffffff)
62
63 /**
64 * Go through the entire state and see if the resource is bound
65 * anywhere. If it is, mark the relevant state as dirty. This is
66 * called on realloc_bo to ensure the necessary state is re-
67 * emitted so the GPU looks at the new backing bo.
68 */
69 static void
rebind_resource_in_ctx(struct fd_context * ctx,struct fd_resource * rsc)70 rebind_resource_in_ctx(struct fd_context *ctx,
71 struct fd_resource *rsc) assert_dt
72 {
73 struct pipe_resource *prsc = &rsc->b.b;
74
75 if (ctx->rebind_resource)
76 ctx->rebind_resource(ctx, rsc);
77
78 /* VBOs */
79 if (rsc->dirty & FD_DIRTY_VTXBUF) {
80 struct fd_vertexbuf_stateobj *vb = &ctx->vtx.vertexbuf;
81 for (unsigned i = 0; i < vb->count && !(ctx->dirty & FD_DIRTY_VTXBUF);
82 i++) {
83 if (vb->vb[i].buffer.resource == prsc)
84 fd_context_dirty(ctx, FD_DIRTY_VTXBUF);
85 }
86 }
87
88 const enum fd_dirty_3d_state per_stage_dirty =
89 FD_DIRTY_CONST | FD_DIRTY_TEX | FD_DIRTY_IMAGE | FD_DIRTY_SSBO;
90
91 if (!(rsc->dirty & per_stage_dirty))
92 return;
93
94 /* per-shader-stage resources: */
95 for (unsigned stage = 0; stage < PIPE_SHADER_TYPES; stage++) {
96 /* Constbufs.. note that constbuf[0] is normal uniforms emitted in
97 * cmdstream rather than by pointer..
98 */
99 if ((rsc->dirty & FD_DIRTY_CONST) &&
100 !(ctx->dirty_shader[stage] & FD_DIRTY_CONST)) {
101 struct fd_constbuf_stateobj *cb = &ctx->constbuf[stage];
102 const unsigned num_ubos = util_last_bit(cb->enabled_mask);
103 for (unsigned i = 1; i < num_ubos; i++) {
104 if (cb->cb[i].buffer == prsc) {
105 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_CONST);
106 break;
107 }
108 }
109 }
110
111 /* Textures */
112 if ((rsc->dirty & FD_DIRTY_TEX) &&
113 !(ctx->dirty_shader[stage] & FD_DIRTY_TEX)) {
114 struct fd_texture_stateobj *tex = &ctx->tex[stage];
115 for (unsigned i = 0; i < tex->num_textures; i++) {
116 if (tex->textures[i] && (tex->textures[i]->texture == prsc)) {
117 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_TEX);
118 break;
119 }
120 }
121 }
122
123 /* Images */
124 if ((rsc->dirty & FD_DIRTY_IMAGE) &&
125 !(ctx->dirty_shader[stage] & FD_DIRTY_IMAGE)) {
126 struct fd_shaderimg_stateobj *si = &ctx->shaderimg[stage];
127 const unsigned num_images = util_last_bit(si->enabled_mask);
128 for (unsigned i = 0; i < num_images; i++) {
129 if (si->si[i].resource == prsc) {
130 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_IMAGE);
131 break;
132 }
133 }
134 }
135
136 /* SSBOs */
137 if ((rsc->dirty & FD_DIRTY_SSBO) &&
138 !(ctx->dirty_shader[stage] & FD_DIRTY_SSBO)) {
139 struct fd_shaderbuf_stateobj *sb = &ctx->shaderbuf[stage];
140 const unsigned num_ssbos = util_last_bit(sb->enabled_mask);
141 for (unsigned i = 0; i < num_ssbos; i++) {
142 if (sb->sb[i].buffer == prsc) {
143 fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_SSBO);
144 break;
145 }
146 }
147 }
148 }
149 }
150
151 static void
rebind_resource(struct fd_resource * rsc)152 rebind_resource(struct fd_resource *rsc) assert_dt
153 {
154 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
155
156 fd_screen_lock(screen);
157 fd_resource_lock(rsc);
158
159 if (rsc->dirty)
160 list_for_each_entry (struct fd_context, ctx, &screen->context_list, node)
161 rebind_resource_in_ctx(ctx, rsc);
162
163 fd_resource_unlock(rsc);
164 fd_screen_unlock(screen);
165 }
166
167 static inline void
fd_resource_set_bo(struct fd_resource * rsc,struct fd_bo * bo)168 fd_resource_set_bo(struct fd_resource *rsc, struct fd_bo *bo)
169 {
170 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
171
172 rsc->bo = bo;
173 rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno);
174 }
175
176 int
__fd_resource_wait(struct fd_context * ctx,struct fd_resource * rsc,unsigned op,const char * func)177 __fd_resource_wait(struct fd_context *ctx, struct fd_resource *rsc, unsigned op,
178 const char *func)
179 {
180 if (op & FD_BO_PREP_NOSYNC)
181 return fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
182
183 int ret;
184
185 perf_time_ctx (ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func,
186 PRSC_ARGS(&rsc->b.b)) {
187 ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
188 }
189
190 return ret;
191 }
192
193 static void
realloc_bo(struct fd_resource * rsc,uint32_t size)194 realloc_bo(struct fd_resource *rsc, uint32_t size)
195 {
196 struct pipe_resource *prsc = &rsc->b.b;
197 struct fd_screen *screen = fd_screen(rsc->b.b.screen);
198 uint32_t flags =
199 COND(prsc->usage & PIPE_USAGE_STAGING, FD_BO_CACHED_COHERENT) |
200 COND(prsc->bind & PIPE_BIND_SCANOUT, FD_BO_SCANOUT);
201 /* TODO other flags? */
202
203 /* if we start using things other than write-combine,
204 * be sure to check for PIPE_RESOURCE_FLAG_MAP_COHERENT
205 */
206
207 if (rsc->bo)
208 fd_bo_del(rsc->bo);
209
210 struct fd_bo *bo =
211 fd_bo_new(screen->dev, size, flags, "%ux%ux%u@%u:%x", prsc->width0,
212 prsc->height0, prsc->depth0, rsc->layout.cpp, prsc->bind);
213 fd_resource_set_bo(rsc, bo);
214
215 /* Zero out the UBWC area on allocation. This fixes intermittent failures
216 * with UBWC, which I suspect are due to the HW having a hard time
217 * interpreting arbitrary values populating the flags buffer when the BO
218 * was recycled through the bo cache (instead of fresh allocations from
219 * the kernel, which are zeroed). sleep(1) in this spot didn't work
220 * around the issue, but any memset value seems to.
221 */
222 if (rsc->layout.ubwc) {
223 rsc->needs_ubwc_clear = true;
224 }
225
226 util_range_set_empty(&rsc->valid_buffer_range);
227 fd_bc_invalidate_resource(rsc, true);
228 }
229
230 static void
do_blit(struct fd_context * ctx,const struct pipe_blit_info * blit,bool fallback)231 do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit,
232 bool fallback) assert_dt
233 {
234 struct pipe_context *pctx = &ctx->base;
235
236 assert(!ctx->in_blit);
237 ctx->in_blit = true;
238
239 /* TODO size threshold too?? */
240 if (fallback || !fd_blit(pctx, blit)) {
241 /* do blit on cpu: */
242 util_resource_copy_region(pctx, blit->dst.resource, blit->dst.level,
243 blit->dst.box.x, blit->dst.box.y,
244 blit->dst.box.z, blit->src.resource,
245 blit->src.level, &blit->src.box);
246 }
247
248 ctx->in_blit = false;
249 }
250
251 /**
252 * Replace the storage of dst with src. This is only used by TC in the
253 * DISCARD_WHOLE_RESOURCE path, and src is a freshly allocated buffer.
