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1 /*
2  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "util/format/u_format.h"
28 #include "util/format/u_format_rgtc.h"
29 #include "util/format/u_format_zs.h"
30 #include "util/set.h"
31 #include "util/u_drm.h"
32 #include "util/u_inlines.h"
33 #include "util/u_string.h"
34 #include "util/u_surface.h"
35 #include "util/u_transfer.h"
36 
37 #include "decode/util.h"
38 
39 #include "freedreno_batch_cache.h"
40 #include "freedreno_blitter.h"
41 #include "freedreno_context.h"
42 #include "freedreno_fence.h"
43 #include "freedreno_query_hw.h"
44 #include "freedreno_resource.h"
45 #include "freedreno_screen.h"
46 #include "freedreno_surface.h"
47 #include "freedreno_util.h"
48 
49 #include <errno.h>
50 #include "drm-uapi/drm_fourcc.h"
51 
52 /* XXX this should go away, needed for 'struct winsys_handle' */
53 #include "frontend/drm_driver.h"
54 
55 /* A private modifier for now, so we have a way to request tiled but not
56  * compressed.  It would perhaps be good to get real modifiers for the
57  * tiled formats, but would probably need to do some work to figure out
58  * the layout(s) of the tiled modes, and whether they are the same
59  * across generations.
60  */
61 #define FD_FORMAT_MOD_QCOM_TILED fourcc_mod_code(QCOM, 0xffffffff)
62 
63 /**
64  * Go through the entire state and see if the resource is bound
65  * anywhere. If it is, mark the relevant state as dirty. This is
66  * called on realloc_bo to ensure the necessary state is re-
67  * emitted so the GPU looks at the new backing bo.
68  */
69 static void
rebind_resource_in_ctx(struct fd_context * ctx,struct fd_resource * rsc)70 rebind_resource_in_ctx(struct fd_context *ctx,
71                        struct fd_resource *rsc) assert_dt
72 {
73    struct pipe_resource *prsc = &rsc->b.b;
74 
75    if (ctx->rebind_resource)
76       ctx->rebind_resource(ctx, rsc);
77 
78    /* VBOs */
79    if (rsc->dirty & FD_DIRTY_VTXBUF) {
80       struct fd_vertexbuf_stateobj *vb = &ctx->vtx.vertexbuf;
81       for (unsigned i = 0; i < vb->count && !(ctx->dirty & FD_DIRTY_VTXBUF);
82            i++) {
83          if (vb->vb[i].buffer.resource == prsc)
84             fd_context_dirty(ctx, FD_DIRTY_VTXBUF);
85       }
86    }
87 
88    const enum fd_dirty_3d_state per_stage_dirty =
89       FD_DIRTY_CONST | FD_DIRTY_TEX | FD_DIRTY_IMAGE | FD_DIRTY_SSBO;
90 
91    if (!(rsc->dirty & per_stage_dirty))
92       return;
93 
94    /* per-shader-stage resources: */
95    for (unsigned stage = 0; stage < PIPE_SHADER_TYPES; stage++) {
96       /* Constbufs.. note that constbuf[0] is normal uniforms emitted in
97        * cmdstream rather than by pointer..
98        */
99       if ((rsc->dirty & FD_DIRTY_CONST) &&
100           !(ctx->dirty_shader[stage] & FD_DIRTY_CONST)) {
101          struct fd_constbuf_stateobj *cb = &ctx->constbuf[stage];
102          const unsigned num_ubos = util_last_bit(cb->enabled_mask);
103          for (unsigned i = 1; i < num_ubos; i++) {
104             if (cb->cb[i].buffer == prsc) {
105                fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_CONST);
106                break;
107             }
108          }
109       }
110 
111       /* Textures */
112       if ((rsc->dirty & FD_DIRTY_TEX) &&
113           !(ctx->dirty_shader[stage] & FD_DIRTY_TEX)) {
114          struct fd_texture_stateobj *tex = &ctx->tex[stage];
115          for (unsigned i = 0; i < tex->num_textures; i++) {
116             if (tex->textures[i] && (tex->textures[i]->texture == prsc)) {
117                fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_TEX);
118                break;
119             }
120          }
121       }
122 
123       /* Images */
124       if ((rsc->dirty & FD_DIRTY_IMAGE) &&
125           !(ctx->dirty_shader[stage] & FD_DIRTY_IMAGE)) {
126          struct fd_shaderimg_stateobj *si = &ctx->shaderimg[stage];
127          const unsigned num_images = util_last_bit(si->enabled_mask);
128          for (unsigned i = 0; i < num_images; i++) {
129             if (si->si[i].resource == prsc) {
130                fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_IMAGE);
131                break;
132             }
133          }
134       }
135 
136       /* SSBOs */
137       if ((rsc->dirty & FD_DIRTY_SSBO) &&
138           !(ctx->dirty_shader[stage] & FD_DIRTY_SSBO)) {
139          struct fd_shaderbuf_stateobj *sb = &ctx->shaderbuf[stage];
140          const unsigned num_ssbos = util_last_bit(sb->enabled_mask);
141          for (unsigned i = 0; i < num_ssbos; i++) {
142             if (sb->sb[i].buffer == prsc) {
143                fd_context_dirty_shader(ctx, stage, FD_DIRTY_SHADER_SSBO);
144                break;
145             }
146          }
147       }
148    }
149 }
150 
151 static void
rebind_resource(struct fd_resource * rsc)152 rebind_resource(struct fd_resource *rsc) assert_dt
153 {
154    struct fd_screen *screen = fd_screen(rsc->b.b.screen);
155 
156    fd_screen_lock(screen);
157    fd_resource_lock(rsc);
158 
159    if (rsc->dirty)
160       list_for_each_entry (struct fd_context, ctx, &screen->context_list, node)
161          rebind_resource_in_ctx(ctx, rsc);
162 
163    fd_resource_unlock(rsc);
164    fd_screen_unlock(screen);
165 }
166 
167 static inline void
fd_resource_set_bo(struct fd_resource * rsc,struct fd_bo * bo)168 fd_resource_set_bo(struct fd_resource *rsc, struct fd_bo *bo)
169 {
170    struct fd_screen *screen = fd_screen(rsc->b.b.screen);
171 
172    rsc->bo = bo;
173    rsc->seqno = p_atomic_inc_return(&screen->rsc_seqno);
174 }
175 
176 int
__fd_resource_wait(struct fd_context * ctx,struct fd_resource * rsc,unsigned op,const char * func)177 __fd_resource_wait(struct fd_context *ctx, struct fd_resource *rsc, unsigned op,
178                    const char *func)
179 {
180    if (op & FD_BO_PREP_NOSYNC)
181       return fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
182 
183    int ret;
184 
185    perf_time_ctx (ctx, 10000, "%s: a busy \"%" PRSC_FMT "\" BO stalled", func,
186                   PRSC_ARGS(&rsc->b.b)) {
187       ret = fd_bo_cpu_prep(rsc->bo, ctx->pipe, op);
188    }
189 
190    return ret;
191 }
192 
193 static void
realloc_bo(struct fd_resource * rsc,uint32_t size)194 realloc_bo(struct fd_resource *rsc, uint32_t size)
195 {
196    struct pipe_resource *prsc = &rsc->b.b;
197    struct fd_screen *screen = fd_screen(rsc->b.b.screen);
198    uint32_t flags =
199       COND(prsc->usage & PIPE_USAGE_STAGING, FD_BO_CACHED_COHERENT) |
200       COND(prsc->bind & PIPE_BIND_SCANOUT, FD_BO_SCANOUT);
201    /* TODO other flags? */
202 
203    /* if we start using things other than write-combine,
204     * be sure to check for PIPE_RESOURCE_FLAG_MAP_COHERENT
205     */
206 
207    if (rsc->bo)
208       fd_bo_del(rsc->bo);
209 
210    struct fd_bo *bo =
211       fd_bo_new(screen->dev, size, flags, "%ux%ux%u@%u:%x", prsc->width0,
212                 prsc->height0, prsc->depth0, rsc->layout.cpp, prsc->bind);
213    fd_resource_set_bo(rsc, bo);
214 
215    /* Zero out the UBWC area on allocation.  This fixes intermittent failures
216     * with UBWC, which I suspect are due to the HW having a hard time
217     * interpreting arbitrary values populating the flags buffer when the BO
218     * was recycled through the bo cache (instead of fresh allocations from
219     * the kernel, which are zeroed).  sleep(1) in this spot didn't work
220     * around the issue, but any memset value seems to.
