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Searched defs:multiDrawElementsIndirect (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DContextNULL.cpp297 angle::Result ContextNULL::multiDrawElementsIndirect(const gl::Context *context, in multiDrawElementsIndirect() function in rx::ContextNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DContext9.cpp339 angle::Result Context9::multiDrawElementsIndirect(const gl::Context *context, in multiDrawElementsIndirect() function in rx::Context9
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DContextGL.cpp790 angle::Result ContextGL::multiDrawElementsIndirect(const gl::Context *context, in multiDrawElementsIndirect() function in rx::ContextGL
DDispatchTableGL_autogen.h590 PFNGLMULTIDRAWELEMENTSINDIRECTPROC multiDrawElementsIndirect = nullptr; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp629 angle::Result Context11::multiDrawElementsIndirect(const gl::Context *context, in multiDrawElementsIndirect() function in rx::Context11
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h590 PFNGLMULTIDRAWELEMENTSINDIRECTPROC multiDrawElementsIndirect = nullptr; variable
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwFunctions.inl473 glMultiDrawElementsIndirectFunc multiDrawElementsIndirect; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp3003 angle::Result ContextVk::multiDrawElementsIndirect(const gl::Context *context, in multiDrawElementsIndirect() function in rx::ContextVk
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext_gl.cpp2863 void Context::multiDrawElementsIndirect(GLenum mode, in multiDrawElementsIndirect() function in gl::Context
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext.cpp6499 void Context::multiDrawElementsIndirect(GLenum mode, in multiDrawElementsIndirect() function in gl::Context