254 */
255 void
fd_replace_buffer_storage(struct pipe_context * pctx,struct pipe_resource * pdst,struct pipe_resource * psrc,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)256 fd_replace_buffer_storage(struct pipe_context *pctx, struct pipe_resource *pdst,
257 struct pipe_resource *psrc, unsigned num_rebinds, uint32_t rebind_mask,
258 uint32_t delete_buffer_id)
259 {
260 struct fd_context *ctx = fd_context(pctx);
261 struct fd_resource *dst = fd_resource(pdst);
262 struct fd_resource *src = fd_resource(psrc);
263
264 DBG("pdst=%p, psrc=%p", pdst, psrc);
265
266 /* This should only be called with buffers.. which side-steps some tricker
267 * cases, like a rsc that is in a batch-cache key...
268 */
269 assert(pdst->target == PIPE_BUFFER);
270 assert(psrc->target == PIPE_BUFFER);
271 assert(dst->track->bc_batch_mask == 0);
272 assert(src->track->bc_batch_mask == 0);
273 assert(src->track->batch_mask == 0);
274 assert(src->track->write_batch == NULL);
275 assert(memcmp(&dst->layout, &src->layout, sizeof(dst->layout)) == 0);
276
277 /* get rid of any references that batch-cache might have to us (which
278 * should empty/destroy rsc->batches hashset)
279 *
280 * Note that we aren't actually destroying dst, but we are replacing
281 * it's storage so we want to go thru the same motions of decoupling
282 * it's batch connections.
283 */
284 fd_bc_invalidate_resource(dst, true);
285 rebind_resource(dst);
286
287 util_idalloc_mt_free(&ctx->screen->buffer_ids, delete_buffer_id);
288
289 fd_screen_lock(ctx->screen);
290
291 fd_bo_del(dst->bo);
292 dst->bo = fd_bo_ref(src->bo);
293
294 fd_resource_tracking_reference(&dst->track, src->track);
295 src->is_replacement = true;
296
297 dst->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
298
299 fd_screen_unlock(ctx->screen);
300 }
301
302 static unsigned
translate_usage(unsigned usage)303 translate_usage(unsigned usage)
304 {
305 uint32_t op = 0;
306
307 if (usage & PIPE_MAP_READ)
308 op |= FD_BO_PREP_READ;
309
310 if (usage & PIPE_MAP_WRITE)
311 op |= FD_BO_PREP_WRITE;
312
313 return op;
314 }
315
316 bool
fd_resource_busy(struct pipe_screen * pscreen,struct pipe_resource * prsc,unsigned usage)317 fd_resource_busy(struct pipe_screen *pscreen, struct pipe_resource *prsc,
318 unsigned usage)
319 {
320 struct fd_resource *rsc = fd_resource(prsc);
321
322 if (pending(rsc, !!(usage & PIPE_MAP_WRITE)))
323 return true;
324
325 if (resource_busy(rsc, translate_usage(usage)))
326 return true;
327
328 return false;
329 }
330
331 static void flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
332 unsigned usage);
333
334 /**
335 * Helper to check if the format is something that we can blit/render
336 * to.. if the format is not renderable, there is no point in trying
337 * to do a staging blit (as it will still end up being a cpu copy)
338 */
339 static bool
is_renderable(struct pipe_resource * prsc)340 is_renderable(struct pipe_resource *prsc)
341 {
342 struct pipe_screen *pscreen = prsc->screen;
343 return pscreen->is_format_supported(
344 pscreen, prsc->format, prsc->target, prsc->nr_samples,
345 prsc->nr_storage_samples, PIPE_BIND_RENDER_TARGET);
346 }
347
348 /**
349 * @rsc: the resource to shadow
350 * @level: the level to discard (if box != NULL, otherwise ignored)
351 * @box: the box to discard (or NULL if none)
352 * @modifier: the modifier for the new buffer state
353 */
354 static bool
fd_try_shadow_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box,uint64_t modifier)355 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
356 unsigned level, const struct pipe_box *box,
357 uint64_t modifier) assert_dt
358 {
359 struct pipe_context *pctx = &ctx->base;
360 struct pipe_resource *prsc = &rsc->b.b;
361 struct fd_screen *screen = fd_screen(pctx->screen);
362 struct fd_batch *batch;
363 bool fallback = false;
364
365 if (prsc->next)
366 return false;
367
368 /* Flush any pending batches writing the resource before we go mucking around
369 * in its insides. The blit would immediately cause the batch to be flushed,
370 * anyway.
371 */
372 fd_bc_flush_writer(ctx, rsc);
373
374 /* Because IB1 ("gmem") cmdstream is built only when we flush the
375 * batch, we need to flush any batches that reference this rsc as
376 * a render target. Otherwise the framebuffer state emitted in
377 * IB1 will reference the resources new state, and not the state
378 * at the point in time that the earlier draws referenced it.
379 *
380 * Note that being in the gmem key doesn't necessarily mean the
381 * batch was considered a writer!
382 */
383 foreach_batch (batch, &screen->batch_cache, rsc->track->bc_batch_mask) {
384 fd_batch_flush(batch);
385 }
386
387 /* TODO: somehow munge dimensions and format to copy unsupported
388 * render target format to something that is supported?
389 */
390 if (!is_renderable(prsc))
391 fallback = true;
392
393 /* do shadowing back-blits on the cpu for buffers -- requires about a page of
394 * DMA to make GPU copies worth it according to robclark. Note, if you
395 * decide to do it on the GPU then you'll need to update valid_buffer_range
396 * in the swap()s below.
397 */
398 if (prsc->target == PIPE_BUFFER)
399 fallback = true;
400
401 bool discard_whole_level = box && util_texrange_covers_whole_level(
402 prsc, level, box->x, box->y, box->z,
403 box->width, box->height, box->depth);
404
405 /* TODO need to be more clever about current level */
406 if ((prsc->target >= PIPE_TEXTURE_2D) && box && !discard_whole_level)
407 return false;
408
409 struct pipe_resource *pshadow = pctx->screen->resource_create_with_modifiers(
410 pctx->screen, prsc, &modifier, 1);
411
412 if (!pshadow)
413 return false;
414
415 assert(!ctx->in_shadow);
416 ctx->in_shadow = true;
417
418 /* get rid of any references that batch-cache might have to us (which
419 * should empty/destroy rsc->batches hashset)
420 */
421 fd_bc_invalidate_resource(rsc, false);
422 rebind_resource(rsc);
423
424 fd_screen_lock(ctx->screen);
425
426 /* Swap the backing bo's, so shadow becomes the old buffer,
427 * blit from shadow to new buffer. From here on out, we
428 * cannot fail.
429 *
430 * Note that we need to do it in this order, otherwise if
431 * we go down cpu blit path, the recursive transfer_map()
432 * sees the wrong status..