221     */
222    if (rsc->layout.ubwc) {
223       rsc->needs_ubwc_clear = true;
224    }
225 
226    util_range_set_empty(&rsc->valid_buffer_range);
227    fd_bc_invalidate_resource(rsc, true);
228 }
229 
230 static void
do_blit(struct fd_context * ctx,const struct pipe_blit_info * blit,bool fallback)231 do_blit(struct fd_context *ctx, const struct pipe_blit_info *blit,
232         bool fallback) assert_dt
233 {
234    struct pipe_context *pctx = &ctx->base;
235 
236    assert(!ctx->in_blit);
237    ctx->in_blit = true;
238 
239    /* TODO size threshold too?? */
240    if (fallback || !fd_blit(pctx, blit)) {
241       /* do blit on cpu: */
242       util_resource_copy_region(pctx, blit->dst.resource, blit->dst.level,
243                                 blit->dst.box.x, blit->dst.box.y,
244                                 blit->dst.box.z, blit->src.resource,
245                                 blit->src.level, &blit->src.box);
246    }
247 
248    ctx->in_blit = false;
249 }
250 
251 /**
252  * Replace the storage of dst with src.  This is only used by TC in the
253  * DISCARD_WHOLE_RESOURCE path, and src is a freshly allocated buffer.
254  */
255 void
fd_replace_buffer_storage(struct pipe_context * pctx,struct pipe_resource * pdst,struct pipe_resource * psrc,unsigned num_rebinds,uint32_t rebind_mask,uint32_t delete_buffer_id)256 fd_replace_buffer_storage(struct pipe_context *pctx, struct pipe_resource *pdst,
257                           struct pipe_resource *psrc, unsigned num_rebinds, uint32_t rebind_mask,
258                           uint32_t delete_buffer_id)
259 {
260    struct fd_context *ctx = fd_context(pctx);
261    struct fd_resource *dst = fd_resource(pdst);
262    struct fd_resource *src = fd_resource(psrc);
263 
264    DBG("pdst=%p, psrc=%p", pdst, psrc);
265 
266    /* This should only be called with buffers.. which side-steps some tricker
267     * cases, like a rsc that is in a batch-cache key...
268     */
269    assert(pdst->target == PIPE_BUFFER);
270    assert(psrc->target == PIPE_BUFFER);
271    assert(dst->track->bc_batch_mask == 0);
272    assert(src->track->bc_batch_mask == 0);
273    assert(src->track->batch_mask == 0);
274    assert(src->track->write_batch == NULL);
275    assert(memcmp(&dst->layout, &src->layout, sizeof(dst->layout)) == 0);
276 
277    /* get rid of any references that batch-cache might have to us (which
278     * should empty/destroy rsc->batches hashset)
279     *
280     * Note that we aren't actually destroying dst, but we are replacing
281     * it's storage so we want to go thru the same motions of decoupling
282     * it's batch connections.
283     */
284    fd_bc_invalidate_resource(dst, true);
285    rebind_resource(dst);
286 
287    util_idalloc_mt_free(&ctx->screen->buffer_ids, delete_buffer_id);
288 
289    fd_screen_lock(ctx->screen);
290 
291    fd_bo_del(dst->bo);
292    dst->bo = fd_bo_ref(src->bo);
293 
294    fd_resource_tracking_reference(&dst->track, src->track);
295    src->is_replacement = true;
296 
297    dst->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
298 
299    fd_screen_unlock(ctx->screen);
300 }
301 
302 static unsigned
translate_usage(unsigned usage)303 translate_usage(unsigned usage)
304 {
305    uint32_t op = 0;
306 
307    if (usage & PIPE_MAP_READ)
308       op |= FD_BO_PREP_READ;
309 
310    if (usage & PIPE_MAP_WRITE)
311       op |= FD_BO_PREP_WRITE;
312 
313    return op;
314 }
315 
316 bool
fd_resource_busy(struct pipe_screen * pscreen,struct pipe_resource * prsc,unsigned usage)317 fd_resource_busy(struct pipe_screen *pscreen, struct pipe_resource *prsc,
318                  unsigned usage)
319 {
320    struct fd_resource *rsc = fd_resource(prsc);
321 
322    if (pending(rsc, !!(usage & PIPE_MAP_WRITE)))
323       return true;
324 
325    if (resource_busy(rsc, translate_usage(usage)))
326       return true;
327 
328    return false;
329 }
330 
331 static void flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
332                            unsigned usage);
333 
334 /**
335  * Helper to check if the format is something that we can blit/render
336  * to.. if the format is not renderable, there is no point in trying
337  * to do a staging blit (as it will still end up being a cpu copy)
338  */
339 static bool
is_renderable(struct pipe_resource * prsc)340 is_renderable(struct pipe_resource *prsc)
341 {
342    struct pipe_screen *pscreen = prsc->screen;
343    return pscreen->is_format_supported(
344          pscreen, prsc->format, prsc->target, prsc->nr_samples,
345          prsc->nr_storage_samples, PIPE_BIND_RENDER_TARGET);
346 }
347 
348 /**
349  * @rsc: the resource to shadow
350  * @level: the level to discard (if box != NULL, otherwise ignored)
351  * @box: the box to discard (or NULL if none)
352  * @modifier: the modifier for the new buffer state
353  */
354 static bool
fd_try_shadow_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box,uint64_t modifier)355 fd_try_shadow_resource(struct fd_context *ctx, struct fd_resource *rsc,
356                        unsigned level, const struct pipe_box *box,
357                        uint64_t modifier) assert_dt
358 {
359    struct pipe_context *pctx = &ctx->base;
360    struct pipe_resource *prsc = &rsc->b.b;
361    struct fd_screen *screen = fd_screen(pctx->screen);
362    struct fd_batch *batch;
363    bool fallback = false;
364 
365    if (prsc->next)
366       return false;
367 
368    /* Flush any pending batches writing the resource before we go mucking around
369     * in its insides.  The blit would immediately cause the batch to be flushed,
370     * anyway.
371     */
372    fd_bc_flush_writer(ctx, rsc);
373 
374    /* Because IB1 ("gmem") cmdstream is built only when we flush the
375     * batch, we need to flush any batches that reference this rsc as
376     * a render target.  Otherwise the framebuffer state emitted in
377     * IB1 will reference the resources new state, and not the state
378     * at the point in time that the earlier draws referenced it.
379     *
380     * Note that being in the gmem key doesn't necessarily mean the
381     * batch was considered a writer!
382     */
383    foreach_batch (batch, &screen->batch_cache, rsc->track->bc_batch_mask) {
384       fd_batch_flush(batch);
385    }
386 
387    /* TODO: somehow munge dimensions and format to copy unsupported
388     * render target format to something that is supported?
389     */
390    if (!is_renderable(prsc))
391       fallback = true;
392 
393    /* do shadowing back-blits on the cpu for buffers -- requires about a page of
394     * DMA to make GPU copies worth it according to robclark.  Note, if you
395     * decide to do it on the GPU then you'll need to update valid_buffer_range
396     * in the swap()s below.
397     */
398    if (prsc->target == PIPE_BUFFER)
399       fallback = true;
400 
401    bool discard_whole_level = box && util_texrange_covers_whole_level(
402                                         prsc, level, box->x, box->y, box->z,
403                                         box->width, box->height, box->depth);
404 
405    /* TODO need to be more clever about current level */
406    if ((prsc->target >= PIPE_TEXTURE_2D) && box && !discard_whole_level)
407       return false;
408 
409    struct pipe_resource *pshadow = pctx->screen->resource_create_with_modifiers(
410       pctx->screen, prsc, &modifier, 1);
411 
412    if (!pshadow)
413       return false;
414 
415    assert(!ctx->in_shadow);
416    ctx->in_shadow = true;
417 
418    /* get rid of any references that batch-cache might have to us (which
419     * should empty/destroy rsc->batches hashset)
420     */
421    fd_bc_invalidate_resource(rsc, false);
422    rebind_resource(rsc);
423 
424    fd_screen_lock(ctx->screen);
425 
426    /* Swap the backing bo's, so shadow becomes the old buffer,
427     * blit from shadow to new buffer.  From here on out, we
428     * cannot fail.
429     *
430     * Note that we need to do it in this order, otherwise if
431     * we go down cpu blit path, the recursive transfer_map()
432     * sees the wrong status..
