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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "compiler/nir/nir.h"
29 #include "draw/draw_context.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/os_misc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_string.h"
37 
38 #include "i915_context.h"
39 #include "i915_debug.h"
40 #include "i915_public.h"
41 #include "i915_reg.h"
42 #include "i915_resource.h"
43 #include "i915_screen.h"
44 #include "i915_winsys.h"
45 
46 /*
47  * Probe functions
48  */
49 
50 static const char *
i915_get_vendor(struct pipe_screen * screen)51 i915_get_vendor(struct pipe_screen *screen)
52 {
53    return "Mesa Project";
54 }
55 
56 static const char *
i915_get_device_vendor(struct pipe_screen * screen)57 i915_get_device_vendor(struct pipe_screen *screen)
58 {
59    return "Intel";
60 }
61 
62 static const char *
i915_get_name(struct pipe_screen * screen)63 i915_get_name(struct pipe_screen *screen)
64 {
65    static char buffer[128];
66    const char *chipset;
67 
68    switch (i915_screen(screen)->iws->pci_id) {
69    case PCI_CHIP_I915_G:
70       chipset = "915G";
71       break;
72    case PCI_CHIP_I915_GM:
73       chipset = "915GM";
74       break;
75    case PCI_CHIP_I945_G:
76       chipset = "945G";
77       break;
78    case PCI_CHIP_I945_GM:
79       chipset = "945GM";
80       break;
81    case PCI_CHIP_I945_GME:
82       chipset = "945GME";
83       break;
84    case PCI_CHIP_G33_G:
85       chipset = "G33";
86       break;
87    case PCI_CHIP_Q35_G:
88       chipset = "Q35";
89       break;
90    case PCI_CHIP_Q33_G:
91       chipset = "Q33";
92       break;
93    case PCI_CHIP_PINEVIEW_G:
94       chipset = "Pineview G";
95       break;
96    case PCI_CHIP_PINEVIEW_M:
97       chipset = "Pineview M";
98       break;
99    default:
100       chipset = "unknown";
101       break;
102    }
103 
104    snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
105    return buffer;
106 }
107 
108 static const nir_shader_compiler_options i915_compiler_options = {
109    .fuse_ffma32 = true,
110    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
111    .lower_extract_byte = true,
112    .lower_extract_word = true,
113    .lower_fdiv = true,
114    .lower_fdph = true,
115    .lower_flrp32 = true,
116    .lower_fmod = true,
117    .lower_rotate = true,
118    .lower_uniforms_to_ubo = true,
119    .lower_vector_cmp = true,
120    .use_interpolated_input_intrinsics = true,
121    .force_indirect_unrolling = ~0,
122 };
123 
124 static const struct nir_shader_compiler_options gallivm_nir_options = {
125    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
126    .lower_scmp = true,
127    .lower_flrp32 = true,
128    .lower_flrp64 = true,
129    .lower_fsat = true,
130    .lower_bitfield_insert_to_shifts = true,
131    .lower_bitfield_extract_to_shifts = true,
132    .lower_fdph = true,
133    .lower_ffma16 = true,
134    .lower_ffma32 = true,
135    .lower_ffma64 = true,
136    .lower_fmod = true,
137    .lower_hadd = true,
138    .lower_uadd_sat = true,
139    .lower_iadd_sat = true,
140    .lower_ldexp = true,
141    .lower_pack_snorm_2x16 = true,
142    .lower_pack_snorm_4x8 = true,
143    .lower_pack_unorm_2x16 = true,
144    .lower_pack_unorm_4x8 = true,
145    .lower_pack_half_2x16 = true,
146    .lower_pack_split = true,
147    .lower_unpack_snorm_2x16 = true,
148    .lower_unpack_snorm_4x8 = true,
149    .lower_unpack_unorm_2x16 = true,
150    .lower_unpack_unorm_4x8 = true,
151    .lower_unpack_half_2x16 = true,
152    .lower_extract_byte = true,
153    .lower_extract_word = true,
154    .lower_rotate = true,
155    .lower_uadd_carry = true,
156    .lower_usub_borrow = true,
157    .lower_mul_2x32_64 = true,
158    .lower_ifind_msb = true,
159    .max_unroll_iterations = 32,
160    .use_interpolated_input_intrinsics = true,
161    .lower_cs_local_index_from_id = true,
162    .lower_uniforms_to_ubo = true,
163    .lower_vector_cmp = true,
164    .lower_device_index_to_zero = true,
165    /* .support_16bit_alu = true, */
166 };
167 
168 static const void *
i915_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)169 i915_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