433 */
434 struct fd_resource *shadow = fd_resource(pshadow);
435
436 DBG("shadow: %p (%d, %p) -> %p (%d, %p)", rsc, rsc->b.b.reference.count,
437 rsc->track, shadow, shadow->b.b.reference.count, shadow->track);
438
439 swap(rsc->bo, shadow->bo);
440 swap(rsc->valid, shadow->valid);
441
442 /* swap() doesn't work because you can't typeof() the bitfield. */
443 bool temp = shadow->needs_ubwc_clear;
444 shadow->needs_ubwc_clear = rsc->needs_ubwc_clear;
445 rsc->needs_ubwc_clear = temp;
446
447 swap(rsc->layout, shadow->layout);
448 rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
449
450 /* at this point, the newly created shadow buffer is not referenced
451 * by any batches, but the existing rsc (probably) is. We need to
452 * transfer those references over:
453 */
454 debug_assert(shadow->track->batch_mask == 0);
455 foreach_batch (batch, &ctx->screen->batch_cache, rsc->track->batch_mask) {
456 struct set_entry *entry = _mesa_set_search_pre_hashed(batch->resources, rsc->hash, rsc);
457 _mesa_set_remove(batch->resources, entry);
458 _mesa_set_add_pre_hashed(batch->resources, shadow->hash, shadow);
459 }
460 swap(rsc->track, shadow->track);
461
462 fd_screen_unlock(ctx->screen);
463
464 struct pipe_blit_info blit = {};
465 blit.dst.resource = prsc;
466 blit.dst.format = prsc->format;
467 blit.src.resource = pshadow;
468 blit.src.format = pshadow->format;
469 blit.mask = util_format_get_mask(prsc->format);
470 blit.filter = PIPE_TEX_FILTER_NEAREST;
471
472 #define set_box(field, val) \
473 do { \
474 blit.dst.field = (val); \
475 blit.src.field = (val); \
476 } while (0)
477
478 /* Disable occlusion queries during shadow blits. */
479 bool saved_active_queries = ctx->active_queries;
480 pctx->set_active_query_state(pctx, false);
481
482 /* blit the other levels in their entirety: */
483 for (unsigned l = 0; l <= prsc->last_level; l++) {
484 if (box && l == level)
485 continue;
486
487 /* just blit whole level: */
488 set_box(level, l);
489 set_box(box.width, u_minify(prsc->width0, l));
490 set_box(box.height, u_minify(prsc->height0, l));
491 set_box(box.depth, u_minify(prsc->depth0, l));
492
493 for (int i = 0; i < prsc->array_size; i++) {
494 set_box(box.z, i);
495 do_blit(ctx, &blit, fallback);
496 }
497 }
498
499 /* deal w/ current level specially, since we might need to split
500 * it up into a couple blits:
501 */
502 if (box && !discard_whole_level) {
503 set_box(level, level);
504
505 switch (prsc->target) {
506 case PIPE_BUFFER:
507 case PIPE_TEXTURE_1D:
508 set_box(box.y, 0);
509 set_box(box.z, 0);
510 set_box(box.height, 1);
511 set_box(box.depth, 1);
512
513 if (box->x > 0) {
514 set_box(box.x, 0);
515 set_box(box.width, box->x);
516
517 do_blit(ctx, &blit, fallback);
518 }
519 if ((box->x + box->width) < u_minify(prsc->width0, level)) {
520 set_box(box.x, box->x + box->width);
521 set_box(box.width,
522 u_minify(prsc->width0, level) - (box->x + box->width));
523
524 do_blit(ctx, &blit, fallback);
525 }
526 break;
527 case PIPE_TEXTURE_2D:
528 /* TODO */
529 default:
530 unreachable("TODO");
531 }
532 }
533
534 pctx->set_active_query_state(pctx, saved_active_queries);
535
536 ctx->in_shadow = false;
537
538 pipe_resource_reference(&pshadow, NULL);
539
540 return true;
541 }
542
543 /**
544 * Uncompress an UBWC compressed buffer "in place". This works basically
545 * like resource shadowing, creating a new resource, and doing an uncompress
546 * blit, and swapping the state between shadow and original resource so it
547 * appears to the gallium frontends as if nothing changed.
548 */
549 void
fd_resource_uncompress(struct fd_context * ctx,struct fd_resource * rsc,bool linear)550 fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc, bool linear)
551 {
552 tc_assert_driver_thread(ctx->tc);
553
554 uint64_t modifier = linear ? DRM_FORMAT_MOD_LINEAR : FD_FORMAT_MOD_QCOM_TILED;
555
556 bool success = fd_try_shadow_resource(ctx, rsc, 0, NULL, modifier);
557
558 /* shadow should not fail in any cases where we need to uncompress: */
559 debug_assert(success);
560 }
561
562 /**
563 * Debug helper to hexdump a resource.
564 */
565 void
fd_resource_dump(struct fd_resource * rsc,const char * name)566 fd_resource_dump(struct fd_resource *rsc, const char *name)
567 {
568 fd_bo_cpu_prep(rsc->bo, NULL, FD_BO_PREP_READ);
569 printf("%s: \n", name);
570 dump_hex(fd_bo_map(rsc->bo), fd_bo_size(rsc->bo));
571 }
572
573 static struct fd_resource *
fd_alloc_staging(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box)574 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc,
575 unsigned level, const struct pipe_box *box)
576 assert_dt
577 {
578 struct pipe_context *pctx = &ctx->base;
579 struct pipe_resource tmpl = rsc->b.b;
580
581 /* We cannot currently do stencil export on earlier gens, and
582 * u_blitter cannot do blits involving stencil otherwise:
583 */
584 if ((ctx->screen->gen < 6) && !ctx->blit &&
585 (util_format_get_mask(tmpl.format) & PIPE_MASK_S))
586 return NULL;
587
588 tmpl.width0 = box->width;
589 tmpl.height0 = box->height;
590 /* for array textures, box->depth is the array_size, otherwise
591 * for 3d textures, it is the depth:
592 */
593 if (tmpl.array_size > 1) {
594 if (tmpl.target == PIPE_TEXTURE_CUBE)
595 tmpl.target = PIPE_TEXTURE_2D_ARRAY;
596 tmpl.array_size = box->depth;
597 tmpl.depth0 = 1;
598 } else {
599 tmpl.array_size = 1;
600 tmpl.depth0 = box->depth;
601 }
602 tmpl.last_level = 0;
603 tmpl.bind |= PIPE_BIND_LINEAR;
604 tmpl.usage = PIPE_USAGE_STAGING;
605
606 struct pipe_resource *pstaging =
607 pctx->screen->resource_create(pctx->screen, &tmpl);
608 if (!pstaging)
609 return NULL;
610
611 return fd_resource(pstaging);
612 }
613
614 static void
fd_blit_from_staging(struct fd_context * ctx,struct fd_transfer * trans)615 fd_blit_from_staging(struct fd_context *ctx,
616 struct fd_transfer *trans) assert_dt
617 {
618 DBG("");
619 struct pipe_resource *dst = trans->b.b.resource;
620 struct pipe_blit_info blit = {};
621
622 blit.dst.resource = dst;
623 blit.dst.format = dst->format;
624 blit.dst.level = trans->b.b.level;
625 blit.dst.box = trans->b.b.box;
626 blit.src.resource = trans->staging_prsc;
627 blit.src.format = trans->staging_prsc->format;
628 blit.src.level = 0;
629 blit.src.box = trans->staging_box;
630 blit.mask = util_format_get_mask(trans->staging_prsc->format);
631 blit.filter = PIPE_TEX_FILTER_NEAREST;
632
633 do_blit(ctx, &blit, false);
634 }
635
636 static void
fd_blit_to_staging(struct fd_context * ctx,struct fd_transfer * trans)637 fd_blit_to_staging(struct fd_context *ctx, struct fd_transfer *trans) assert_dt
638 {
639 DBG("");
640 struct pipe_resource *src = trans->b.b.resource;
641 struct pipe_blit_info blit = {};
642
643 blit.src.resource = src;
644 blit.src.format = src->format;
645 blit.src.level = trans->b.b.level;
646 blit.src.box = trans->b.b.box;
647 blit.dst.resource = trans->staging_prsc;
648 blit.dst.format = trans->staging_prsc->format;
649 blit.dst.level = 0;
650 blit.dst.box = trans->staging_box;
651 blit.mask = util_format_get_mask(trans->staging_prsc->format);
652 blit.filter = PIPE_TEX_FILTER_NEAREST;
653
654 do_blit(ctx, &blit, false);
655 }
656
657 static void
fd_resource_transfer_flush_region(struct pipe_context * pctx,struct pipe_transfer * ptrans,const struct pipe_box * box)658 fd_resource_transfer_flush_region(struct pipe_context *pctx,
659 struct pipe_transfer *ptrans,
660 const struct pipe_box *box)
661 {
662 struct fd_resource *rsc = fd_resource(ptrans->resource);
663
664 if (ptrans->resource->target == PIPE_BUFFER)
665 util_range_add(&rsc->b.b, &rsc->valid_buffer_range,
666 ptrans->box.x + box->x,
667 ptrans->box.x + box->x + box->width);
668 }
669
670 static void
flush_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage)671 flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
672 unsigned usage) assert_dt
673 {
674 if (usage & PIPE_MAP_WRITE) {
675 fd_bc_flush_readers(ctx, rsc);
676 } else {
677 fd_bc_flush_writer(ctx, rsc);
678 }
679 }
680
681 static void
fd_flush_resource(struct pipe_context * pctx,struct pipe_resource * prsc)682 fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
683 in_dt
684 {
685 struct fd_context *ctx = fd_context(pctx);
686 struct fd_resource *rsc = fd_resource(prsc);
687
688 flush_resource(ctx, rsc, PIPE_MAP_READ);
689
690 /* If we had to flush a batch, make sure it makes it's way all the
691 * way to the kernel:
692 */
693 fd_resource_wait(ctx, rsc, FD_BO_PREP_FLUSH);
694 }
695
696 static void
fd_resource_transfer_unmap(struct pipe_context * pctx,struct pipe_transfer * ptrans)697 fd_resource_transfer_unmap(struct pipe_context *pctx,
698 struct pipe_transfer *ptrans)
699 in_dt /* TODO for threaded-ctx we'll need to split out unsynchronized path */
700 {
701 struct fd_context *ctx = fd_context(pctx);
702 struct fd_resource *rsc = fd_resource(ptrans->resource);
703 struct fd_transfer *trans = fd_transfer(ptrans);
704
705 if (trans->staging_prsc) {
706 if (ptrans->usage & PIPE_MAP_WRITE)
707 fd_blit_from_staging(ctx, trans);
708 pipe_resource_reference(&trans->staging_prsc, NULL);
709 }
710
711 if (!(ptrans->usage & PIPE_MAP_UNSYNCHRONIZED)) {
712 fd_bo_cpu_fini(rsc->bo);
713 }
714
715 util_range_add(&rsc->b.b, &rsc->valid_buffer_range, ptrans->box.x,
716 ptrans->box.x + ptrans->box.width);
717
718 pipe_resource_reference(&ptrans->resource, NULL);
719
720 assert(trans->b.staging == NULL); /* for threaded context only */
721
722 /* Don't use pool_transfers_unsync. We are always in the driver
723 * thread. Freeing an object into a different pool is allowed.