433     */
434    struct fd_resource *shadow = fd_resource(pshadow);
435 
436    DBG("shadow: %p (%d, %p) -> %p (%d, %p)", rsc, rsc->b.b.reference.count,
437        rsc->track, shadow, shadow->b.b.reference.count, shadow->track);
438 
439    swap(rsc->bo, shadow->bo);
440    swap(rsc->valid, shadow->valid);
441 
442    /* swap() doesn't work because you can't typeof() the bitfield. */
443    bool temp = shadow->needs_ubwc_clear;
444    shadow->needs_ubwc_clear = rsc->needs_ubwc_clear;
445    rsc->needs_ubwc_clear = temp;
446 
447    swap(rsc->layout, shadow->layout);
448    rsc->seqno = p_atomic_inc_return(&ctx->screen->rsc_seqno);
449 
450    /* at this point, the newly created shadow buffer is not referenced
451     * by any batches, but the existing rsc (probably) is.  We need to
452     * transfer those references over:
453     */
454    debug_assert(shadow->track->batch_mask == 0);
455    foreach_batch (batch, &ctx->screen->batch_cache, rsc->track->batch_mask) {
456       struct set_entry *entry = _mesa_set_search_pre_hashed(batch->resources, rsc->hash, rsc);
457       _mesa_set_remove(batch->resources, entry);
458       _mesa_set_add_pre_hashed(batch->resources, shadow->hash, shadow);
459    }
460    swap(rsc->track, shadow->track);
461 
462    fd_screen_unlock(ctx->screen);
463 
464    struct pipe_blit_info blit = {};
465    blit.dst.resource = prsc;
466    blit.dst.format = prsc->format;
467    blit.src.resource = pshadow;
468    blit.src.format = pshadow->format;
469    blit.mask = util_format_get_mask(prsc->format);
470    blit.filter = PIPE_TEX_FILTER_NEAREST;
471 
472 #define set_box(field, val)                                                    \
473    do {                                                                        \
474       blit.dst.field = (val);                                                  \
475       blit.src.field = (val);                                                  \
476    } while (0)
477 
478    /* Disable occlusion queries during shadow blits. */
479    bool saved_active_queries = ctx->active_queries;
480    pctx->set_active_query_state(pctx, false);
481 
482    /* blit the other levels in their entirety: */
483    for (unsigned l = 0; l <= prsc->last_level; l++) {
484       if (box && l == level)
485          continue;
486 
487       /* just blit whole level: */
488       set_box(level, l);
489       set_box(box.width, u_minify(prsc->width0, l));
490       set_box(box.height, u_minify(prsc->height0, l));
491       set_box(box.depth, u_minify(prsc->depth0, l));
492 
493       for (int i = 0; i < prsc->array_size; i++) {
494          set_box(box.z, i);
495          do_blit(ctx, &blit, fallback);
496       }
497    }
498 
499    /* deal w/ current level specially, since we might need to split
500     * it up into a couple blits:
501     */
502    if (box && !discard_whole_level) {
503       set_box(level, level);
504 
505       switch (prsc->target) {
506       case PIPE_BUFFER:
507       case PIPE_TEXTURE_1D:
508          set_box(box.y, 0);
509          set_box(box.z, 0);
510          set_box(box.height, 1);
511          set_box(box.depth, 1);
512 
513          if (box->x > 0) {
514             set_box(box.x, 0);
515             set_box(box.width, box->x);
516 
517             do_blit(ctx, &blit, fallback);
518          }
519          if ((box->x + box->width) < u_minify(prsc->width0, level)) {
520             set_box(box.x, box->x + box->width);
521             set_box(box.width,
522                     u_minify(prsc->width0, level) - (box->x + box->width));
523 
524             do_blit(ctx, &blit, fallback);
525          }
526          break;
527       case PIPE_TEXTURE_2D:
528          /* TODO */
529       default:
530          unreachable("TODO");
531       }
532    }
533 
534    pctx->set_active_query_state(pctx, saved_active_queries);
535 
536    ctx->in_shadow = false;
537 
538    pipe_resource_reference(&pshadow, NULL);
539 
540    return true;
541 }
542 
543 /**
544  * Uncompress an UBWC compressed buffer "in place".  This works basically
545  * like resource shadowing, creating a new resource, and doing an uncompress
546  * blit, and swapping the state between shadow and original resource so it
547  * appears to the gallium frontends as if nothing changed.
548  */
549 void
fd_resource_uncompress(struct fd_context * ctx,struct fd_resource * rsc,bool linear)550 fd_resource_uncompress(struct fd_context *ctx, struct fd_resource *rsc, bool linear)
551 {
552    tc_assert_driver_thread(ctx->tc);
553 
554    uint64_t modifier = linear ? DRM_FORMAT_MOD_LINEAR : FD_FORMAT_MOD_QCOM_TILED;
555 
556    bool success = fd_try_shadow_resource(ctx, rsc, 0, NULL, modifier);
557 
558    /* shadow should not fail in any cases where we need to uncompress: */
559    debug_assert(success);
560 }
561 
562 /**
563  * Debug helper to hexdump a resource.
564  */
565 void
fd_resource_dump(struct fd_resource * rsc,const char * name)566 fd_resource_dump(struct fd_resource *rsc, const char *name)
567 {
568    fd_bo_cpu_prep(rsc->bo, NULL, FD_BO_PREP_READ);
569    printf("%s: \n", name);
570    dump_hex(fd_bo_map(rsc->bo), fd_bo_size(rsc->bo));
571 }
572 
573 static struct fd_resource *
fd_alloc_staging(struct fd_context * ctx,struct fd_resource * rsc,unsigned level,const struct pipe_box * box)574 fd_alloc_staging(struct fd_context *ctx, struct fd_resource *rsc,
575                  unsigned level, const struct pipe_box *box)
576    assert_dt
577 {
578    struct pipe_context *pctx = &ctx->base;
579    struct pipe_resource tmpl = rsc->b.b;
580 
581    /* We cannot currently do stencil export on earlier gens, and
582     * u_blitter cannot do blits involving stencil otherwise:
583     */
584    if ((ctx->screen->gen < 6) && !ctx->blit &&
585        (util_format_get_mask(tmpl.format) & PIPE_MASK_S))
586       return NULL;
587 
588    tmpl.width0 = box->width;
589    tmpl.height0 = box->height;
590    /* for array textures, box->depth is the array_size, otherwise
591     * for 3d textures, it is the depth:
592     */
593    if (tmpl.array_size > 1) {
594       if (tmpl.target == PIPE_TEXTURE_CUBE)
595          tmpl.target = PIPE_TEXTURE_2D_ARRAY;
596       tmpl.array_size = box->depth;
597       tmpl.depth0 = 1;
598    } else {
599       tmpl.array_size = 1;
600       tmpl.depth0 = box->depth;
601    }
602    tmpl.last_level = 0;
603    tmpl.bind |= PIPE_BIND_LINEAR;
604    tmpl.usage = PIPE_USAGE_STAGING;
605 
606    struct pipe_resource *pstaging =
607       pctx->screen->resource_create(pctx->screen, &tmpl);
608    if (!pstaging)
609       return NULL;
610 
611    return fd_resource(pstaging);
612 }
613 
614 static void
fd_blit_from_staging(struct fd_context * ctx,struct fd_transfer * trans)615 fd_blit_from_staging(struct fd_context *ctx,
616                      struct fd_transfer *trans) assert_dt
617 {
618    DBG("");
619    struct pipe_resource *dst = trans->b.b.resource;
620    struct pipe_blit_info blit = {};
621 
622    blit.dst.resource = dst;
623    blit.dst.format = dst->format;
624    blit.dst.level = trans->b.b.level;
625    blit.dst.box = trans->b.b.box;
626    blit.src.resource = trans->staging_prsc;
627    blit.src.format = trans->staging_prsc->format;
628    blit.src.level = 0;
629    blit.src.box = trans->staging_box;
630    blit.mask = util_format_get_mask(trans->staging_prsc->format);
631    blit.filter = PIPE_TEX_FILTER_NEAREST;
632 
633    do_blit(ctx, &blit, false);
634 }
635 
636 static void
fd_blit_to_staging(struct fd_context * ctx,struct fd_transfer * trans)637 fd_blit_to_staging(struct fd_context *ctx, struct fd_transfer *trans) assert_dt
638 {
639    DBG("");
640    struct pipe_resource *src = trans->b.b.resource;
641    struct pipe_blit_info blit = {};
642 
643    blit.src.resource = src;
644    blit.src.format = src->format;
645    blit.src.level = trans->b.b.level;
646    blit.src.box = trans->b.b.box;
647    blit.dst.resource = trans->staging_prsc;
648    blit.dst.format = trans->staging_prsc->format;
649    blit.dst.level = 0;
650    blit.dst.box = trans->staging_box;
651    blit.mask = util_format_get_mask(trans->staging_prsc->format);
652    blit.filter = PIPE_TEX_FILTER_NEAREST;
653 
654    do_blit(ctx, &blit, false);
655 }
656 
657 static void
fd_resource_transfer_flush_region(struct pipe_context * pctx,struct pipe_transfer * ptrans,const struct pipe_box * box)658 fd_resource_transfer_flush_region(struct pipe_context *pctx,
659                                   struct pipe_transfer *ptrans,
660                                   const struct pipe_box *box)
661 {
662    struct fd_resource *rsc = fd_resource(ptrans->resource);
663 
664    if (ptrans->resource->target == PIPE_BUFFER)
665       util_range_add(&rsc->b.b, &rsc->valid_buffer_range,
666                      ptrans->box.x + box->x,
667                      ptrans->box.x + box->x + box->width);
668 }
669 
670 static void
