Searched defs:inputTexture (Results 1 – 5 of 5) sorted by relevance
279 wgpu::Texture inputTexture = CreateInputTexture(format); in DoSamplingTestImpl() local334 wgpu::Texture inputTexture = CreateInputTexture(format); in DoSamplingTestImpl() local496 wgpu::Texture inputTexture = CreateInputTexture(format); in DoDepthCompareRefTest() local543 wgpu::Texture inputTexture = CreateInputTexture(format); in DoDepthCompareRefTest() local635 wgpu::Texture inputTexture = CreateInputTexture(wgpu::TextureFormat::Depth24PlusStencil8); in TEST_P() local
856 GrDirectContext* context, const GrSurfaceProxyView& inputTexture, in log_clone_failure()898 GrSurfaceProxyView inputTexture = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
646 sk_sp<GrTextureProxy> inputTexture(input->asTextureProxyRef(context)); in gpuFilter() local
686 auto inputTexture = make_input_texture(proxyProvider, kRenderSize, kRenderSize, 0.0f); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
1037 const Texture inputTexture (m_context.getRenderContext()); in iterate() local