724 */
725 slab_free(&ctx->transfer_pool, ptrans);
726 }
727
728 static void
invalidate_resource(struct fd_resource * rsc,unsigned usage)729 invalidate_resource(struct fd_resource *rsc, unsigned usage) assert_dt
730 {
731 bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
732 unsigned op = translate_usage(usage);
733
734 if (needs_flush || resource_busy(rsc, op)) {
735 rebind_resource(rsc);
736 realloc_bo(rsc, fd_bo_size(rsc->bo));
737 } else {
738 util_range_set_empty(&rsc->valid_buffer_range);
739 }
740 }
741
742 static void *
resource_transfer_map_unsync(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)743 resource_transfer_map_unsync(struct pipe_context *pctx,
744 struct pipe_resource *prsc, unsigned level,
745 unsigned usage, const struct pipe_box *box,
746 struct fd_transfer *trans)
747 {
748 struct fd_resource *rsc = fd_resource(prsc);
749 enum pipe_format format = prsc->format;
750 uint32_t offset;
751 char *buf;
752
753 buf = fd_bo_map(rsc->bo);
754 offset = box->y / util_format_get_blockheight(format) * trans->b.b.stride +
755 box->x / util_format_get_blockwidth(format) * rsc->layout.cpp +
756 fd_resource_offset(rsc, level, box->z);
757
758 if (usage & PIPE_MAP_WRITE)
759 rsc->valid = true;
760
761 return buf + offset;
762 }
763
764 /**
765 * Note, with threaded_context, resource_transfer_map() is only called
766 * in driver thread, but resource_transfer_map_unsync() can be called in
767 * either driver or frontend thread.
768 */
769 static void *
resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)770 resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
771 unsigned level, unsigned usage,
772 const struct pipe_box *box,
773 struct fd_transfer *trans) in_dt
774 {
775 struct fd_context *ctx = fd_context(pctx);
776 struct fd_resource *rsc = fd_resource(prsc);
777 char *buf;
778 int ret = 0;
779
780 tc_assert_driver_thread(ctx->tc);
781
782 /* Strip the read flag if the buffer has been invalidated (or is freshly
783 * created). Avoids extra staging blits of undefined data on glTexSubImage of
784 * a fresh DEPTH_COMPONENT or STENCIL_INDEX texture being stored as z24s8.
785 */
786 if (!rsc->valid)
787 usage &= ~PIPE_MAP_READ;
788
789 /* we always need a staging texture for tiled buffers:
790 *
791 * TODO we might sometimes want to *also* shadow the resource to avoid
792 * splitting a batch.. for ex, mid-frame texture uploads to a tiled
793 * texture.
794 */
795 if (rsc->layout.tile_mode) {
796 struct fd_resource *staging_rsc;
797
798 assert(prsc->target != PIPE_BUFFER);
799
800 staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
801 if (staging_rsc) {
802 trans->staging_prsc = &staging_rsc->b.b;
803 trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
804 trans->b.b.layer_stride = fd_resource_layer_stride(staging_rsc, 0);
805 trans->staging_box = *box;
806 trans->staging_box.x = 0;
807 trans->staging_box.y = 0;
808 trans->staging_box.z = 0;
809
810 if (usage & PIPE_MAP_READ) {
811 fd_blit_to_staging(ctx, trans);
812
813 fd_resource_wait(ctx, staging_rsc, FD_BO_PREP_READ);
814 }
815
816 buf = fd_bo_map(staging_rsc->bo);
817
818 ctx->stats.staging_uploads++;
819
820 return buf;
821 }
822 } else if ((usage & PIPE_MAP_READ) && !fd_bo_is_cached(rsc->bo)) {
823 perf_debug_ctx(ctx, "wc readback: prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d",
824 prsc, level, usage, box->width, box->height, box->x, box->y);
825 }
826
827 if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
828 invalidate_resource(rsc, usage);
829 } else {
830 unsigned op = translate_usage(usage);
831 bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
832
833 /* If the GPU is writing to the resource, or if it is reading from the
834 * resource and we're trying to write to it, flush the renders.
835 */
836 bool busy = needs_flush || resource_busy(rsc, op);
837
838 /* if we need to flush/stall, see if we can make a shadow buffer
839 * to avoid this:
840 *
841 * TODO we could go down this path !reorder && !busy_for_read
842 * ie. we only *don't* want to go down this path if the blit
843 * will trigger a flush!
844 */
845 if (ctx->screen->reorder && busy && !(usage & PIPE_MAP_READ) &&
846 (usage & PIPE_MAP_DISCARD_RANGE)) {
847
848 /* try shadowing only if it avoids a flush, otherwise staging would
849 * be better:
850 */
851 if (needs_flush && fd_try_shadow_resource(ctx, rsc, level, box,
852 DRM_FORMAT_MOD_LINEAR)) {
853 needs_flush = busy = false;
854 ctx->stats.shadow_uploads++;
855 } else {
856 struct fd_resource *staging_rsc = NULL;
857
858 if (needs_flush) {
859 flush_resource(ctx, rsc, usage);
860 needs_flush = false;
861 }
862
863 /* in this case, we don't need to shadow the whole resource,
864 * since any draw that references the previous contents has
865 * already had rendering flushed for all tiles. So we can
866 * use a staging buffer to do the upload.
867 */
868 if (is_renderable(prsc))
869 staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
870 if (staging_rsc) {
871 trans->staging_prsc = &staging_rsc->b.b;
872 trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
873 trans->b.b.layer_stride =
874 fd_resource_layer_stride(staging_rsc, 0);
875 trans->staging_box = *box;
876 trans->staging_box.x = 0;
877 trans->staging_box.y = 0;
878 trans->staging_box.z = 0;
879 buf = fd_bo_map(staging_rsc->bo);
880
881 ctx->stats.staging_uploads++;
882
883 return buf;
884 }
885 }
886 }
887
888 if (needs_flush) {
889 flush_resource(ctx, rsc, usage);
890 needs_flush = false;
891 }
892
893 /* The GPU keeps track of how the various bo's are being used, and
894 * will wait if necessary for the proper operation to have
895 * completed.