flush_resource(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage)671 flush_resource(struct fd_context *ctx, struct fd_resource *rsc,
672                unsigned usage) assert_dt
673 {
674    if (usage & PIPE_MAP_WRITE) {
675       fd_bc_flush_readers(ctx, rsc);
676    } else {
677       fd_bc_flush_writer(ctx, rsc);
678    }
679 }
680 
681 static void
fd_flush_resource(struct pipe_context * pctx,struct pipe_resource * prsc)682 fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
683    in_dt
684 {
685    struct fd_context *ctx = fd_context(pctx);
686    struct fd_resource *rsc = fd_resource(prsc);
687 
688    flush_resource(ctx, rsc, PIPE_MAP_READ);
689 
690    /* If we had to flush a batch, make sure it makes it's way all the
691     * way to the kernel:
692     */
693    fd_resource_wait(ctx, rsc, FD_BO_PREP_FLUSH);
694 }
695 
696 static void
fd_resource_transfer_unmap(struct pipe_context * pctx,struct pipe_transfer * ptrans)697 fd_resource_transfer_unmap(struct pipe_context *pctx,
698                            struct pipe_transfer *ptrans)
699    in_dt /* TODO for threaded-ctx we'll need to split out unsynchronized path */
700 {
701    struct fd_context *ctx = fd_context(pctx);
702    struct fd_resource *rsc = fd_resource(ptrans->resource);
703    struct fd_transfer *trans = fd_transfer(ptrans);
704 
705    if (trans->staging_prsc) {
706       if (ptrans->usage & PIPE_MAP_WRITE)
707          fd_blit_from_staging(ctx, trans);
708       pipe_resource_reference(&trans->staging_prsc, NULL);
709    }
710 
711    if (!(ptrans->usage & PIPE_MAP_UNSYNCHRONIZED)) {
712       fd_bo_cpu_fini(rsc->bo);
713    }
714 
715    util_range_add(&rsc->b.b, &rsc->valid_buffer_range, ptrans->box.x,
716                   ptrans->box.x + ptrans->box.width);
717 
718    pipe_resource_reference(&ptrans->resource, NULL);
719 
720    assert(trans->b.staging == NULL); /* for threaded context only */
721 
722    /* Don't use pool_transfers_unsync. We are always in the driver
723     * thread. Freeing an object into a different pool is allowed.
724     */
725    slab_free(&ctx->transfer_pool, ptrans);
726 }
727 
728 static void
invalidate_resource(struct fd_resource * rsc,unsigned usage)729 invalidate_resource(struct fd_resource *rsc, unsigned usage) assert_dt
730 {
731    bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
732    unsigned op = translate_usage(usage);
733 
734    if (needs_flush || resource_busy(rsc, op)) {
735       rebind_resource(rsc);
736       realloc_bo(rsc, fd_bo_size(rsc->bo));
737    } else {
738       util_range_set_empty(&rsc->valid_buffer_range);
739    }
740 }
741 
742 static void *
resource_transfer_map_unsync(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)743 resource_transfer_map_unsync(struct pipe_context *pctx,
744                              struct pipe_resource *prsc, unsigned level,
745                              unsigned usage, const struct pipe_box *box,
746                              struct fd_transfer *trans)
747 {
748    struct fd_resource *rsc = fd_resource(prsc);
749    enum pipe_format format = prsc->format;
750    uint32_t offset;
751    char *buf;
752 
753    buf = fd_bo_map(rsc->bo);
754    offset = box->y / util_format_get_blockheight(format) * trans->b.b.stride +
755             box->x / util_format_get_blockwidth(format) * rsc->layout.cpp +
756             fd_resource_offset(rsc, level, box->z);
757 
758    if (usage & PIPE_MAP_WRITE)
759       rsc->valid = true;
760 
761    return buf + offset;
762 }
763 
764 /**
765  * Note, with threaded_context, resource_transfer_map() is only called
766  * in driver thread, but resource_transfer_map_unsync() can be called in
767  * either driver or frontend thread.
768  */
769 static void *
resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct fd_transfer * trans)770 resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
771                       unsigned level, unsigned usage,
772                       const struct pipe_box *box,
773                       struct fd_transfer *trans) in_dt
774 {
775    struct fd_context *ctx = fd_context(pctx);
776    struct fd_resource *rsc = fd_resource(prsc);
777    char *buf;
778    int ret = 0;
779 
780    tc_assert_driver_thread(ctx->tc);
781 
782    /* Strip the read flag if the buffer has been invalidated (or is freshly
783     * created). Avoids extra staging blits of undefined data on glTexSubImage of
784     * a fresh DEPTH_COMPONENT or STENCIL_INDEX texture being stored as z24s8.
785     */
786    if (!rsc->valid)
787       usage &= ~PIPE_MAP_READ;
788 
789    /* we always need a staging texture for tiled buffers:
790     *
791     * TODO we might sometimes want to *also* shadow the resource to avoid
792     * splitting a batch.. for ex, mid-frame texture uploads to a tiled
793     * texture.
794     */
795    if (rsc->layout.tile_mode) {
796       struct fd_resource *staging_rsc;
797 
798       assert(prsc->target != PIPE_BUFFER);
799 
800       staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
801       if (staging_rsc) {
802          trans->staging_prsc = &staging_rsc->b.b;
803          trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
804          trans->b.b.layer_stride = fd_resource_layer_stride(staging_rsc, 0);
805          trans->staging_box = *box;
806          trans->staging_box.x = 0;
807          trans->staging_box.y = 0;
808          trans->staging_box.z = 0;
809 
810          if (usage & PIPE_MAP_READ) {
811             fd_blit_to_staging(ctx, trans);
812 
813             fd_resource_wait(ctx, staging_rsc, FD_BO_PREP_READ);
814          }
815 
816          buf = fd_bo_map(staging_rsc->bo);
817 
818          ctx->stats.staging_uploads++;
819 
820          return buf;
821       }
822    } else if ((usage & PIPE_MAP_READ) && !fd_bo_is_cached(rsc->bo)) {
823       perf_debug_ctx(ctx, "wc readback: prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d",
824                      prsc, level, usage, box->width, box->height, box->x, box->y);
825    }
826 
827    if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE) {
828       invalidate_resource(rsc, usage);
829    } else {
830       unsigned op = translate_usage(usage);
831       bool needs_flush = pending(rsc, !!(usage & PIPE_MAP_WRITE));
832 
833       /* If the GPU is writing to the resource, or if it is reading from the
834        * resource and we're trying to write to it, flush the renders.
835        */
836       bool busy = needs_flush || resource_busy(rsc, op);
837 
838       /* if we need to flush/stall, see if we can make a shadow buffer
839        * to avoid this:
840        *
841        * TODO we could go down this path !reorder && !busy_for_read
842        * ie. we only *don't* want to go down this path if the blit
843        * will trigger a flush!
844        */
845       if (ctx->screen->reorder && busy && !(usage & PIPE_MAP_READ) &&
846           (usage & PIPE_MAP_DISCARD_RANGE)) {
847 
848          /* try shadowing only if it avoids a flush, otherwise staging would
849           * be better:
850           */
851          if (needs_flush && fd_try_shadow_resource(ctx, rsc, level, box,
852                                                    DRM_FORMAT_MOD_LINEAR)) {
853             needs_flush = busy = false;
854             ctx->stats.shadow_uploads++;
855          } else {
856             struct fd_resource *staging_rsc = NULL;
857 
858             if (needs_flush) {
859                flush_resource(ctx, rsc, usage);
860                needs_flush = false;
861             }
862 
863             /* in this case, we don't need to shadow the whole resource,
864              * since any draw that references the previous contents has
865              * already had rendering flushed for all tiles.  So we can
866              * use a staging buffer to do the upload.
867              */
868             if (is_renderable(prsc))
869                staging_rsc = fd_alloc_staging(ctx, rsc, level, box);
870             if (staging_rsc) {
871                trans->staging_prsc = &staging_rsc->b.b;
872                trans->b.b.stride = fd_resource_pitch(staging_rsc, 0);
873                trans->b.b.layer_stride =
874                   fd_resource_layer_stride(staging_rsc, 0);
875                trans->staging_box = *box;
876                trans->staging_box.x = 0;
877                trans->staging_box.y = 0;
878                trans->staging_box.z = 0;
879                buf = fd_bo_map(staging_rsc->bo);
880 
881                ctx->stats.staging_uploads++;
882 
883                return buf;
884             }
885          }
886       }
887 
888       if (needs_flush) {
889          flush_resource(ctx, rsc, usage);
890          needs_flush = false;
891       }
892 
893       /* The GPU keeps track of how the various bo's are being used, and
894        * will wait if necessary for the proper operation to have
895        * completed.
