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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  * Copyright 2008 VMware, Inc.  All rights reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  *
27  **************************************************************************/
28 
29 /* Author:
30  *    Keith Whitwell <keithw@vmware.com>
31  */
32 
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/simple_list.h"
40 #include "util/u_upload_mgr.h"
41 #include "lp_clear.h"
42 #include "lp_context.h"
43 #include "lp_flush.h"
44 #include "lp_perf.h"
45 #include "lp_state.h"
46 #include "lp_surface.h"
47 #include "lp_query.h"
48 #include "lp_setup.h"
49 #include "lp_screen.h"
50 
51 /* This is only safe if there's just one concurrent context */
52 #ifdef EMBEDDED_DEVICE
53 #define USE_GLOBAL_LLVM_CONTEXT
54 #endif
55 
llvmpipe_destroy(struct pipe_context * pipe)56 static void llvmpipe_destroy( struct pipe_context *pipe )
57 {
58    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
59    uint i;
60 
61    lp_print_counters();
62 
63    if (llvmpipe->csctx) {
64       lp_csctx_destroy(llvmpipe->csctx);
65    }
66    if (llvmpipe->blitter) {
67       util_blitter_destroy(llvmpipe->blitter);
68    }
69 
70    if (llvmpipe->pipe.stream_uploader)
71       u_upload_destroy(llvmpipe->pipe.stream_uploader);
72 
73    /* This will also destroy llvmpipe->setup:
74     */
75    if (llvmpipe->draw)
76       draw_destroy( llvmpipe->draw );
77 
78    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
79       pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
80    }
81 
82    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
83 
84    for (enum pipe_shader_type s = PIPE_SHADER_VERTEX; s < PIPE_SHADER_TYPES; s++) {
85       for (i = 0; i < ARRAY_SIZE(llvmpipe->sampler_views[0]); i++) {
86          pipe_sampler_view_reference(&llvmpipe->sampler_views[s][i], NULL);
87       }
88       for (i = 0; i < LP_MAX_TGSI_SHADER_IMAGES; i++) {
89          pipe_resource_reference(&llvmpipe->images[s][i].resource, NULL);
90       }
91       for (i = 0; i < LP_MAX_TGSI_SHADER_BUFFERS; i++) {
92          pipe_resource_reference(&llvmpipe->ssbos[s][i].buffer, NULL);
93       }
94       for (i = 0; i < ARRAY_SIZE(llvmpipe->constants[s]); i++) {
95          pipe_resource_reference(&llvmpipe->constants[s][i].buffer, NULL);
96       }
97    }
98 
99    for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
100       pipe_vertex_buffer_unreference(&llvmpipe->vertex_buffer[i]);
101    }
102 
103    lp_delete_setup_variants(llvmpipe);
104 
105 #ifndef USE_GLOBAL_LLVM_CONTEXT
106    LLVMContextDispose(llvmpipe->context);
107 #endif
108    llvmpipe->context = NULL;
109 
110    align_free( llvmpipe );
111 }
112 
113 static void
do_flush(struct pipe_context * pipe,struct pipe_fence_handle ** fence,unsigned flags)114 do_flush( struct pipe_context *pipe,
115           struct pipe_fence_handle **fence,
116           unsigned flags)
117 {
118    llvmpipe_flush(pipe, fence, __FUNCTION__);
119 }
120 
121 
122 static void
llvmpipe_render_condition(struct pipe_context * pipe,struct pipe_query * query,bool condition,enum pipe_render_cond_flag mode)123 llvmpipe_render_condition(struct pipe_context *pipe,
124                           struct pipe_query *query,
125                           bool condition,
126                           enum pipe_render_cond_flag mode)
127 {
128    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
129 
130    llvmpipe->render_cond_query = query;
131    llvmpipe->render_cond_mode = mode;
132    llvmpipe->render_cond_cond = condition;
133 }
134 
135 static void
llvmpipe_render_condition_mem(struct pipe_context * pipe,struct pipe_resource * buffer,unsigned offset,bool condition)136 llvmpipe_render_condition_mem(struct pipe_context *pipe,
137                               struct pipe_resource *buffer,
138                               unsigned offset,
139                               bool condition)
140 {
141    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
142 
143    llvmpipe->render_cond_buffer = llvmpipe_resource(buffer);
144    llvmpipe->render_cond_offset = offset;
145    llvmpipe->render_cond_cond = condition;
146 }
147 
148 static void
llvmpipe_texture_barrier(struct pipe_context * pipe,unsigned flags)149 llvmpipe_texture_barrier(struct pipe_context *pipe, unsigned flags)
150 {
151    llvmpipe_flush(pipe, NULL, __FUNCTION__);
152 }
153 
lp_draw_disk_cache_find_shader(void * cookie,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])154 static void lp_draw_disk_cache_find_shader(void *cookie,
155                                            struct lp_cached_code *cache,
156                                            unsigned char ir_sha1_cache_key[20])
157 {
158    struct llvmpipe_screen *screen = cookie;
159    lp_disk_cache_find_shader(screen, cache, ir_sha1_cache_key);
160 }
161 
lp_draw_disk_cache_insert_shader(void * cookie,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])162 static void lp_draw_disk_cache_insert_shader(void *cookie,
163                                              struct lp_cached_code *cache,
164                                              unsigned char ir_sha1_cache_key[20])
