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Searched defs:ps_inputs_read (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c891 radv_consider_culling(struct radv_device *device, struct nir_shader *nir, uint64_t ps_inputs_read, in radv_consider_culling()
Dradv_pipeline.c2749 uint64_t ps_inputs_read = in radv_determine_ngg_settings() local