896        */
897       if (busy) {
898          ret = fd_resource_wait(ctx, rsc, op);
899          if (ret)
900             return NULL;
901       }
902    }
903 
904    return resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
905 }
906 
907 static unsigned
improve_transfer_map_usage(struct fd_context * ctx,struct fd_resource * rsc,unsigned usage,const struct pipe_box * box)908 improve_transfer_map_usage(struct fd_context *ctx, struct fd_resource *rsc,
909                            unsigned usage, const struct pipe_box *box)
910    /* Not *strictly* true, but the access to things that must only be in driver-
911     * thread are protected by !(usage & TC_TRANSFER_MAP_THREADED_UNSYNC):
912     */
913    in_dt
914 {
915    if (usage & TC_TRANSFER_MAP_NO_INVALIDATE) {
916       usage &= ~PIPE_MAP_DISCARD_WHOLE_RESOURCE;
917    }
918 
919    if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
920       usage |= PIPE_MAP_UNSYNCHRONIZED;
921 
922    if (!(usage &
923          (TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED | PIPE_MAP_UNSYNCHRONIZED))) {
924       if (ctx->in_shadow && !(usage & PIPE_MAP_READ)) {
925          usage |= PIPE_MAP_UNSYNCHRONIZED;
926       } else if ((usage & PIPE_MAP_WRITE) && (rsc->b.b.target == PIPE_BUFFER) &&
927                  !util_ranges_intersect(&rsc->valid_buffer_range, box->x,
928                                         box->x + box->width)) {
929          /* We are trying to write to a previously uninitialized range. No need
930           * to synchronize.
931           */
932          usage |= PIPE_MAP_UNSYNCHRONIZED;
933       }
934    }
935 
936    return usage;
937 }
938 
939 static void *
fd_resource_transfer_map(struct pipe_context * pctx,struct pipe_resource * prsc,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** pptrans)940 fd_resource_transfer_map(struct pipe_context *pctx, struct pipe_resource *prsc,
941                          unsigned level, unsigned usage,
942                          const struct pipe_box *box,
943                          struct pipe_transfer **pptrans)
944 {
945    struct fd_context *ctx = fd_context(pctx);
946    struct fd_resource *rsc = fd_resource(prsc);
947    struct fd_transfer *trans;
948    struct pipe_transfer *ptrans;
949 
950    DBG("prsc=%p, level=%u, usage=%x, box=%dx%d+%d,%d", prsc, level, usage,
951        box->width, box->height, box->x, box->y);
952 
953    if ((usage & PIPE_MAP_DIRECTLY) && rsc->layout.tile_mode) {
954       DBG("CANNOT MAP DIRECTLY!\n");
955       return NULL;
956    }
957 
958    if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) {
959       ptrans = slab_alloc(&ctx->transfer_pool_unsync);
960    } else {
961       ptrans = slab_alloc(&ctx->transfer_pool);
962    }
963 
964    if (!ptrans)
965       return NULL;
966 
967    /* slab_alloc_st() doesn't zero: */
968    trans = fd_transfer(ptrans);
969    memset(trans, 0, sizeof(*trans));
970 
971    usage = improve_transfer_map_usage(ctx, rsc, usage, box);
972 
973    pipe_resource_reference(&ptrans->resource, prsc);
974    ptrans->level = level;
975    ptrans->usage = usage;
976    ptrans->box = *box;
977    ptrans->stride = fd_resource_pitch(rsc, level);
978    ptrans->layer_stride = fd_resource_layer_stride(rsc, level);
979 
980    void *ret;
981    if (usage & PIPE_MAP_UNSYNCHRONIZED) {
982       ret = resource_transfer_map_unsync(pctx, prsc, level, usage, box, trans);
983    } else {
984       ret = resource_transfer_map(pctx, prsc, level, usage, box, trans);
985    }
986 
987    if (ret) {
988       *pptrans = ptrans;
989    } else {
990       fd_resource_transfer_unmap(pctx, ptrans);
991    }
992 
993    return ret;
994 }
995 
996 static void
fd_resource_destroy(struct pipe_screen * pscreen,struct pipe_resource * prsc)997 fd_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc)
998 {
999    struct fd_screen *screen = fd_screen(prsc->screen);
1000    struct fd_resource *rsc = fd_resource(prsc);
1001 
1002    if (!rsc->is_replacement)
1003       fd_bc_invalidate_resource(rsc, true);
1004    if (rsc->bo)
1005       fd_bo_del(rsc->bo);
1006    if (rsc->lrz)
1007       fd_bo_del(rsc->lrz);
1008    if (rsc->scanout)
1009       renderonly_scanout_destroy(rsc->scanout, fd_screen(pscreen)->ro);
1010 
1011    if (prsc->target == PIPE_BUFFER)
1012       util_idalloc_mt_free(&screen->buffer_ids, rsc->b.buffer_id_unique);
1013 
1014    threaded_resource_deinit(prsc);
1015 
1016    util_range_destroy(&rsc->valid_buffer_range);
1017    simple_mtx_destroy(&rsc->lock);
1018    fd_resource_tracking_reference(&rsc->track, NULL);
1019 
1020    FREE(rsc);
1021 }
1022 
1023 static uint64_t
fd_resource_modifier(struct fd_resource * rsc)1024 fd_resource_modifier(struct fd_resource *rsc)
1025 {
1026    if (!rsc->layout.tile_mode)
1027       return DRM_FORMAT_MOD_LINEAR;
1028 
1029    if (rsc->layout.ubwc_layer_size)
1030       return DRM_FORMAT_MOD_QCOM_COMPRESSED;
1031 
1032    /* TODO invent a modifier for tiled but not UBWC buffers: */
1033    return DRM_FORMAT_MOD_INVALID;
1034 }
1035 
1036 static bool
fd_resource_get_handle(struct pipe_screen * pscreen,struct pipe_context * pctx,struct pipe_resource * prsc,struct winsys_handle * handle,unsigned usage)1037 fd_resource_get_handle(struct pipe_screen *pscreen, struct pipe_context *pctx,
1038                        struct pipe_resource *prsc, struct winsys_handle *handle,
1039                        unsigned usage)
1040 {
1041    struct fd_resource *rsc = fd_resource(prsc);
1042 
1043    rsc->b.is_shared = true;
1044 
1045    handle->modifier = fd_resource_modifier(rsc);
1046 
1047    DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1048 
1049    return fd_screen_bo_get_handle(pscreen, rsc->bo, rsc->scanout,
1050                                   fd_resource_pitch(rsc, 0), handle);
1051 }
1052 
1053 /* special case to resize query buf after allocated.. */
1054 void
fd_resource_resize(struct pipe_resource * prsc,uint32_t sz)1055 fd_resource_resize(struct pipe_resource *prsc, uint32_t sz)
1056 {
1057    struct fd_resource *rsc = fd_resource(prsc);
1058 
1059    debug_assert(prsc->width0 == 0);
1060    debug_assert(prsc->target == PIPE_BUFFER);
1061    debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1062 
1063    prsc->width0 = sz;
1064    realloc_bo(rsc, fd_screen(prsc->screen)->setup_slices(rsc));
1065 }
1066 
1067 static void
fd_resource_layout_init(struct pipe_resource * prsc)1068 fd_resource_layout_init(struct pipe_resource *prsc)
1069 {
1070    struct fd_resource *rsc = fd_resource(prsc);
1071    struct fdl_layout *layout = &rsc->layout;
1072 
1073    layout->format = prsc->format;
1074 
1075    layout->width0 = prsc->width0;
1076    layout->height0 = prsc->height0;
1077    layout->depth0 = prsc->depth0;
1078 
1079    layout->cpp = util_format_get_blocksize(prsc->format);
1080    layout->cpp *= fd_resource_nr_samples(prsc);
1081    layout->cpp_shift = ffs(layout->cpp) - 1;
1082 }
1083 
