Searched defs:lockable (Results 1 – 6 of 6) sorted by relevance
/third_party/boost/boost/thread/ |
D | lockable_adapter.hpp | 28 mutex_type& lockable() const in lockable() function in boost::basic_lockable_adapter
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/ |
D | Image.hpp | 129 Image(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in Image()
|
D | Image.cpp | 972 …mentation(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in ImageImplementation() 1026 …e::create(GLsizei width, GLsizei height, GLint internalformat, int multiSampleDepth, bool lockable) in create()
|
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Surface.hpp | 469 const bool lockable; member in sw::Surface
|
D | Surface.cpp | 1190 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in SurfaceImplementation() 1210 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in create() 1271 …width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTa… in Surface()
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 2032 bool lockable = true; in createDepthStencil() local
|