170                           enum pipe_shader_type shader)
171 {
172    assert(ir == PIPE_SHADER_IR_NIR);
173    if (shader == PIPE_SHADER_FRAGMENT)
174       return &i915_compiler_options;
175    else
176       return &gallivm_nir_options;
177 }
178 
179 static void
i915_optimize_nir(struct nir_shader * s)180 i915_optimize_nir(struct nir_shader *s)
181 {
182    bool progress;
183 
184    do {
185       progress = false;
186 
187       NIR_PASS_V(s, nir_lower_vars_to_ssa);
188 
189       NIR_PASS(progress, s, nir_copy_prop);
190       NIR_PASS(progress, s, nir_opt_algebraic);
191       NIR_PASS(progress, s, nir_opt_constant_folding);
192       NIR_PASS(progress, s, nir_opt_remove_phis);
193       NIR_PASS(progress, s, nir_opt_conditional_discard);
194       NIR_PASS(progress, s, nir_opt_dce);
195       NIR_PASS(progress, s, nir_opt_dead_cf);
196       NIR_PASS(progress, s, nir_opt_cse);
197       NIR_PASS(progress, s, nir_opt_find_array_copies);
198       NIR_PASS(progress, s, nir_opt_if, true);
199       NIR_PASS(progress, s, nir_opt_peephole_select, ~0 /* flatten all IFs. */,
200                true, true);
201       NIR_PASS(progress, s, nir_opt_algebraic);
202       NIR_PASS(progress, s, nir_opt_constant_folding);
203       NIR_PASS(progress, s, nir_opt_shrink_vectors, true);
204       NIR_PASS(progress, s, nir_opt_trivial_continues);
205       NIR_PASS(progress, s, nir_opt_undef);
206       NIR_PASS(progress, s, nir_opt_loop_unroll);
207 
208    } while (progress);
209 
210    NIR_PASS(progress, s, nir_remove_dead_variables, nir_var_function_temp,
211             NULL);
212 }
213 
i915_check_control_flow(nir_shader * s)214 static char *i915_check_control_flow(nir_shader *s)
215 {
216    if (s->info.stage == MESA_SHADER_FRAGMENT) {
217       nir_function_impl *impl = nir_shader_get_entrypoint(s);
218       nir_block *first = nir_start_block(impl);
219       nir_cf_node *next = nir_cf_node_next(&first->cf_node);
220 
221       if (next) {
222          switch (next->type) {
223          case nir_cf_node_if:
224             return "if/then statements not supported by i915 fragment shaders, should have been flattened by peephole_select.";
225          case nir_cf_node_loop:
226             return "looping not supported i915 fragment shaders, all loops must be statically unrollable.";
227          default:
228             return "Unknown control flow type";
229          }
230       }
231    }
232 
233    return NULL;
234 }
235 
236 static char *
i915_finalize_nir(struct pipe_screen * pscreen,void * nir)237 i915_finalize_nir(struct pipe_screen *pscreen, void *nir)
238 {
239    nir_shader *s = nir;
240 
241    if (s->info.stage == MESA_SHADER_FRAGMENT)
242       i915_optimize_nir(s);
243 
244    /* st_program.c's parameter list optimization requires that future nir
245     * variants don't reallocate the uniform storage, so we have to remove
246     * uniforms that occupy storage.  But we don't want to remove samplers,
247     * because they're needed for YUV variant lowering.
248     */
249    nir_remove_dead_derefs(s);
250    nir_foreach_uniform_variable_safe(var, s)
251    {
252       if (var->data.mode == nir_var_uniform &&
253           (glsl_type_get_image_count(var->type) ||
254            glsl_type_get_sampler_count(var->type)))
255          continue;
256 
257       exec_node_remove(&var->node);
258    }
259    nir_validate_shader(s, "after uniform var removal");
260 
261    nir_sweep(s);
262 
263    char *msg = i915_check_control_flow(s);
264    if (msg)
265       return strdup(msg);
266 
267    return NULL;
268 }
269 
270 static int
i915_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap cap)271 i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
272                       enum pipe_shader_cap cap)
273 {
274    switch (cap) {
275    case PIPE_SHADER_CAP_PREFERRED_IR:
276       return PIPE_SHADER_IR_NIR;
277    case PIPE_SHADER_CAP_SUPPORTED_IRS:
278       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
279 
280    case PIPE_SHADER_CAP_INTEGERS:
281       /* mesa/st requires that this cap is the same across stages, and the FS
282        * can't do ints.