1084 static struct fd_resource *
alloc_resource_struct(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1085 alloc_resource_struct(struct pipe_screen *pscreen,
1086                       const struct pipe_resource *tmpl)
1087 {
1088    struct fd_screen *screen = fd_screen(pscreen);
1089    struct fd_resource *rsc = CALLOC_STRUCT(fd_resource);
1090 
1091    if (!rsc)
1092       return NULL;
1093 
1094    struct pipe_resource *prsc = &rsc->b.b;
1095    *prsc = *tmpl;
1096 
1097    pipe_reference_init(&prsc->reference, 1);
1098    prsc->screen = pscreen;
1099    rsc->hash = _mesa_hash_pointer(rsc);
1100 
1101    util_range_init(&rsc->valid_buffer_range);
1102    simple_mtx_init(&rsc->lock, mtx_plain);
1103 
1104    rsc->track = CALLOC_STRUCT(fd_resource_tracking);
1105    if (!rsc->track) {
1106       free(rsc);
1107       return NULL;
1108    }
1109 
1110    pipe_reference_init(&rsc->track->reference, 1);
1111 
1112    threaded_resource_init(prsc);
1113 
1114    if (tmpl->target == PIPE_BUFFER)
1115       rsc->b.buffer_id_unique = util_idalloc_mt_alloc(&screen->buffer_ids);
1116 
1117    return rsc;
1118 }
1119 
1120 enum fd_layout_type {
1121    ERROR,
1122    LINEAR,
1123    TILED,
1124    UBWC,
1125 };
1126 
1127 static enum fd_layout_type
get_best_layout(struct fd_screen * screen,struct pipe_resource * prsc,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1128 get_best_layout(struct fd_screen *screen, struct pipe_resource *prsc,
1129                 const struct pipe_resource *tmpl, const uint64_t *modifiers,
1130                 int count)
1131 {
1132    bool implicit_modifiers =
1133       (count == 0 ||
1134        drm_find_modifier(DRM_FORMAT_MOD_INVALID, modifiers, count));
1135 
1136    /* First, find all the conditions which would force us to linear */
1137    if (!screen->tile_mode)
1138       return LINEAR;
1139 
1140    if (!screen->tile_mode(prsc))
1141       return LINEAR;
1142 
1143    if (tmpl->target == PIPE_BUFFER)
1144       return LINEAR;
1145 
1146    if (tmpl->bind & PIPE_BIND_LINEAR) {
1147       if (tmpl->usage != PIPE_USAGE_STAGING)
1148          perf_debug("%" PRSC_FMT ": forcing linear: bind flags",
1149                     PRSC_ARGS(prsc));
1150       return LINEAR;
1151    }
1152 
1153    if (FD_DBG(NOTILE))
1154        return LINEAR;
1155 
1156    /* Shared resources with implicit modifiers must always be linear */
1157    if (implicit_modifiers && (tmpl->bind & PIPE_BIND_SHARED)) {
1158       perf_debug("%" PRSC_FMT
1159                  ": forcing linear: shared resource + implicit modifiers",
1160                  PRSC_ARGS(prsc));
1161       return LINEAR;
1162    }
1163 
1164    bool ubwc_ok = is_a6xx(screen);
1165    if (FD_DBG(NOUBWC))
1166       ubwc_ok = false;
1167 
1168    if (ubwc_ok && !implicit_modifiers &&
1169        !drm_find_modifier(DRM_FORMAT_MOD_QCOM_COMPRESSED, modifiers, count)) {
1170       perf_debug("%" PRSC_FMT
1171                  ": not using UBWC: not in acceptable modifier set",
1172                  PRSC_ARGS(prsc));
1173       ubwc_ok = false;
1174    }
1175 
1176    if (ubwc_ok)
1177       return UBWC;
1178 
1179    /* We can't use tiled with explicit modifiers, as there is no modifier token
1180     * defined for it. But we might internally force tiled allocation using a
1181     * private modifier token.
1182     *
1183     * TODO we should probably also limit TILED in a similar way to UBWC above,
1184     * once we have a public modifier token defined.
1185     */
1186    if (implicit_modifiers ||
1187        drm_find_modifier(FD_FORMAT_MOD_QCOM_TILED, modifiers, count))
1188       return TILED;
1189 
1190    if (!drm_find_modifier(DRM_FORMAT_MOD_LINEAR, modifiers, count)) {
1191       perf_debug("%" PRSC_FMT ": need linear but not in modifier set",
1192                  PRSC_ARGS(prsc));
1193       return ERROR;
1194    }
1195 
1196    perf_debug("%" PRSC_FMT ": not using tiling: explicit modifiers and no UBWC",
1197               PRSC_ARGS(prsc));
1198    return LINEAR;
1199 }
1200 
1201 /**
1202  * Helper that allocates a resource and resolves its layout (but doesn't
1203  * allocate its bo).
1204  *
1205  * It returns a pipe_resource (as fd_resource_create_with_modifiers()
1206  * would do), and also bo's minimum required size as an output argument.
1207  */
1208 static struct pipe_resource *
fd_resource_allocate_and_resolve(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count,uint32_t * psize)1209 fd_resource_allocate_and_resolve(struct pipe_screen *pscreen,
1210                                  const struct pipe_resource *tmpl,
1211                                  const uint64_t *modifiers, int count,
1212                                  uint32_t *psize)
1213 {
1214    struct fd_screen *screen = fd_screen(pscreen);
1215    struct fd_resource *rsc;
1216    struct pipe_resource *prsc;
1217    enum pipe_format format = tmpl->format;
1218    uint32_t size;
1219 
1220    rsc = alloc_resource_struct(pscreen, tmpl);
1221    if (!rsc)
1222       return NULL;
1223 
1224    prsc = &rsc->b.b;
1225 
1226    /* Clover creates buffers with PIPE_FORMAT_NONE: */
1227    if ((prsc->target == PIPE_BUFFER) && (format == PIPE_FORMAT_NONE))
1228       format = prsc->format = PIPE_FORMAT_R8_UNORM;
1229 
1230    DBG("%" PRSC_FMT, PRSC_ARGS(prsc));
1231 
1232    if (tmpl->bind & PIPE_BIND_SHARED)
1233       rsc->b.is_shared = true;
1234 
1235    fd_resource_layout_init(prsc);
1236 
1237    enum fd_layout_type layout =
1238       get_best_layout(screen, prsc, tmpl, modifiers, count);
1239    if (layout == ERROR) {
1240       free(prsc);
1241       return NULL;
1242    }
1243 
1244    if (layout >= TILED)
1245       rsc->layout.tile_mode = screen->tile_mode(prsc);
1246    if (layout == UBWC)
1247       rsc->layout.ubwc = true;
1248 
1249    rsc->internal_format = format;
1250 
1251    if (prsc->target == PIPE_BUFFER) {
1252       assert(prsc->format == PIPE_FORMAT_R8_UNORM);
1253       size = prsc->width0;
1254       fdl_layout_buffer(&rsc->layout, size);
1255    } else {
1256       size = screen->setup_slices(rsc);
1257    }
1258 
1259    /* special case for hw-query buffer, which we need to allocate before we
1260     * know the size:
1261     */
1262    if (size == 0) {
1263       /* note, semi-intention == instead of & */
1264       debug_assert(prsc->bind == PIPE_BIND_QUERY_BUFFER);
1265       *psize = 0;
1266       return prsc;
1267    }
1268 
1269    /* Set the layer size if the (non-a6xx) backend hasn't done so. */
1270    if (rsc->layout.layer_first && !rsc->layout.layer_size) {
1271       rsc->layout.layer_size = align(size, 4096);
1272       size = rsc->layout.layer_size * prsc->array_size;
1273    }
1274 
1275    if (FD_DBG(LAYOUT))
1276       fdl_dump_layout(&rsc->layout);
1277 
1278    /* Hand out the resolved size. */
1279    if (psize)
1280       *psize = size;
1281 
1282    return prsc;
1283 }
1284 
1285 /**
1286  * Create a new texture object, using the given template info.
