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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureProxy_DEFINED
9 #define GrTextureProxy_DEFINED
10 
11 #include "include/gpu/GrBackendSurface.h"
12 #include "src/gpu/GrSamplerState.h"
13 #include "src/gpu/GrSurfaceProxy.h"
14 
15 class GrCaps;
16 class GrDeferredProxyUploader;
17 class GrProxyProvider;
18 class GrResourceProvider;
19 class GrTextureProxyPriv;
20 
21 // This class delays the acquisition of textures until they are actually required
22 class GrTextureProxy : virtual public GrSurfaceProxy {
23 public:
asTextureProxy()24     GrTextureProxy* asTextureProxy() override { return this; }
asTextureProxy()25     const GrTextureProxy* asTextureProxy() const override { return this; }
26 
27     // Actually instantiate the backing texture, if necessary
28     bool instantiate(GrResourceProvider*) override;
29 
30     // If we are instantiated and have a target, return the mip state of that target. Otherwise
31     // returns the proxy's mip state from creation time. This is useful for lazy proxies which may
32     // claim to not need mips at creation time, but the instantiation happens to give us a mipped
33     // target. In that case we should use that for our benefit to avoid possible copies/mip
34     // generation later.
35     GrMipmapped mipmapped() const;
36 
mipmapsAreDirty()37     bool mipmapsAreDirty() const {
38         SkASSERT((GrMipmapped::kNo == fMipmapped) ==
39                  (GrMipmapStatus::kNotAllocated == fMipmapStatus));
40         return GrMipmapped::kYes == fMipmapped && GrMipmapStatus::kValid != fMipmapStatus;
41     }
markMipmapsDirty()42     void markMipmapsDirty() {
43         SkASSERT(GrMipmapped::kYes == fMipmapped);
44         fMipmapStatus = GrMipmapStatus::kDirty;
45     }
markMipmapsClean()46     void markMipmapsClean() {
47         SkASSERT(GrMipmapped::kYes == fMipmapped);
48         fMipmapStatus = GrMipmapStatus::kValid;
49     }
50 
51     // Returns the GrMipmapped value of the proxy from creation time regardless of whether it has
52     // been instantiated or not.
proxyMipmapped()53     GrMipmapped proxyMipmapped() const { return fMipmapped; }
54 
textureType()55     GrTextureType textureType() const { return this->backendFormat().textureType(); }
56 
57     /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */
hasRestrictedSampling()58     bool hasRestrictedSampling() const {
59         return GrTextureTypeHasRestrictedSampling(this->textureType());
60     }
61 
62     // Returns true if the passed in proxies can be used as dynamic state together when flushing
63     // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on
64     // that type, but this function exists in GrTextureProxy because it's only relevant when the
65     // proxies are being used as textures.
66     static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first,
67                                                    const GrSurfaceProxy* second);
68 
69     /**
70      * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
71      */
getUniqueKey()72     const GrUniqueKey& getUniqueKey() const override {
73 #ifdef SK_DEBUG
74         if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey &&
75             fCreatingProvider == GrDDLProvider::kNo) {
76             GrSurface* surface = this->peekSurface();
77             SkASSERT(surface);
78 
79             SkASSERT(surface->getUniqueKey().isValid());
80             // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
81             // it. This just means that a future user of the resource will be filling it with unique
82             // data. However, if the proxy has a unique key its attached resource should also
83             // have that key.
84             SkASSERT(fUniqueKey == surface->getUniqueKey());
85         }
86 #endif
87 
88         return fUniqueKey;
89     }
90 
91     /**
92      * Internal-only helper class used for manipulations of the resource by the cache.
93      */
94     class CacheAccess;
95     inline CacheAccess cacheAccess();
96     inline const CacheAccess cacheAccess() const;  // NOLINT(readability-const-return-type)
97 
98     // Provides access to special purpose functions.
99     GrTextureProxyPriv texPriv();
100     const GrTextureProxyPriv texPriv() const;  // NOLINT(readability-const-return-type)
101 
102     SkDEBUGCODE(GrDDLProvider creatingProvider() const { return fCreatingProvider; })
103 
104 protected:
105     // DDL TODO: rm the GrSurfaceProxy friending
106     friend class GrSurfaceProxy;   // for ctors
107     friend class GrProxyProvider;  // for ctors
108     friend class GrTextureProxyPriv;
109     friend class GrSurfaceProxyPriv;  // ability to change key sync state after lazy instantiation.