283        */
284       return 0;
285 
286    case PIPE_SHADER_CAP_INT16:
287       return 0;
288 
289    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
290       /* While draw could normally handle this for the VS, the NIR lowering
291        * to regs can't handle our non-native-integers, so we have to lower to
292        * if ladders.
293        */
294       return 0;
295 
296    default:
297       break;
298    }
299 
300    switch (shader) {
301    case PIPE_SHADER_VERTEX:
302       switch (cap) {
303       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
304       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
305          return 0;
306       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
307       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
308          return 0;
309       default:
310          return draw_get_shader_param(shader, cap);
311       }
312    case PIPE_SHADER_FRAGMENT:
313       /* XXX: some of these are just shader model 2.0 values, fix this! */
314       switch (cap) {
315       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
316          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
317       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
318          return I915_MAX_ALU_INSN;
319       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
320          return I915_MAX_TEX_INSN;
321       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
322          return 4;
323       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
324          return 0;
325       case PIPE_SHADER_CAP_MAX_INPUTS:
326          return 10;
327       case PIPE_SHADER_CAP_MAX_OUTPUTS:
328          return 1;
329       case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
330          return 32 * sizeof(float[4]);
331       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
332          return 1;
333       case PIPE_SHADER_CAP_MAX_TEMPS:
334          /* 16 inter-phase temps, 3 intra-phase temps.  i915c reported 16. too. */
335          return 16;
336       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
337       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
338          return 0;
339       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
340       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
341       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
342       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
343       case PIPE_SHADER_CAP_SUBROUTINES:
344          return 0;
345       case PIPE_SHADER_CAP_INT64_ATOMICS:
346       case PIPE_SHADER_CAP_FP16:
347       case PIPE_SHADER_CAP_FP16_DERIVATIVES:
348       case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
349       case PIPE_SHADER_CAP_INT16:
350       case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
351          return 0;
352       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
353       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
354          return I915_TEX_UNITS;
355       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
356       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
357       case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
358       case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
359       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
360       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
361       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
362       case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
363       case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
364       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
365       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
366          return 0;
367 
368       case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
369          return 32;
370       default:
371          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
372          return 0;
373       }
374       break;
375    default:
376       return 0;
377    }
378 }
379 
380 static int
i915_get_param(struct pipe_screen * screen,enum pipe_cap cap)381 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
382 {
383    struct i915_screen *is = i915_screen(screen);
384 
385    switch (cap) {
386    /* Supported features (boolean caps). */
387    case PIPE_CAP_ANISOTROPIC_FILTER:
388    case PIPE_CAP_NPOT_TEXTURES:
389    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
390    case PIPE_CAP_POINT_SPRITE:
391    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
392    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
393    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
394    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
395    case PIPE_CAP_TGSI_INSTANCEID:
396    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
397    case PIPE_CAP_USER_VERTEX_BUFFERS:
398    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
399    case PIPE_CAP_TGSI_TEXCOORD:
400       return 1;
401 
402    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
403    case PIPE_CAP_PCI_GROUP:
404    case PIPE_CAP_PCI_BUS:
405    case PIPE_CAP_PCI_DEVICE:
406    case PIPE_CAP_PCI_FUNCTION:
407       return 0;
408 
409    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
410    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
411       return 0;
412 
413    case PIPE_CAP_SHAREABLE_SHADERS:
414       /* Can't expose shareable shaders because the draw shaders reference the
415        * draw module's state, which is per-context.