896 */
897 if (busy) {
898 ret = fd_resource_wait(ctx, rsc, op);
899 if (ret)
900 return NULL;
901 }
902 }
903
904 return resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
905 }
906
907 static unsigned
improve_transfer_map_usage(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage,const struct pipe_box * box)908 improve_transfer_map_usage(struct fd_context *ctx, struct fd_resource *rsc,
909 unsigned usage, const struct pipe_box *box)
910 /* Not *strictly* true, but the access to things that must only be in driver-
911 * thread are protected by !(usage & TC_TRANSFER_MAP_THREADED_UNSYNC):
912 */
913 in_dt
914 {
915 if (usage & TC_TRANSFER_MAP_NO_INVALIDATE) {
916 usage &= ~PIPE_MAP_DISCARD_WHOLE_RESOURCE;
917 }
918
919 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
920 usage |= PIPE_MAP_UNSYNCHRONIZED;
921
922 if (!(usage &
923 (TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED | PIPE_MAP_UNSYNCHRONIZED))) {
924 if (ctx->in_shadow && !(usage & PIPE_MAP_READ)) {
925 usage |= PIPE_MAP_UNSYNCHRONIZED;
926 } else if ((usage & PIPE_MAP_WRITE) && (rsc->b.b.target == PIPE_BUFFER) &&
927 !util_ranges_intersect(&rsc->valid_buffer_range, box->x,
928 box->x + box->width)) {
929 /* We are trying to write to a previously uninitialized range. No need
930 * to synchronize.
931 */
932 usage |= PIPE_MAP_UNSYNCHRONIZED;
933 }
934 }
935
936 return usage;
937 }
938
939 static void *
fd_resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** pptrans)940 fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
941 unsigned level, unsigned usage,
942 const struct pipe_box *box,
943 struct pipe_transfer **pptrans)
944 {
945 struct fd_context *ctx = fd_context(pctx);
946 struct fd_resource *rsc = fd_resource(prsc);
947 struct fd_transfer *trans;
948 struct pipe_transfer *ptrans;
949
950 DBG("prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d", prsc, level, usage,
951 box->width, box->height, box->x, box->y);
952
953 if ((usage & PIPE_MAP_DIRECTLY) && rsc->layout.tile_mode) {
954 DBG("CANNOT MAP DIRECTLY!\n");
955 return NULL;
956 }
957
958 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) {
959 ptrans = slab_alloc(&ctx->transfer_pool_unsync);
960 } else {
961 ptrans = slab_alloc(&ctx->transfer_pool);
962 }
963
964 if (!ptrans)
965 return NULL;
966
967 /* slab_alloc_st() doesn't zero: */
968 trans = fd_transfer(ptrans);
969 memset(trans, 0, sizeof(*trans));
970
971 usage = improve_transfer_map_usage(ctx, rsc, usage, box);
972
973 pipe_resource_reference(&ptrans->resource, prsc);
974 ptrans->level = level;
975 ptrans->usage = usage;
976 ptrans->box = *box;
977 ptrans->stride = fd_resource_pitch(rsc, level);
978 ptrans->layer_stride = fd_resource_layer_stride(rsc, level);
979
980 void *ret;
981 if (usage & PIPE_MAP_UNSYNCHRONIZED) {
982 ret = resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
983 } else {
984 ret = resource_transfer_map(pctx, prsc, level, usage, box, trans);
985 }
986
987 if (ret) {
988 *pptrans = ptrans;
989 } else {
990 fd_resource_transfer_unmap(pctx, ptrans);
991 }
992
993 return ret;
994 }
995
996 static void
fd_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * prsc)997 fd_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
998 {
999 struct fd_screen *screen = fd_screen(prsc->screen);
1000 struct fd_resource *rsc = fd_resource(prsc);
1001
1002 if (!rsc->is_replacement)
1003 fd_bc_invalidate_resource(rsc, true);
1004 if (rsc->bo)
1005 fd_bo_del(rsc->bo);
1006 if (rsc->lrz)
1007 fd_bo_del(rsc->lrz);
1008 if (rsc->scanout)
1009 renderonly_scanout_destroy(rsc->scanout, fd_screen(pscreen)->ro);
1010
1011 if (prsc->target == PIPE_BUFFER)
1012 util_idalloc_mt_free(&screen->buffer_ids, rsc->b.buffer_id_unique);
1013
1014 threaded_resource_deinit(prsc);
1015
1016 util_range_destroy(&rsc->valid_buffer_range);
1017 simple_mtx_destroy(&rsc->lock);
1018 fd_resource_tracking_reference(&rsc->track, NULL);
1019
1020 FREE(rsc);
1021 }
1022
1023 static uint64_t
fd_resource_modifier(struct fd_resource * rsc)1024 fd_resource_modifier(struct fd_resource *rsc)
1025 {
1026 if (!rsc->layout.tile_mode)
1027 return DRM_FORMAT_MOD_LINEAR;
1028
1029 if (rsc->layout.ubwc_layer_size)
1030 return DRM_FORMAT_MOD_QCOM_COMPRESSED;
1031
1032 /* TODO invent a modifier for tiled but not UBWC buffers: */
1033 return DRM_FORMAT_MOD_INVALID;
1034 }
1035
1036 static bool
fd_resource_get_handle(struct pipe_screen * pscreen,struct pipe_context * pctx,struct pipe_resource * prsc,struct winsys_handle * handle,unsigned usage)1037 fd_resource_get_handle(struct pipe_screen *pscreen, struct pipe_context *pctx,
1038 struct pipe_resource *prsc, struct winsys_handle *handle,
1039 unsigned usage)
1040 {
1041 struct fd_resource *rsc = fd_resource(prsc);
1042
1043 rsc->b.is_shared = true;
1044
1045 handle->modifier = fd_resource_modifier(rsc);
1046
1047 DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1048
1049 return fd_screen_bo_get_handle(pscreen, rsc->bo, rsc->scanout,
1050 fd_resource_pitch(rsc, 0), handle);
1051 }
1052
1053 /* special case to resize query buf after allocated.. */
1054 void
fd_resource_resize(struct pipe_resource * prsc,uint32_t sz)1055 fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
1056 {
1057 struct fd_resource *rsc = fd_resource(prsc);
1058
1059 debug_assert(prsc->width0 == 0);
1060 debug_assert(prsc->target == PIPE_BUFFER);
1061 debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1062
1063 prsc->width0 = sz;
1064 realloc_bo(rsc, fd_screen(prsc->screen)->setup_slices(rsc));
1065 }
1066
1067 static void
fd_resource_layout_init(struct pipe_resource * prsc)1068 fd_resource_layout_init(struct pipe_resource *prsc)
1069 {
1070 struct fd_resource *rsc = fd_resource(prsc);
1071 struct fdl_layout *layout = &rsc->layout;
1072
1073 layout->format = prsc->format;
1074
1075 layout->width0 = prsc->width0;
1076 layout->height0 = prsc->height0;
1077 layout->depth0 = prsc->depth0;
1078
1079 layout->cpp = util_format_get_blocksize(prsc->format);
1080 layout->cpp *= fd_resource_nr_samples(prsc);
1081 layout->cpp_shift = ffs(layout->cpp) - 1;
1082 }
1083
1084 static struct fd_resource *