110 
111     // Deferred version - no data.
112     GrTextureProxy(const GrBackendFormat&,
113                    SkISize,
114                    GrMipmapped,
115                    GrMipmapStatus,
116                    SkBackingFit,
117                    SkBudgeted,
118                    GrProtected,
119                    GrInternalSurfaceFlags,
120                    UseAllocator,
121                    GrDDLProvider creatingProvider);
122 
123     // Lazy-callback version
124     // There are two main use cases for lazily-instantiated proxies:
125     //   basic knowledge - width, height, config, origin are known
126     //   minimal knowledge - only config is known.
127     //
128     // The basic knowledge version is used for DDL where we know the type of proxy we are going to
129     // use, but we don't have access to the GPU yet to instantiate it.
130     //
131     // The minimal knowledge version is used for when we are generating an atlas but we do not know
132     // the final size until we have finished adding to it.
133     GrTextureProxy(LazyInstantiateCallback&&,
134                    const GrBackendFormat&,
135                    SkISize,
136                    GrMipmapped,
137                    GrMipmapStatus,
138                    SkBackingFit,
139                    SkBudgeted,
140                    GrProtected,
141                    GrInternalSurfaceFlags,
142                    UseAllocator,
143                    GrDDLProvider creatingProvider);
144 
145     // Wrapped version
146     GrTextureProxy(sk_sp<GrSurface>, UseAllocator, GrDDLProvider creatingProvider);
147 
148     ~GrTextureProxy() override;
149 
150     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
151 
152     // By default uniqueKeys are propagated from a textureProxy to its backing GrTexture.
153     // Setting syncTargetKey to false disables this behavior and only keeps the unique key
154     // on the proxy.
setTargetKeySync(bool sync)155     void setTargetKeySync(bool sync) { fSyncTargetKey = sync; }
156 
157 private:
158     // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings
159     // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes
160     // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for
161     // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this'
162     // in the constructors, and always looks for the full 16 byte alignment, even if the fields in
163     // that particular class don't require it. Changing the size of this object can move the start
164     // address of other types, leading to this problem.
165 
166     GrMipmapped      fMipmapped;
167 
168     // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the
169     // backing GrTexture's mipmap status. In particular, this status is used to determine when
170     // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks.
171     GrMipmapStatus   fMipmapStatus;
172     // TEMPORARY: We are in the process of moving GrMipmapStatus from the texture to the proxy.
173     // We track the fInitialMipmapStatus here so we can assert that the proxy did indeed expect
174     // the correct mipmap status immediately after instantiation.
175     //
176     // NOTE: fMipmapStatus may no longer be equal to fInitialMipmapStatus by the time the texture
177     // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built.
178     SkDEBUGCODE(const GrMipmapStatus fInitialMipmapStatus;)
179 
180     bool             fSyncTargetKey = true;  // Should target's unique key be sync'ed with ours.
181 
182     // For GrTextureProxies created in a DDL recording thread it is possible for the uniqueKey
183     // to be cleared on the backing GrTexture while the uniqueKey remains on the proxy.
184     // A fCreatingProvider of DDLProvider::kYes loosens up asserts that the key of an instantiated
185     // uniquely-keyed textureProxy is also always set on the backing GrTexture.
186     GrDDLProvider    fCreatingProvider = GrDDLProvider::kNo;
187 
188     GrUniqueKey      fUniqueKey;
189     GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid
190 
191     LazySurfaceDesc callbackDesc() const override;
192 
193     // Only used for proxies whose contents are being prepared on a worker thread. This object
194     // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that
195     // point, the proxy is instantiated, and this data is used to perform an ASAP upload.
196     std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader;
197 
198     size_t onUninstantiatedGpuMemorySize() const override;
199 
200     // Methods made available via GrTextureProxy::CacheAccess
201     void setUniqueKey(GrProxyProvider*, const GrUniqueKey&);
202     void clearUniqueKey();
203 
204     SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
205 
206     using INHERITED = GrSurfaceProxy;
207 };
208 
209 #endif
210