416        */
417       return 0;
418 
419    case PIPE_CAP_MAX_GS_INVOCATIONS:
420       return 32;
421 
422    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
423       return 1 << 27;
424 
425    case PIPE_CAP_MAX_VIEWPORTS:
426       return 1;
427 
428    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
429       return 64;
430 
431    case PIPE_CAP_GLSL_FEATURE_LEVEL:
432    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
433       return 120;
434 
435    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
436       return 16;
437 
438    /* Features we can lie about (boolean caps). */
439    case PIPE_CAP_OCCLUSION_QUERY:
440       return is->debug.lie ? 1 : 0;
441 
442    /* Texturing. */
443    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
444       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
445    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
446       return I915_MAX_TEXTURE_3D_LEVELS;
447    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
448       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
449 
450    /* Render targets. */
451    case PIPE_CAP_MAX_RENDER_TARGETS:
452       return 1;
453 
454    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
455       return 2048;
456 
457    /* Fragment coordinate conventions. */
458    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
459    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
460       return 1;
461    case PIPE_CAP_ENDIANNESS:
462       return PIPE_ENDIAN_LITTLE;
463    case PIPE_CAP_MAX_VARYINGS:
464       return 10;
465 
466    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
467       return 0;
468 
469    case PIPE_CAP_VENDOR_ID:
470       return 0x8086;
471    case PIPE_CAP_DEVICE_ID:
472       return is->iws->pci_id;
473    case PIPE_CAP_ACCELERATED:
474       return 1;
475    case PIPE_CAP_VIDEO_MEMORY: {
476       /* Once a batch uses more than 75% of the maximum mappable size, we
477        * assume that there's some fragmentation, and we start doing extra
478        * flushing, etc.  That's the big cliff apps will care about.
479        */
480       const int gpu_mappable_megabytes =
481          is->iws->aperture_size(is->iws) * 3 / 4;
482       uint64_t system_memory;
483 
484       if (!os_get_total_physical_memory(&system_memory))
485          return 0;
486 
487       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
488    }
489    case PIPE_CAP_UMA:
490       return 1;
491 
492    default:
493       return u_pipe_screen_get_param_defaults(screen, cap);
494    }
495 }
496 
497 static float
i915_get_paramf(struct pipe_screen * screen,enum pipe_capf cap)498 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
499 {
500    switch (cap) {
501    case PIPE_CAPF_MAX_LINE_WIDTH:
502       FALLTHROUGH;
503    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
504       return 7.5;
505 
506    case PIPE_CAPF_MAX_POINT_WIDTH:
507       FALLTHROUGH;
508    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
509       return 255.0;
510 
511    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
512       return 4.0;
513 
514    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
515       return 16.0;
516 
517    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
518       FALLTHROUGH;
519    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
520       FALLTHROUGH;
521    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
522       return 0.0f;
523 
524    default:
525       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
526       return 0;
527    }
528 }
529 
530 bool
i915_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned tex_usage)531 i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
532                          enum pipe_texture_target target, unsigned sample_count,
533                          unsigned storage_sample_count, unsigned tex_usage)
534 {
535    static const enum pipe_format tex_supported[] = {
536       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8A8_SRGB,
537       PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_R8G8B8A8_UNORM,
538       PIPE_FORMAT_R8G8B8X8_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
539       PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
540       PIPE_FORMAT_B10G10R10A2_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM,
541       PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_L8A8_UNORM, PIPE_FORMAT_UYVY,
542       PIPE_FORMAT_YUYV,
543       /* XXX why not?
544       PIPE_FORMAT_Z16_UNORM, */
545       PIPE_FORMAT_DXT1_RGB, PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_DXT1_RGBA,
546       PIPE_FORMAT_DXT1_SRGBA, PIPE_FORMAT_DXT3_RGBA, PIPE_FORMAT_DXT3_SRGBA,
547       PIPE_FORMAT_DXT5_RGBA, PIPE_FORMAT_DXT5_SRGBA, PIPE_FORMAT_Z24X8_UNORM,
548       PIPE_FORMAT_FXT1_RGB, PIPE_FORMAT_FXT1_RGBA,
549       PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_NONE /* list terminator */
550    };
551    static const enum pipe_format render_supported[] = {
552       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM,
553       PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R8G8B8X8_UNORM,
554       PIPE_FORMAT_B5G6R5_UNORM,   PIPE_FORMAT_B5G5R5A1_UNORM,
555       PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
556       PIPE_FORMAT_L8_UNORM,       PIPE_FORMAT_A8_UNORM,
557       PIPE_FORMAT_I8_UNORM,       PIPE_FORMAT_NONE /* list terminator */
558    };
559    static const enum pipe_format depth_supported[] = {
560       /* XXX why not?