165 {
166    struct llvmpipe_screen *screen = cookie;
167    lp_disk_cache_insert_shader(screen, cache, ir_sha1_cache_key);
168 }
169 
170 static enum pipe_reset_status
llvmpipe_get_device_reset_status(struct pipe_context * pipe)171 llvmpipe_get_device_reset_status(struct pipe_context *pipe)
172 {
173    return PIPE_NO_RESET;
174 }
175 
176 struct pipe_context *
llvmpipe_create_context(struct pipe_screen * screen,void * priv,unsigned flags)177 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
178                         unsigned flags)
179 {
180    struct llvmpipe_context *llvmpipe;
181 
182    if (!llvmpipe_screen_late_init(llvmpipe_screen(screen)))
183       return NULL;
184 
185    llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
186    if (!llvmpipe)
187       return NULL;
188 
189    memset(llvmpipe, 0, sizeof *llvmpipe);
190 
191    make_empty_list(&llvmpipe->fs_variants_list);
192 
193    make_empty_list(&llvmpipe->setup_variants_list);
194 
195    make_empty_list(&llvmpipe->cs_variants_list);
196 
197    llvmpipe->pipe.screen = screen;
198    llvmpipe->pipe.priv = priv;
199 
200    /* Init the pipe context methods */
201    llvmpipe->pipe.destroy = llvmpipe_destroy;
202    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
203    llvmpipe->pipe.clear = llvmpipe_clear;
204    llvmpipe->pipe.flush = do_flush;
205    llvmpipe->pipe.texture_barrier = llvmpipe_texture_barrier;
206 
207    llvmpipe->pipe.render_condition = llvmpipe_render_condition;
208    llvmpipe->pipe.render_condition_mem = llvmpipe_render_condition_mem;
209 
210    llvmpipe->pipe.get_device_reset_status = llvmpipe_get_device_reset_status;
211    llvmpipe_init_blend_funcs(llvmpipe);
212    llvmpipe_init_clip_funcs(llvmpipe);
213    llvmpipe_init_draw_funcs(llvmpipe);
214    llvmpipe_init_compute_funcs(llvmpipe);
215    llvmpipe_init_sampler_funcs(llvmpipe);
216    llvmpipe_init_query_funcs( llvmpipe );
217    llvmpipe_init_vertex_funcs(llvmpipe);
218    llvmpipe_init_so_funcs(llvmpipe);
219    llvmpipe_init_fs_funcs(llvmpipe);
220    llvmpipe_init_vs_funcs(llvmpipe);
221    llvmpipe_init_gs_funcs(llvmpipe);
222    llvmpipe_init_tess_funcs(llvmpipe);
223    llvmpipe_init_rasterizer_funcs(llvmpipe);
224    llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
225    llvmpipe_init_surface_functions(llvmpipe);
226 
227 #ifdef USE_GLOBAL_LLVM_CONTEXT
228    llvmpipe->context = LLVMGetGlobalContext();
229 #else
230    llvmpipe->context = LLVMContextCreate();
231 #endif
232 
233    if (!llvmpipe->context)
234       goto fail;
235 
236    /*
237     * Create drawing context and plug our rendering stage into it.
238     */
239    llvmpipe->draw = draw_create_with_llvm_context(&llvmpipe->pipe,
240                                                   llvmpipe->context);
241    if (!llvmpipe->draw)
242       goto fail;
243 
244    draw_set_disk_cache_callbacks(llvmpipe->draw,
245                                  llvmpipe_screen(screen),
246                                  lp_draw_disk_cache_find_shader,
247                                  lp_draw_disk_cache_insert_shader);
248 
249    draw_set_constant_buffer_stride(llvmpipe->draw, lp_get_constant_buffer_stride(screen));
250 
251    /* FIXME: devise alternative to draw_texture_samplers */
252 
253    llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
254                                       llvmpipe->draw );
255    if (!llvmpipe->setup)
256       goto fail;
257 
258    llvmpipe->csctx = lp_csctx_create( &llvmpipe->pipe );
259    if (!llvmpipe->csctx)
260       goto fail;
261    llvmpipe->pipe.stream_uploader = u_upload_create_default(&llvmpipe->pipe);
262    if (!llvmpipe->pipe.stream_uploader)
263       goto fail;
264    llvmpipe->pipe.const_uploader = llvmpipe->pipe.stream_uploader;
265 
266    llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
267    if (!llvmpipe->blitter) {
268       goto fail;
269    }
270 
271    /* must be done before installing Draw stages */
272    util_blitter_cache_all_shaders(llvmpipe->blitter);
273 
274    /* plug in AA line/point stages */
275    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
276    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
277    draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
278 
279    /* convert points and lines into triangles:
280     * (otherwise, draw points and lines natively)
281     */
282    draw_wide_point_sprites(llvmpipe->draw, FALSE);
283    draw_enable_point_sprites(llvmpipe->draw, FALSE);
284    draw_wide_point_threshold(llvmpipe->draw, 10000.0);
285    draw_wide_line_threshold(llvmpipe->draw, 10000.0);
286 
287    /* initial state for clipping - enabled, with no guardband */
288    draw_set_driver_clipping(llvmpipe->draw, FALSE, FALSE, FALSE, TRUE);
289 
290    lp_reset_counters();
291 
292    /* If llvmpipe_set_scissor_states() is never called, we still need to
293     * make sure that derived scissor state is computed.
294     * See https://bugs.freedesktop.org/show_bug.cgi?id=101709
295     */
296    llvmpipe->dirty |= LP_NEW_SCISSOR;
297 
298    return &llvmpipe->pipe;
299 
300  fail:
301    llvmpipe_destroy(&llvmpipe->pipe);
302    return NULL;
303 }
304 
305