alloc_resource_struct(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1085 alloc_resource_struct(struct pipe_screen *pscreen,
1086 const struct pipe_resource *tmpl)
1087 {
1088 struct fd_screen *screen = fd_screen(pscreen);
1089 struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
1090
1091 if (!rsc)
1092 return NULL;
1093
1094 struct pipe_resource *prsc = &rsc->b.b;
1095 *prsc = *tmpl;
1096
1097 pipe_reference_init(&prsc->reference, 1);
1098 prsc->screen = pscreen;
1099 rsc->hash = _mesa_hash_pointer(rsc);
1100
1101 util_range_init(&rsc->valid_buffer_range);
1102 simple_mtx_init(&rsc->lock, mtx_plain);
1103
1104 rsc->track = CALLOC_STRUCT(fd_resource_tracking);
1105 if (!rsc->track) {
1106 free(rsc);
1107 return NULL;
1108 }
1109
1110 pipe_reference_init(&rsc->track->reference, 1);
1111
1112 threaded_resource_init(prsc);
1113
1114 if (tmpl->target == PIPE_BUFFER)
1115 rsc->b.buffer_id_unique = util_idalloc_mt_alloc(&screen->buffer_ids);
1116
1117 return rsc;
1118 }
1119
1120 enum fd_layout_type {
1121 ERROR,
1122 LINEAR,
1123 TILED,
1124 UBWC,
1125 };
1126
1127 static enum fd_layout_type
get_best_layout(struct fd_screen * screen,struct pipe_resource * prsc,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1128 get_best_layout(struct fd_screen *screen, struct pipe_resource *prsc,
1129 const struct pipe_resource *tmpl, const uint64_t *modifiers,
1130 int count)
1131 {
1132 bool implicit_modifiers =
1133 (count == 0 ||
1134 drm_find_modifier(DRM_FORMAT_MOD_INVALID, modifiers, count));
1135
1136 /* First, find all the conditions which would force us to linear */
1137 if (!screen->tile_mode)
1138 return LINEAR;
1139
1140 if (!screen->tile_mode(prsc))
1141 return LINEAR;
1142
1143 if (tmpl->target == PIPE_BUFFER)
1144 return LINEAR;
1145
1146 if (tmpl->bind & PIPE_BIND_LINEAR) {
1147 if (tmpl->usage != PIPE_USAGE_STAGING)
1148 perf_debug("%" PRSC_FMT ": forcing linear: bind flags",
1149 PRSC_ARGS(prsc));
1150 return LINEAR;
1151 }
1152
1153 if (FD_DBG(NOTILE))
1154 return LINEAR;
1155
1156 /* Shared resources with implicit modifiers must always be linear */
1157 if (implicit_modifiers && (tmpl->bind & PIPE_BIND_SHARED)) {
1158 perf_debug("%" PRSC_FMT
1159 ": forcing linear: shared resource + implicit modifiers",
1160 PRSC_ARGS(prsc));
1161 return LINEAR;
1162 }
1163
1164 bool ubwc_ok = is_a6xx(screen);
1165 if (FD_DBG(NOUBWC))
1166 ubwc_ok = false;
1167
1168 if (ubwc_ok && !implicit_modifiers &&
1169 !drm_find_modifier(DRM_FORMAT_MOD_QCOM_COMPRESSED, modifiers, count)) {
1170 perf_debug("%" PRSC_FMT
1171 ": not using UBWC: not in acceptable modifier set",
1172 PRSC_ARGS(prsc));
1173 ubwc_ok = false;
1174 }
1175
1176 if (ubwc_ok)
1177 return UBWC;
1178
1179 /* We can't use tiled with explicit modifiers, as there is no modifier token
1180 * defined for it. But we might internally force tiled allocation using a
1181 * private modifier token.
1182 *
1183 * TODO we should probably also limit TILED in a similar way to UBWC above,
1184 * once we have a public modifier token defined.
1185 */
1186 if (implicit_modifiers ||
1187 drm_find_modifier(FD_FORMAT_MOD_QCOM_TILED, modifiers, count))
1188 return TILED;
1189
1190 if (!drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count)) {
1191 perf_debug("%" PRSC_FMT ": need linear but not in modifier set",
1192 PRSC_ARGS(prsc));
1193 return ERROR;
1194 }
1195
1196 perf_debug("%" PRSC_FMT ": not using tiling: explicit modifiers and no UBWC",
1197 PRSC_ARGS(prsc));
1198 return LINEAR;
1199 }
1200
1201 /**
1202 * Helper that allocates a resource and resolves its layout (but doesn't
1203 * allocate its bo).
1204 *
1205 * It returns a pipe_resource (as fd_resource_create_with_modifiers()
1206 * would do), and also bo's minimum required size as an output argument.
1207 */
1208 static struct pipe_resource *
fd_resource_allocate_and_resolve(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count,uint32_t * psize)1209 fd_resource_allocate_and_resolve(struct pipe_screen *pscreen,
1210 const struct pipe_resource *tmpl,
1211 const uint64_t *modifiers, int count,
1212 uint32_t *psize)
1213 {
1214 struct fd_screen *screen = fd_screen(pscreen);
1215 struct fd_resource *rsc;
1216 struct pipe_resource *prsc;
1217 enum pipe_format format = tmpl->format;
1218 uint32_t size;
1219
1220 rsc = alloc_resource_struct(pscreen, tmpl);
1221 if (!rsc)
1222 return NULL;
1223
1224 prsc = &rsc->b.b;
1225
1226 /* Clover creates buffers with PIPE_FORMAT_NONE: */
1227 if ((prsc->target == PIPE_BUFFER) && (format == PIPE_FORMAT_NONE))
1228 format = prsc->format = PIPE_FORMAT_R8_UNORM;
1229
1230 DBG("%" PRSC_FMT, PRSC_ARGS(prsc));
1231
1232 if (tmpl->bind & PIPE_BIND_SHARED)
1233 rsc->b.is_shared = true;
1234
1235 fd_resource_layout_init(prsc);
1236
1237 enum fd_layout_type layout =
1238 get_best_layout(screen, prsc, tmpl, modifiers, count);
1239 if (layout == ERROR) {
1240 free(prsc);
1241 return NULL;
1242 }
1243
1244 if (layout >= TILED)
1245 rsc->layout.tile_mode = screen->tile_mode(prsc);
1246 if (layout == UBWC)
1247 rsc->layout.ubwc = true;
1248
1249 rsc->internal_format = format;
1250
1251 if (prsc->target == PIPE_BUFFER) {
1252 assert(prsc->format == PIPE_FORMAT_R8_UNORM);
1253 size = prsc->width0;
1254 fdl_layout_buffer(&rsc->layout, size);
1255 } else {
1256 size = screen->setup_slices(rsc);
1257 }
1258
1259 /* special case for hw-query buffer, which we need to allocate before we
1260 * know the size:
1261 */
1262 if (size == 0) {
1263 /* note, semi-intention == instead of & */
1264 debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1265 *psize = 0;
1266 return prsc;
1267 }
1268
1269 /* Set the layer size if the (non-a6xx) backend hasn't done so. */
1270 if (rsc->layout.layer_first && !rsc->layout.layer_size) {
1271 rsc->layout.layer_size = align(size, 4096);
1272 size = rsc->layout.layer_size * prsc->array_size;
1273 }
1274
1275 if (FD_DBG(LAYOUT))
1276 fdl_dump_layout(&rsc->layout);
1277
1278 /* Hand out the resolved size. */
1279 if (psize)
1280 *psize = size;
1281
1282 return prsc;
1283 }
1284
1285 /**
1286 * Create a new texture object, using the given template info.
