/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderExecUtil.cpp | 121 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() local 200 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() local 324 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 436 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() local
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/memory_model/ |
D | vktMemoryModelMessagePassing.cpp | 351 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initPrograms() local 843 const bool intType = (m_data.dataType == DATA_TYPE_UINT || m_data.dataType == DATA_TYPE_UINT64); in initProgramsTransitive() local
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderIntegerFunctionTests.cpp | 901 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 961 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1021 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindMSBCase() local
|
D | es31fShaderCommonFunctionTests.cpp | 996 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 1704 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in FrexpCase() local 1795 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in LdexpCase() local 2170 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local
|
/third_party/flutter/skia/src/sksl/ |
D | SkSLContext.h | 412 static std::unique_ptr<Type> fp_type(const Type* intType, const Type* boolType) { in fp_type()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderIntegerFunctionTests.cpp | 1099 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() local 1163 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() local 1227 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase() local
|
D | vktShaderExecutor.cpp | 229 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateVertexShader() local 337 const glu::VarType intType (intBasicType, glu::PRECISION_HIGHP); in generateFragShaderOutputDecl() local 411 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generatePassthroughFragmentShader() local 460 const glu::VarType intType (intBaseType, glu::PRECISION_HIGHP); in generateGeometryShader() local
|
D | vktShaderCommonFunctionTests.cpp | 905 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 1036 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local
|
/third_party/glslang/SPIRV/ |
D | SpvBuilder.cpp | 1588 spv::Id intType = makeUintType(32); in createArrayLength() local 1599 spv::Id intType = makeUintType(32); in createCooperativeMatrixLength() local 2218 Id intType = isUnsignedResult ? makeUintType(32) : makeIntType(32); in createTextureQueryCall() local
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderCommonFunctionTests.cpp | 916 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() local 1662 const glu::DataType intType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in init() local
|
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | packing.inl | 682 GLM_FUNC_QUALIFIER vecType<floatType, P> unpackSnorm(vecType<intType, P> const & v)
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.cpp | 742 static GLenum intType[] = { GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4 }; in setUniformiv() local
|