561       PIPE_FORMAT_Z16_UNORM, */
562       PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_UINT,
563       PIPE_FORMAT_NONE /* list terminator */
564    };
565    const enum pipe_format *list;
566    uint32_t i;
567 
568    if (sample_count > 1)
569       return false;
570 
571    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
572       return false;
573 
574    if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
575       list = depth_supported;
576    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
577       list = render_supported;
578    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
579       list = tex_supported;
580    else
581       return true; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
582 
583    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
584       if (list[i] == format)
585          return true;
586    }
587 
588    return false;
589 }
590 
591 /*
592  * Fence functions
593  */
594 
595 static void
i915_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)596 i915_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr,
597                      struct pipe_fence_handle *fence)
598 {
599    struct i915_screen *is = i915_screen(screen);
600 
601    is->iws->fence_reference(is->iws, ptr, fence);
602 }
603 
604 static bool
i915_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)605 i915_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx,
606                   struct pipe_fence_handle *fence, uint64_t timeout)
607 {
608    struct i915_screen *is = i915_screen(screen);
609 
610    if (!timeout)
611       return is->iws->fence_signalled(is->iws, fence) == 1;
612 
613    return is->iws->fence_finish(is->iws, fence) == 1;
614 }
615 
616 /*
617  * Generic functions
618  */
619 
620 static void
i915_flush_frontbuffer(struct pipe_screen * screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * winsys_drawable_handle,struct pipe_box * sub_box)621 i915_flush_frontbuffer(struct pipe_screen *screen, struct pipe_context *pipe,
622                        struct pipe_resource *resource, unsigned level,
623                        unsigned layer, void *winsys_drawable_handle,
624                        struct pipe_box *sub_box)
625 {
626    /* XXX: Dummy right now. */
627    (void)screen;
628    (void)pipe;
629    (void)resource;
630    (void)level;
631    (void)layer;
632    (void)winsys_drawable_handle;
633    (void)sub_box;
634 }
635 
636 static void
i915_destroy_screen(struct pipe_screen * screen)637 i915_destroy_screen(struct pipe_screen *screen)
638 {
639    struct i915_screen *is = i915_screen(screen);
640 
641    if (is->iws)
642       is->iws->destroy(is->iws);
643 
644    FREE(is);
645 }
646 
647 /**
648  * Create a new i915_screen object
649  */
650 struct pipe_screen *
i915_screen_create(struct i915_winsys * iws)651 i915_screen_create(struct i915_winsys *iws)
652 {
653    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
654 
655    if (!is)
656       return NULL;
657 
658    switch (iws->pci_id) {
659    case PCI_CHIP_I915_G:
660    case PCI_CHIP_I915_GM:
661       is->is_i945 = false;
662       break;
663 
664    case PCI_CHIP_I945_G:
665    case PCI_CHIP_I945_GM:
666    case PCI_CHIP_I945_GME:
667    case PCI_CHIP_G33_G:
668    case PCI_CHIP_Q33_G:
669    case PCI_CHIP_Q35_G:
670    case PCI_CHIP_PINEVIEW_G:
671    case PCI_CHIP_PINEVIEW_M:
672       is->is_i945 = true;
673       break;
674 
675    default:
676       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
677                    __FUNCTION__, iws->pci_id);
678       FREE(is);
679       return NULL;
680    }
681 
682    is->iws = iws;
683 
684    is->base.destroy = i915_destroy_screen;
685    is->base.flush_frontbuffer = i915_flush_frontbuffer;
686 
687    is->base.get_name = i915_get_name;
688    is->base.get_vendor = i915_get_vendor;
689    is->base.get_device_vendor = i915_get_device_vendor;
690    is->base.get_param = i915_get_param;
691    is->base.get_shader_param = i915_get_shader_param;
692    is->base.get_paramf = i915_get_paramf;
693    is->base.get_compiler_options = i915_get_compiler_options;
694    is->base.finalize_nir = i915_finalize_nir;
695    is->base.is_format_supported = i915_is_format_supported;
696 
697    is->base.context_create = i915_create_context;
698 
699    is->base.fence_reference = i915_fence_reference;
700    is->base.fence_finish = i915_fence_finish;
701 
702    i915_init_screen_resource_functions(is);
703 
704    i915_debug_init(is);
705 
706    return &is->base;
707 }
708