1287 */
1288 static struct pipe_resource *
fd_resource_create_with_modifiers(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1289 fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
1290 const struct pipe_resource *tmpl,
1291 const uint64_t *modifiers, int count)
1292 {
1293 struct fd_screen *screen = fd_screen(pscreen);
1294 struct fd_resource *rsc;
1295 struct pipe_resource *prsc;
1296 uint32_t size;
1297
1298 /* when using kmsro, scanout buffers are allocated on the display device
1299 * create_with_modifiers() doesn't give us usage flags, so we have to
1300 * assume that all calls with modifiers are scanout-possible
1301 */
1302 if (screen->ro &&
1303 ((tmpl->bind & PIPE_BIND_SCANOUT) ||
1304 !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
1305 struct pipe_resource scanout_templat = *tmpl;
1306 struct renderonly_scanout *scanout;
1307 struct winsys_handle handle;
1308
1309 /* note: alignment is wrong for a6xx */
1310 scanout_templat.width0 = align(tmpl->width0, screen->info->gmem_align_w);
1311
1312 scanout =
1313 renderonly_scanout_for_resource(&scanout_templat, screen->ro, &handle);
1314 if (!scanout)
1315 return NULL;
1316
1317 renderonly_scanout_destroy(scanout, screen->ro);
1318
1319 assert(handle.type == WINSYS_HANDLE_TYPE_FD);
1320 rsc = fd_resource(pscreen->resource_from_handle(
1321 pscreen, tmpl, &handle, PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
1322 close(handle.handle);
1323 if (!rsc)
1324 return NULL;
1325
1326 return &rsc->b.b;
1327 }
1328
1329 prsc =
1330 fd_resource_allocate_and_resolve(pscreen, tmpl, modifiers, count, &size);
1331 if (!prsc)
1332 return NULL;
1333 rsc = fd_resource(prsc);
1334
1335 realloc_bo(rsc, size);
1336 if (!rsc->bo)
1337 goto fail;
1338
1339 return prsc;
1340 fail:
1341 fd_resource_destroy(pscreen, prsc);
1342 return NULL;
1343 }
1344
1345 static struct pipe_resource *
fd_resource_create(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1346 fd_resource_create(struct pipe_screen *pscreen,
1347 const struct pipe_resource *tmpl)
1348 {
1349 const uint64_t mod = DRM_FORMAT_MOD_INVALID;
1350 return fd_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
1351 }
1352
1353 /**
1354 * Create a texture from a winsys_handle. The handle is often created in
1355 * another process by first creating a pipe texture and then calling
1356 * resource_get_handle.
1357 */
1358 static struct pipe_resource *
fd_resource_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct winsys_handle * handle,unsigned usage)1359 fd_resource_from_handle(struct pipe_screen *pscreen,
1360 const struct pipe_resource *tmpl,
1361 struct winsys_handle *handle, unsigned usage)
1362 {
1363 struct fd_screen *screen = fd_screen(pscreen);
1364 struct fd_resource *rsc = alloc_resource_struct(pscreen, tmpl);
1365
1366 if (!rsc)
1367 return NULL;
1368
1369 struct fdl_slice *slice = fd_resource_slice(rsc, 0);
1370 struct pipe_resource *prsc = &rsc->b.b;
1371
1372 DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1373
1374 rsc->b.is_shared = true;
1375
1376 fd_resource_layout_init(prsc);
1377
1378 struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, handle);
1379 if (!bo)
1380 goto fail;
1381
1382 fd_resource_set_bo(rsc, bo);
1383
1384 rsc->internal_format = tmpl->format;
1385 rsc->layout.pitch0 = handle->stride;
1386 slice->offset = handle->offset;
1387 slice->size0 = handle->stride * prsc->height0;
1388
1389 /* use a pitchalign of gmem_align_w pixels, because GMEM resolve for
1390 * lower alignments is not implemented (but possible for a6xx at least)
1391 *
1392 * for UBWC-enabled resources, layout_resource_for_modifier will further
1393 * validate the pitch and set the right pitchalign
1394 */
1395 rsc->layout.pitchalign =
1396 fdl_cpp_shift(&rsc->layout) + util_logbase2(screen->info->gmem_align_w);
1397
1398 /* apply the minimum pitchalign (note: actually 4 for a3xx but doesn't
1399 * matter) */
1400 if (is_a6xx(screen) || is_a5xx(screen))
1401 rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 6);
1402 else
1403 rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 5);
1404
1405 if (rsc->layout.pitch0 < (prsc->width0 * rsc->layout.cpp) ||
1406 fd_resource_pitch(rsc, 0) != rsc->layout.pitch0)
1407 goto fail;
1408
1409 assert(rsc->layout.cpp);
1410
1411 if (screen->layout_resource_for_modifier(rsc, handle->modifier) < 0)
1412 goto fail;
1413
1414 if (screen->ro) {
1415 rsc->scanout =
1416 renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
1417 /* failure is expected in some cases.. */
1418 }
1419
1420 rsc->valid = true;
1421
1422 return prsc;
1423
1424 fail:
1425 fd_resource_destroy(pscreen, prsc);
1426 return NULL;
1427 }
1428
1429 bool
fd_render_condition_check(struct pipe_context * pctx)1430 fd_render_condition_check(struct pipe_context *pctx)
1431 {
1432 struct fd_context *ctx = fd_context(pctx);
1433
1434 if (!ctx->cond_query)
1435 return true;
1436
1437 perf_debug("Implementing conditional rendering using a CPU read instaed of HW conditional rendering.");
1438
1439 union pipe_query_result res = {0};
1440 bool wait = ctx->cond_mode != PIPE_RENDER_COND_NO_WAIT &&
1441 ctx->cond_mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;
1442
1443 if (pctx->get_query_result(pctx, ctx->cond_query, wait, &res))
1444 return (bool)res.u64 != ctx->cond_cond;
1445
1446 return true;
1447 }
1448
1449 static void
fd_invalidate_resource(struct pipe_context * pctx,struct pipe_resource * prsc)1450 fd_invalidate_resource(struct pipe_context *pctx,
1451 struct pipe_resource *prsc) in_dt
1452 {
1453 struct fd_context *ctx = fd_context(pctx);
1454 struct fd_resource *rsc = fd_resource(prsc);
1455
1456 if (prsc->target == PIPE_BUFFER) {
1457 /* Handle the glInvalidateBufferData() case:
1458 */
1459 invalidate_resource(rsc, PIPE_MAP_READ | PIPE_MAP_WRITE);
1460 } else if (rsc->track->write_batch) {
1461 /* Handle the glInvalidateFramebuffer() case, telling us that
1462 * we can skip resolve.
1463 */
1464
1465 struct fd_batch *batch = rsc->track->write_batch;
1466 struct pipe_framebuffer_state *pfb = &batch->framebuffer;
1467
1468 if (pfb->zsbuf && pfb->zsbuf->texture == prsc) {
1469 batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
1470 fd_context_dirty(ctx, FD_DIRTY_ZSA);
1471 }
1472
1473 for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
1474 if (pfb->cbufs[i] && pfb->cbufs[i]->texture == prsc) {
1475 batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
1476 fd_context_dirty(ctx, FD_DIRTY_FRAMEBUFFER);
1477 }
1478 }
1479 }
1480
1481 rsc->valid = false;
1482 }
1483
1484 static enum pipe_format
fd_resource_get_internal_format(struct pipe_resource * prsc)1485 fd_resource_get_internal_format(struct pipe_resource *prsc)
1486 {
1487 return fd_resource(prsc)->internal_format;
1488 }
1489
1490 static void
fd_resource_set_stencil(struct pipe_resource * prsc,struct pipe_resource * stencil)1491 fd_resource_set_stencil(struct pipe_resource *prsc,
1492 struct pipe_resource *stencil)
1493 {
1494 fd_resource(prsc)->stencil = fd_resource(stencil);
1495 }
1496
1497 static struct pipe_resource *
fd_resource_get_stencil(struct pipe_resource * prsc)1498 fd_resource_get_stencil(struct pipe_resource *prsc)
1499 {
1500 struct fd_resource *rsc = fd_resource(prsc);
1501 if (rsc->stencil)
1502 return &rsc->stencil->b.b;
1503 return NULL;
1504 }
1505
1506 static const struct u_transfer_vtbl transfer_vtbl = {
1507 .resource_create = fd_resource_create,
1508 .resource_destroy = fd_resource_destroy,
1509 .transfer_map = fd_resource_transfer_map,
1510 .transfer_flush_region = fd_resource_transfer_flush_region,
1511 .transfer_unmap = fd_resource_transfer_unmap,
1512 .get_internal_format = fd_resource_get_internal_format,
1513 .set_stencil = fd_resource_set_stencil,
1514 .get_stencil = fd_resource_get_stencil,
1515 };
1516
1517 static const uint64_t supported_modifiers[] = {
1518 DRM_FORMAT_MOD_LINEAR,
1519 };
1520
1521 static int
fd_layout_resource_for_modifier(struct fd_resource * rsc,uint64_t modifier)1522 fd_layout_resource_for_modifier(struct fd_resource *rsc, uint64_t modifier)
1523 {
1524 switch (modifier) {
1525 case DRM_FORMAT_MOD_LINEAR:
1526 /* The dri gallium frontend will pass DRM_FORMAT_MOD_INVALID to us
1527 * when it's called through any of the non-modifier BO create entry
1528 * points. Other drivers will determine tiling from the kernel or
1529 * other legacy backchannels, but for freedreno it just means
1530 * LINEAR. */
1531 case DRM_FORMAT_MOD_INVALID:
1532 return 0;
1533 default:
1534 return -1;
1535 }
1536 }
1537
1538 static struct pipe_resource *
fd_resource_from_memobj(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct pipe_memory_object * pmemobj,uint64_t offset)1539 fd_resource_from_memobj(struct pipe_screen *pscreen,
1540 const struct pipe_resource *tmpl,
1541 struct pipe_memory_object *pmemobj, uint64_t offset)
1542 {
1543 struct fd_screen *screen = fd_screen(pscreen);
1544 struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1545 struct pipe_resource *prsc;
1546 struct fd_resource *rsc;
1547 uint32_t size;
1548 assert(memobj->bo);
1549
1550 /* We shouldn't get a scanout buffer here. */
1551 assert(!(tmpl->bind & PIPE_BIND_SCANOUT));
1552
1553 uint64_t modifiers = DRM_FORMAT_MOD_INVALID;
1554 if (tmpl->bind & PIPE_BIND_LINEAR) {
1555 modifiers = DRM_FORMAT_MOD_LINEAR;
1556 } else if (is_a6xx(screen) && tmpl->width0 >= FDL_MIN_UBWC_WIDTH) {
1557 modifiers = DRM_FORMAT_MOD_QCOM_COMPRESSED;
1558 }
1559
1560 /* Allocate new pipe resource. */
1561 prsc = fd_resource_allocate_and_resolve(pscreen, tmpl, &modifiers, 1, &size);
1562 if (!prsc)
1563 return NULL;
1564 rsc = fd_resource(prsc);
1565 rsc->b.is_shared = true;
1566
1567 /* bo's size has to be large enough, otherwise cleanup resource and fail
1568 * gracefully.
