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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp421 deUint32 numShadersUsed = m_data.libraryConfiguration.pipelineShaders; in initTopAccelerationStructure() local
589 deUint32 numShadersUsed = m_data.libraryConfiguration.pipelineShaders; in runTest() local
692 deUint32 numShadersUsed = m_data.libraryConfiguration.pipelineShaders; in iterate() local