Searched defs:out_components (Results 1 – 2 of 2) sorted by relevance
930 glw::GLuint out_components = m_test_configuration.get_n_out_components(); in checkNearest() local1020 glw::GLuint out_components = m_test_configuration.get_n_out_components(); in checkLinear() local
481 glw::GLint n_mipmap_levels, glw::GLfloat* out_components) in getExpectedColorFloatComponentsForTexture()497 glw::GLint n_mipmap_levels, glw::GLfloat* out_components) in getExpectedColorFloatComponentsForTextureLod()523 T* out_components) in getExpectedColorIntComponentsForTexture()541 glw::GLint n_layers, glw::GLint n_mipmap_levels, T* out_components) in getExpectedColorIntComponentsForTextureLod()564 glw::GLint n_mipmap_levels, glw::GLubyte* out_components) in getExpectedCompressedComponentsForTexture()581 glw::GLint n_mipmap_levels, glw::GLubyte* out_components) in getExpectedCompressedComponentsForTextureLod()605 glw::GLint /* n_mipmap_levels */, glw::GLfloat* out_components) in getExpectedDepthComponentsForTexture()623 glw::GLint /* n_mipmap_levels */, glw::GLfloat* out_components) in getExpectedDepthComponentsForTextureLod()665 glw::GLuint* out_components) in getExpectedStencilComponentsForTexture()685 glw::GLuint* out_components) in getExpectedStencilComponentsForTextureLod()[all …]