1569 */
1570 if (fd_bo_size(memobj->bo) < size) {
1571 fd_resource_destroy(pscreen, prsc);
1572 return NULL;
1573 }
1574
1575 /* Share the bo with the memory object. */
1576 fd_resource_set_bo(rsc, fd_bo_ref(memobj->bo));
1577
1578 return prsc;
1579 }
1580
1581 static struct pipe_memory_object *
fd_memobj_create_from_handle(struct pipe_screen * pscreen,struct winsys_handle * whandle,bool dedicated)1582 fd_memobj_create_from_handle(struct pipe_screen *pscreen,
1583 struct winsys_handle *whandle, bool dedicated)
1584 {
1585 struct fd_memory_object *memobj = CALLOC_STRUCT(fd_memory_object);
1586 if (!memobj)
1587 return NULL;
1588
1589 struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, whandle);
1590 if (!bo) {
1591 free(memobj);
1592 return NULL;
1593 }
1594
1595 memobj->b.dedicated = dedicated;
1596 memobj->bo = bo;
1597
1598 return &memobj->b;
1599 }
1600
1601 static void
fd_memobj_destroy(struct pipe_screen * pscreen,struct pipe_memory_object * pmemobj)1602 fd_memobj_destroy(struct pipe_screen *pscreen,
1603 struct pipe_memory_object *pmemobj)
1604 {
1605 struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1606
1607 assert(memobj->bo);
1608 fd_bo_del(memobj->bo);
1609
1610 free(pmemobj);
1611 }
1612
1613 void
fd_resource_screen_init(struct pipe_screen * pscreen)1614 fd_resource_screen_init(struct pipe_screen *pscreen)
1615 {
1616 struct fd_screen *screen = fd_screen(pscreen);
1617 bool fake_rgtc = screen->gen < 4;
1618
1619 pscreen->resource_create = u_transfer_helper_resource_create;
1620 /* NOTE: u_transfer_helper does not yet support the _with_modifiers()
1621 * variant:
1622 */
1623 pscreen->resource_create_with_modifiers = fd_resource_create_with_modifiers;
1624 pscreen->resource_from_handle = fd_resource_from_handle;
1625 pscreen->resource_get_handle = fd_resource_get_handle;
1626 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
1627
1628 pscreen->transfer_helper =
1629 u_transfer_helper_create(&transfer_vtbl, true, false, fake_rgtc, true);
1630
1631 if (!screen->layout_resource_for_modifier)
1632 screen->layout_resource_for_modifier = fd_layout_resource_for_modifier;
1633 if (!screen->supported_modifiers) {
1634 screen->supported_modifiers = supported_modifiers;
1635 screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
1636 }
1637
1638 /* GL_EXT_memory_object */
1639 pscreen->memobj_create_from_handle = fd_memobj_create_from_handle;
1640 pscreen->memobj_destroy = fd_memobj_destroy;
1641 pscreen->resource_from_memobj = fd_resource_from_memobj;
1642 }
1643
1644 static void
fd_get_sample_position(struct pipe_context * context,unsigned sample_count,unsigned sample_index,float * pos_out)1645 fd_get_sample_position(struct pipe_context *context, unsigned sample_count,
1646 unsigned sample_index, float *pos_out)
1647 {
1648 /* The following is copied from nouveau/nv50 except for position
1649 * values, which are taken from blob driver */
1650 static const uint8_t pos1[1][2] = {{0x8, 0x8}};
1651 static const uint8_t pos2[2][2] = {{0xc, 0xc}, {0x4, 0x4}};
1652 static const uint8_t pos4[4][2] = {{0x6, 0x2},
1653 {0xe, 0x6},
1654 {0x2, 0xa},
1655 {0xa, 0xe}};
1656 /* TODO needs to be verified on supported hw */
1657 static const uint8_t pos8[8][2] = {{0x9, 0x5}, {0x7, 0xb}, {0xd, 0x9},
1658 {0x5, 0x3}, {0x3, 0xd}, {0x1, 0x7},
1659 {0xb, 0xf}, {0xf, 0x1}};
1660
1661 const uint8_t(*ptr)[2];
1662
1663 switch (sample_count) {
1664 case 1:
1665 ptr = pos1;
1666 break;
1667 case 2:
1668 ptr = pos2;
1669 break;
1670 case 4:
1671 ptr = pos4;
1672 break;
1673 case 8:
1674 ptr = pos8;
1675 break;
1676 default:
1677 assert(0);
1678 return;
1679 }
1680
1681 pos_out[0] = ptr[sample_index][0] / 16.0f;
1682 pos_out[1] = ptr[sample_index][1] / 16.0f;
1683 }
1684
1685 static void
fd_blit_pipe(struct pipe_context * pctx,const struct pipe_blit_info * blit_info)1686 fd_blit_pipe(struct pipe_context *pctx,
1687 const struct pipe_blit_info *blit_info) in_dt
1688 {
1689 /* wrap fd_blit to return void */
1690 fd_blit(pctx, blit_info);
1691 }
1692
1693 void
fd_resource_context_init(struct pipe_context * pctx)1694 fd_resource_context_init(struct pipe_context *pctx)
1695 {
1696 pctx->buffer_map = u_transfer_helper_transfer_map;
1697 pctx->texture_map = u_transfer_helper_transfer_map;
1698 pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1699 pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
1700 pctx->texture_unmap = u_transfer_helper_transfer_unmap;
1701 pctx->buffer_subdata = u_default_buffer_subdata;
1702 pctx->texture_subdata = u_default_texture_subdata;
1703 pctx->create_surface = fd_create_surface;
1704 pctx->surface_destroy = fd_surface_destroy;
1705 pctx->resource_copy_region = fd_resource_copy_region;
1706 pctx->blit = fd_blit_pipe;
1707 pctx->flush_resource = fd_flush_resource;
1708 pctx->invalidate_resource = fd_invalidate_resource;
1709 pctx->get_sample_position = fd_get_sample_position;
1710 }
1711