/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | SamplerVk.cpp | 50 float maxAnisotropy = mState.getMaxAnisotropy(); in syncState() local
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | SamplerVk.cpp | 91 uint16_t maxAnisotropy = GetMaxAnisotropy(); in Initialize() local
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 72 float maxAnisotropy; member 216 const float maxAnisotropy[] = in createFilteringAnisotropyTests() local
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D | vktTextureTestUtil.cpp | 1033 const float maxAnisotropy = 1.0f; in renderQuad() local 1049 const float maxAnisotropy) in renderQuad() 1059 const float maxAnisotropy) in renderQuad()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 278 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy) in ConvertMagFilter() 305 float maxAnisotropy, in ConvertMinFilter()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 278 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter, float maxAnisotropy) in ConvertMagFilter() 305 float maxAnisotropy, in ConvertMinFilter()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Sampler.h | 56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy()
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D | utilities.cpp | 2216 sw::FilterType ConvertTextureFilter(GLenum minFilter, GLenum magFilter, float maxAnisotropy) in ConvertTextureFilter()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | SamplerFilterAnisotropicTests.cpp | 142 void TestFilterAnisotropic(const uint16_t maxAnisotropy) { in TestFilterAnisotropic()
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
D | VkSampler.hpp | 46 const float maxAnisotropy = 0.0f; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Sampler.cpp | 104 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy()
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D | angletypes.cpp | 257 bool SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Sampler.cpp | 100 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy()
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D | angletypes.cpp | 179 void SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.cpp | 310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy()
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D | Sampler.hpp | 55 float maxAnisotropy; member
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D | VertexProcessor.cpp | 605 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
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D | PixelProcessor.cpp | 450 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Sampler.hpp | 114 float maxAnisotropy = 0.0f; member
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1953 float maxAnisotropy, in ConvertFilter() 2033 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel) in ConvertMaxAnisotropy()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 1951 float maxAnisotropy, in ConvertFilter() 2031 UINT ConvertMaxAnisotropy(float maxAnisotropy, D3D_FEATURE_LEVEL featureLevel) in ConvertMaxAnisotropy()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.h | 117 uint8_t maxAnisotropy : 5; member
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/third_party/gstreamer/gstplugins_bad/sys/nvcodec/stub/ |
D | cuda.h | 143 guint maxAnisotropy; member
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/third_party/glslang/glslang/HLSL/ |
D | hlslGrammar.cpp | 228 TIntermTyped* maxAnisotropy = nullptr; in acceptSamplerState() local
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 1026 uint8 maxAnisotropy, in SVGA3D_vgpu10_DefineSamplerState()
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