1287  */
1288 static struct pipe_resource *
fd_resource_create_with_modifiers(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,const uint64_t * modifiers,int count)1289 fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
1290                                   const struct pipe_resource *tmpl,
1291                                   const uint64_t *modifiers, int count)
1292 {
1293    struct fd_screen *screen = fd_screen(pscreen);
1294    struct fd_resource *rsc;
1295    struct pipe_resource *prsc;
1296    uint32_t size;
1297 
1298    /* when using kmsro, scanout buffers are allocated on the display device
1299     * create_with_modifiers() doesn't give us usage flags, so we have to
1300     * assume that all calls with modifiers are scanout-possible
1301     */
1302    if (screen->ro &&
1303        ((tmpl->bind & PIPE_BIND_SCANOUT) ||
1304         !(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID))) {
1305       struct pipe_resource scanout_templat = *tmpl;
1306       struct renderonly_scanout *scanout;
1307       struct winsys_handle handle;
1308 
1309       /* note: alignment is wrong for a6xx */
1310       scanout_templat.width0 = align(tmpl->width0, screen->info->gmem_align_w);
1311 
1312       scanout =
1313          renderonly_scanout_for_resource(&scanout_templat, screen->ro, &handle);
1314       if (!scanout)
1315          return NULL;
1316 
1317       renderonly_scanout_destroy(scanout, screen->ro);
1318 
1319       assert(handle.type == WINSYS_HANDLE_TYPE_FD);
1320       rsc = fd_resource(pscreen->resource_from_handle(
1321          pscreen, tmpl, &handle, PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE));
1322       close(handle.handle);
1323       if (!rsc)
1324          return NULL;
1325 
1326       return &rsc->b.b;
1327    }
1328 
1329    prsc =
1330       fd_resource_allocate_and_resolve(pscreen, tmpl, modifiers, count, &size);
1331    if (!prsc)
1332       return NULL;
1333    rsc = fd_resource(prsc);
1334 
1335    realloc_bo(rsc, size);
1336    if (!rsc->bo)
1337       goto fail;
1338 
1339    return prsc;
1340 fail:
1341    fd_resource_destroy(pscreen, prsc);
1342    return NULL;
1343 }
1344 
1345 static struct pipe_resource *
fd_resource_create(struct pipe_screen * pscreen,const struct pipe_resource * tmpl)1346 fd_resource_create(struct pipe_screen *pscreen,
1347                    const struct pipe_resource *tmpl)
1348 {
1349    const uint64_t mod = DRM_FORMAT_MOD_INVALID;
1350    return fd_resource_create_with_modifiers(pscreen, tmpl, &mod, 1);
1351 }
1352 
1353 /**
1354  * Create a texture from a winsys_handle. The handle is often created in
1355  * another process by first creating a pipe texture and then calling
1356  * resource_get_handle.
1357  */
1358 static struct pipe_resource *
fd_resource_from_handle(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct winsys_handle * handle,unsigned usage)1359 fd_resource_from_handle(struct pipe_screen *pscreen,
1360                         const struct pipe_resource *tmpl,
1361                         struct winsys_handle *handle, unsigned usage)
1362 {
1363    struct fd_screen *screen = fd_screen(pscreen);
1364    struct fd_resource *rsc = alloc_resource_struct(pscreen, tmpl);
1365 
1366    if (!rsc)
1367       return NULL;
1368 
1369    struct fdl_slice *slice = fd_resource_slice(rsc, 0);
1370    struct pipe_resource *prsc = &rsc->b.b;
1371 
1372    DBG("%" PRSC_FMT ", modifier=%" PRIx64, PRSC_ARGS(prsc), handle->modifier);
1373 
1374    rsc->b.is_shared = true;
1375 
1376    fd_resource_layout_init(prsc);
1377 
1378    struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, handle);
1379    if (!bo)
1380       goto fail;
1381 
1382    fd_resource_set_bo(rsc, bo);
1383 
1384    rsc->internal_format = tmpl->format;
1385    rsc->layout.pitch0 = handle->stride;
1386    slice->offset = handle->offset;
1387    slice->size0 = handle->stride * prsc->height0;
1388 
1389    /* use a pitchalign of gmem_align_w pixels, because GMEM resolve for
1390     * lower alignments is not implemented (but possible for a6xx at least)
1391     *
1392     * for UBWC-enabled resources, layout_resource_for_modifier will further
1393     * validate the pitch and set the right pitchalign
1394     */
1395    rsc->layout.pitchalign =
1396       fdl_cpp_shift(&rsc->layout) + util_logbase2(screen->info->gmem_align_w);
1397 
1398    /* apply the minimum pitchalign (note: actually 4 for a3xx but doesn't
1399     * matter) */
1400    if (is_a6xx(screen) || is_a5xx(screen))
1401       rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 6);
1402    else
1403       rsc->layout.pitchalign = MAX2(rsc->layout.pitchalign, 5);
1404 
1405    if (rsc->layout.pitch0 < (prsc->width0 * rsc->layout.cpp) ||
1406        fd_resource_pitch(rsc, 0) != rsc->layout.pitch0)
1407       goto fail;
1408 
1409    assert(rsc->layout.cpp);
1410 
1411    if (screen->layout_resource_for_modifier(rsc, handle->modifier) < 0)
1412       goto fail;
1413 
1414    if (screen->ro) {
1415       rsc->scanout =
1416          renderonly_create_gpu_import_for_resource(prsc, screen->ro, NULL);
1417       /* failure is expected in some cases.. */
1418    }
1419 
1420    rsc->valid = true;
1421 
1422    return prsc;
1423 
1424 fail:
1425    fd_resource_destroy(pscreen, prsc);
1426    return NULL;
1427 }
1428 
1429 bool
fd_render_condition_check(struct pipe_context * pctx)1430 fd_render_condition_check(struct pipe_context *pctx)
1431 {
1432    struct fd_context *ctx = fd_context(pctx);
1433 
1434    if (!ctx->cond_query)
1435       return true;
1436 
1437    perf_debug("Implementing conditional rendering using a CPU read instaed of HW conditional rendering.");
1438 
1439    union pipe_query_result res = {0};
1440    bool wait = ctx->cond_mode != PIPE_RENDER_COND_NO_WAIT &&
1441                ctx->cond_mode != PIPE_RENDER_COND_BY_REGION_NO_WAIT;
1442 
1443    if (pctx->get_query_result(pctx, ctx->cond_query, wait, &res))
1444       return (bool)res.u64 != ctx->cond_cond;
1445 
1446    return true;
1447 }
1448 
1449 static void
fd_invalidate_resource(struct pipe_context * pctx,struct pipe_resource * prsc)1450 fd_invalidate_resource(struct pipe_context *pctx,
1451                        struct pipe_resource *prsc) in_dt
1452 {
1453    struct fd_context *ctx = fd_context(pctx);
1454    struct fd_resource *rsc = fd_resource(prsc);
1455 
1456    if (prsc->target == PIPE_BUFFER) {
1457       /* Handle the glInvalidateBufferData() case:
1458        */
1459       invalidate_resource(rsc, PIPE_MAP_READ | PIPE_MAP_WRITE);
1460    } else if (rsc->track->write_batch) {
1461       /* Handle the glInvalidateFramebuffer() case, telling us that
1462        * we can skip resolve.
