Searched defs:fz (Results 1 – 12 of 12) sorted by relevance
/third_party/boost/boost/math/special_functions/detail/ |
D | hypergeometric_1F1_by_ratios.hpp | 117 int fz = itrunc(z); in hypergeometric_1F1_from_function_ratio_negative_b() local 663 int fz = itrunc(z); in hypergeometric_1F1_from_function_ratio_negative_ab() local
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D | airy_ai_bi_zero.hpp | 44 const T fz(z_pow_two_thirds * ((((( + (T(162375596875.0) / 334430208UL) in equation_as_10_4_105() local
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/third_party/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 233 GLfloat fz = z[1] - z[2]; in TAG() local 465 GLfloat fz = z[3] - z[1]; in TAG() local
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/third_party/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 143 const GLfloat fz = z[1] - z[2]; in TAG() local
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/third_party/pulseaudio/src/tests/ |
D | lfe-filter-test.c | 88 uint32_t fz = pa_frame_size(lft->ss); in lfe_filter_rewind_test() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_pipe_offset.c | 84 float fz = v1[2] - v2[2]; in do_offset_tri() local
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vb_texgen.c | 110 GLfloat u[3], two_nu, fx, fy, fz; in build_m3() local 138 GLfloat u[3], two_nu, fx, fy, fz; in build_m2() local
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/third_party/icu/icu4c/source/tools/tzcode/ |
D | tz2icu.cpp | 1358 void ZoneInfo::mergeFinalData(const FinalZone& fz) { in mergeFinalData() 1389 void mergeOne(const string& zoneid, const FinalZone& fz) { in mergeOne() 1403 const FinalZone& fz = p.second; in mergeFinalZone() local
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/third_party/flutter/skia/third_party/externals/icu/source/tools/tzcode/ |
D | tz2icu.cpp | 1358 void ZoneInfo::mergeFinalData(const FinalZone& fz) { in mergeFinalData() 1389 void mergeOne(const string& zoneid, const FinalZone& fz) { in mergeOne() 1403 const FinalZone& fz = p.second; in mergeFinalZone() local
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/third_party/skia/third_party/externals/icu/source/tools/tzcode/ |
D | tz2icu.cpp | 1358 void ZoneInfo::mergeFinalData(const FinalZone& fz) { in mergeFinalData() 1389 void mergeOne(const string& zoneid, const FinalZone& fz) { in mergeOne() 1403 const FinalZone& fz = p.second; in mergeFinalZone() local
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Blitter.cpp | 1626 Float4 fz = Float4(z0 - Float(Z0)); in sample() local
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.cpp | 1086 float fz = z - z0; in sample() local
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