1463        */
1464 
1465       struct fd_batch *batch = rsc->track->write_batch;
1466       struct pipe_framebuffer_state *pfb = &batch->framebuffer;
1467 
1468       if (pfb->zsbuf && pfb->zsbuf->texture == prsc) {
1469          batch->resolve &= ~(FD_BUFFER_DEPTH | FD_BUFFER_STENCIL);
1470          fd_context_dirty(ctx, FD_DIRTY_ZSA);
1471       }
1472 
1473       for (unsigned i = 0; i < pfb->nr_cbufs; i++) {
1474          if (pfb->cbufs[i] && pfb->cbufs[i]->texture == prsc) {
1475             batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
1476             fd_context_dirty(ctx, FD_DIRTY_FRAMEBUFFER);
1477          }
1478       }
1479    }
1480 
1481    rsc->valid = false;
1482 }
1483 
1484 static enum pipe_format
fd_resource_get_internal_format(struct pipe_resource * prsc)1485 fd_resource_get_internal_format(struct pipe_resource *prsc)
1486 {
1487    return fd_resource(prsc)->internal_format;
1488 }
1489 
1490 static void
fd_resource_set_stencil(struct pipe_resource * prsc,struct pipe_resource * stencil)1491 fd_resource_set_stencil(struct pipe_resource *prsc,
1492                         struct pipe_resource *stencil)
1493 {
1494    fd_resource(prsc)->stencil = fd_resource(stencil);
1495 }
1496 
1497 static struct pipe_resource *
fd_resource_get_stencil(struct pipe_resource * prsc)1498 fd_resource_get_stencil(struct pipe_resource *prsc)
1499 {
1500    struct fd_resource *rsc = fd_resource(prsc);
1501    if (rsc->stencil)
1502       return &rsc->stencil->b.b;
1503    return NULL;
1504 }
1505 
1506 static const struct u_transfer_vtbl transfer_vtbl = {
1507    .resource_create = fd_resource_create,
1508    .resource_destroy = fd_resource_destroy,
1509    .transfer_map = fd_resource_transfer_map,
1510    .transfer_flush_region = fd_resource_transfer_flush_region,
1511    .transfer_unmap = fd_resource_transfer_unmap,
1512    .get_internal_format = fd_resource_get_internal_format,
1513    .set_stencil = fd_resource_set_stencil,
1514    .get_stencil = fd_resource_get_stencil,
1515 };
1516 
1517 static const uint64_t supported_modifiers[] = {
1518    DRM_FORMAT_MOD_LINEAR,
1519 };
1520 
1521 static int
fd_layout_resource_for_modifier(struct fd_resource * rsc,uint64_t modifier)1522 fd_layout_resource_for_modifier(struct fd_resource *rsc, uint64_t modifier)
1523 {
1524    switch (modifier) {
1525    case DRM_FORMAT_MOD_LINEAR:
1526       /* The dri gallium frontend will pass DRM_FORMAT_MOD_INVALID to us
1527        * when it's called through any of the non-modifier BO create entry
1528        * points.  Other drivers will determine tiling from the kernel or
1529        * other legacy backchannels, but for freedreno it just means
1530        * LINEAR. */
1531    case DRM_FORMAT_MOD_INVALID:
1532       return 0;
1533    default:
1534       return -1;
1535    }
1536 }
1537 
1538 static struct pipe_resource *
fd_resource_from_memobj(struct pipe_screen * pscreen,const struct pipe_resource * tmpl,struct pipe_memory_object * pmemobj,uint64_t offset)1539 fd_resource_from_memobj(struct pipe_screen *pscreen,
1540                         const struct pipe_resource *tmpl,
1541                         struct pipe_memory_object *pmemobj, uint64_t offset)
1542 {
1543    struct fd_screen *screen = fd_screen(pscreen);
1544    struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1545    struct pipe_resource *prsc;
1546    struct fd_resource *rsc;
1547    uint32_t size;
1548    assert(memobj->bo);
1549 
1550    /* We shouldn't get a scanout buffer here. */
1551    assert(!(tmpl->bind & PIPE_BIND_SCANOUT));
1552 
1553    uint64_t modifiers = DRM_FORMAT_MOD_INVALID;
1554    if (tmpl->bind & PIPE_BIND_LINEAR) {
1555       modifiers = DRM_FORMAT_MOD_LINEAR;
1556    } else if (is_a6xx(screen) && tmpl->width0 >= FDL_MIN_UBWC_WIDTH) {
1557       modifiers = DRM_FORMAT_MOD_QCOM_COMPRESSED;
1558    }
1559 
1560    /* Allocate new pipe resource. */
1561    prsc = fd_resource_allocate_and_resolve(pscreen, tmpl, &modifiers, 1, &size);
1562    if (!prsc)
1563       return NULL;
1564    rsc = fd_resource(prsc);
1565    rsc->b.is_shared = true;
1566 
1567    /* bo's size has to be large enough, otherwise cleanup resource and fail
1568     * gracefully.
1569     */
1570    if (fd_bo_size(memobj->bo) < size) {
1571       fd_resource_destroy(pscreen, prsc);
1572       return NULL;
1573    }
1574 
1575    /* Share the bo with the memory object. */
1576    fd_resource_set_bo(rsc, fd_bo_ref(memobj->bo));
1577 
1578    return prsc;
1579 }
1580 
1581 static struct pipe_memory_object *
fd_memobj_create_from_handle(struct pipe_screen * pscreen,struct winsys_handle * whandle,bool dedicated)1582 fd_memobj_create_from_handle(struct pipe_screen *pscreen,
1583                              struct winsys_handle *whandle, bool dedicated)
1584 {
1585    struct fd_memory_object *memobj = CALLOC_STRUCT(fd_memory_object);
1586    if (!memobj)
1587       return NULL;
1588 
1589    struct fd_bo *bo = fd_screen_bo_from_handle(pscreen, whandle);
1590    if (!bo) {
1591       free(memobj);
1592       return NULL;
1593    }
1594 
1595    memobj->b.dedicated = dedicated;
1596    memobj->bo = bo;
1597 
1598    return &memobj->b;
1599 }
1600 
1601 static void
fd_memobj_destroy(struct pipe_screen * pscreen,struct pipe_memory_object * pmemobj)1602 fd_memobj_destroy(struct pipe_screen *pscreen,
1603                   struct pipe_memory_object *pmemobj)
1604 {
1605    struct fd_memory_object *memobj = fd_memory_object(pmemobj);
1606 
1607    assert(memobj->bo);
1608    fd_bo_del(memobj->bo);
1609 
1610    free(pmemobj);
1611 }
1612 
1613 void
fd_resource_screen_init(struct pipe_screen * pscreen)1614 fd_resource_screen_init(struct pipe_screen *pscreen)
1615 {
1616    struct fd_screen *screen = fd_screen(pscreen);
1617    bool fake_rgtc = screen->gen < 4;
1618 
1619    pscreen->resource_create = u_transfer_helper_resource_create;
1620    /* NOTE: u_transfer_helper does not yet support the _with_modifiers()
1621     * variant:
1622     */
1623    pscreen->resource_create_with_modifiers = fd_resource_create_with_modifiers;
1624    pscreen->resource_from_handle = fd_resource_from_handle;
1625    pscreen->resource_get_handle = fd_resource_get_handle;
1626    pscreen->resource_destroy = u_transfer_helper_resource_destroy;
1627 
1628    pscreen->transfer_helper =
1629       u_transfer_helper_create(&transfer_vtbl, true, false, fake_rgtc, true);
1630 
1631    if (!screen->layout_resource_for_modifier)
1632       screen->layout_resource_for_modifier = fd_layout_resource_for_modifier;
1633    if (!screen->supported_modifiers) {
1634       screen->supported_modifiers = supported_modifiers;
1635       screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
1636    }
1637 
1638    /* GL_EXT_memory_object */
1639    pscreen->memobj_create_from_handle = fd_memobj_create_from_handle;
1640    pscreen->memobj_destroy = fd_memobj_destroy;
1641    pscreen->resource_from_memobj = fd_resource_from_memobj;
1642 }
1643 
1644 static void
fd_get_sample_position(struct pipe_context * context,unsigned sample_count,unsigned sample_index,float * pos_out)1645 fd_get_sample_position(struct pipe_context *context, unsigned sample_count,
1646                        unsigned sample_index, float *pos_out)
1647 {
1648    /* The following is copied from nouveau/nv50 except for position
1649     * values, which are taken from blob driver */
1650    static const uint8_t pos1[1][2] = {{0x8, 0x8}};
1651    static const uint8_t pos2[2][2] = {{0xc, 0xc}, {0x4, 0x4}};
1652    static const uint8_t pos4[4][2] = {{0x6, 0x2},
1653                                       {0xe, 0x6},
1654                                       {0x2, 0xa},
1655                                       {0xa, 0xe}};
1656    /* TODO needs to be verified on supported hw */
1657    static const uint8_t pos8[8][2] = {{0x9, 0x5}, {0x7, 0xb}, {0xd, 0x9},
1658                                       {0x5, 0x3}, {0x3, 0xd}, {0x1, 0x7},
1659                                       {0xb, 0xf}, {0xf, 0x1}};
1660 
1661    const uint8_t(*ptr)[2];
1662 
1663    switch (sample_count) {
1664    case 1:
1665       ptr = pos1;
1666       break;
1667    case 2:
1668       ptr = pos2;
1669       break;
1670    case 4:
1671       ptr = pos4;
1672       break;
1673    case 8:
1674       ptr = pos8;
1675       break;
1676    default:
1677       assert(0);
1678       return;
1679    }
1680 
1681    pos_out[0] = ptr[sample_index][0] / 16.0f;
1682    pos_out[1] = ptr[sample_index][1] / 16.0f;
1683 }
1684 
1685 static void
fd_blit_pipe(struct pipe_context * pctx,const struct pipe_blit_info * blit_info)1686 fd_blit_pipe(struct pipe_context *pctx,
1687              const struct pipe_blit_info *blit_info) in_dt
1688 {
1689    /* wrap fd_blit to return void */
1690    fd_blit(pctx, blit_info);
1691 }
1692 
1693 void
fd_resource_context_init(struct pipe_context * pctx)1694 fd_resource_context_init(struct pipe_context *pctx)
1695 {
1696    pctx->buffer_map = u_transfer_helper_transfer_map;
1697    pctx->texture_map = u_transfer_helper_transfer_map;
1698    pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1699    pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
1700    pctx->texture_unmap = u_transfer_helper_transfer_unmap;
1701    pctx->buffer_subdata = u_default_buffer_subdata;
1702    pctx->texture_subdata = u_default_texture_subdata;
1703    pctx->create_surface = fd_create_surface;
1704    pctx->surface_destroy = fd_surface_destroy;
1705    pctx->resource_copy_region = fd_resource_copy_region;
1706    pctx->blit = fd_blit_pipe;
1707    pctx->flush_resource = fd_flush_resource;
1708    pctx->invalidate_resource = fd_invalidate_resource;
1709    pctx->get_sample_position = fd_get_sample_position;
1710 }
1711