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1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 
24 #include "r300_transfer.h"
25 #include "r300_texture_desc.h"
26 #include "r300_screen_buffer.h"
27 
28 #include "util/u_memory.h"
29 #include "util/format/u_format.h"
30 #include "util/u_box.h"
31 
32 struct r300_transfer {
33     /* Parent class */
34     struct pipe_transfer transfer;
35 
36     /* Linear texture. */
37     struct r300_resource *linear_texture;
38 };
39 
40 /* Convenience cast wrapper. */
41 static inline struct r300_transfer*
r300_transfer(struct pipe_transfer * transfer)42 r300_transfer(struct pipe_transfer* transfer)
43 {
44     return (struct r300_transfer*)transfer;
45 }
46 
47 /* Copy from a tiled texture to a detiled one. */
r300_copy_from_tiled_texture(struct pipe_context * ctx,struct r300_transfer * r300transfer)48 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
49                                          struct r300_transfer *r300transfer)
50 {
51     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
52     struct pipe_resource *src = transfer->resource;
53     struct pipe_resource *dst = &r300transfer->linear_texture->b;
54 
55     if (src->nr_samples <= 1) {
56         ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
57                                   src, transfer->level, &transfer->box);
58     } else {
59         /* Resolve the resource. */
60         struct pipe_blit_info blit;
61 
62         memset(&blit, 0, sizeof(blit));
63         blit.src.resource = src;
64         blit.src.format = src->format;
65         blit.src.level = transfer->level;
66         blit.src.box = transfer->box;
67         blit.dst.resource = dst;
68         blit.dst.format = dst->format;
69         blit.dst.box.width = transfer->box.width;
70         blit.dst.box.height = transfer->box.height;
71         blit.dst.box.depth = transfer->box.depth;
72         blit.mask = PIPE_MASK_RGBA;
73         blit.filter = PIPE_TEX_FILTER_NEAREST;
74 
75         ctx->blit(ctx, &blit);
76     }
77 }
78 
79 /* Copy a detiled texture to a tiled one. */
r300_copy_into_tiled_texture(struct pipe_context * ctx,struct r300_transfer * r300transfer)80 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
81                                          struct r300_transfer *r300transfer)
82 {
83     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
84     struct pipe_resource *tex = transfer->resource;
85     struct pipe_box src_box;
86 
87     u_box_3d(0, 0, 0,
88              transfer->box.width, transfer->box.height, transfer->box.depth,
89              &src_box);
90 
91     ctx->resource_copy_region(ctx, tex, transfer->level,
92                               transfer->box.x, transfer->box.y, transfer->box.z,
93                               &r300transfer->linear_texture->b, 0, &src_box);
94 
95     /* XXX remove this. */
96     r300_flush(ctx, 0, NULL);
97 }
98 
99 void *
r300_texture_transfer_map(struct pipe_context * ctx,struct pipe_resource * texture,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** transfer)100 r300_texture_transfer_map(struct pipe_context *ctx,
101                           struct pipe_resource *texture,
102                           unsigned level,
103                           unsigned usage,
104                           const struct pipe_box *box,
105                           struct pipe_transfer **transfer)
106 {
107     struct r300_context *r300 = r300_context(ctx);
108     struct r300_resource *tex = r300_resource(texture);
109     struct r300_transfer *trans;
110     boolean referenced_cs, referenced_hw;
111     enum pipe_format format = tex->b.format;
112     char *map;
113 
114     referenced_cs =
115         r300->rws->cs_is_buffer_referenced(&r300->cs, tex->buf, RADEON_USAGE_READWRITE);
116     if (referenced_cs) {
117         referenced_hw = TRUE;
118     } else {
119         referenced_hw =
120             !r300->rws->buffer_wait(r300->rws, tex->buf, 0, RADEON_USAGE_READWRITE);
121     }
122 
123     trans = CALLOC_STRUCT(r300_transfer);
124     if (trans) {
125         /* Initialize the transfer object. */
126         trans->transfer.resource = texture;
127         trans->transfer.level = level;
128         trans->transfer.usage = usage;
129         trans->transfer.box = *box;
130 
131         /* If the texture is tiled, we must create a temporary detiled texture
132          * for this transfer.
133          * Also make write transfers pipelined. */
134         if (tex->tex.microtile || tex->tex.macrotile[level] ||
135             (referenced_hw && !(usage & PIPE_MAP_READ) &&
136              r300_is_blit_supported(texture->format))) {
137             struct pipe_resource base;
138 
139             if (r300->blitter->running) {
140                 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
141                 os_break();
142             }
143 
144             memset(&base, 0, sizeof(base));
145             base.target = PIPE_TEXTURE_2D;
146             base.format = texture->format;
147             base.width0 = box->width;
148             base.height0 = box->height;
149             base.depth0 = 1;
150             base.array_size = 1;
151             base.usage = PIPE_USAGE_STAGING;
152             base.flags = R300_RESOURCE_FLAG_TRANSFER;
153 
154             /* We must set the correct texture target and dimensions if needed for a 3D transfer. */
155             if (box->depth > 1 && util_max_layer(texture, level) > 0) {
156                 base.target = texture->target;
157 
158                 if (base.target == PIPE_TEXTURE_3D) {
159                     base.depth0 = util_next_power_of_two(box->depth);
160                 }
161             }
162 
163             /* Create the temporary texture. */
164             trans->linear_texture = r300_resource(
165                ctx->screen->resource_create(ctx->screen,
166                                             &base));
167 
168             if (!trans->linear_texture) {
169                 /* Oh crap, the thing can't create the texture.
170                  * Let's flush and try again. */
171                 r300_flush(ctx, 0, NULL);
172 
173                 trans->linear_texture = r300_resource(
174                    ctx->screen->resource_create(ctx->screen,
175                                                 &base));
176 
177                 if (!trans->linear_texture) {
178                     fprintf(stderr,
179                             "r300: Failed to create a transfer object.\n");
180                     FREE(trans);
181                     return NULL;
182                 }
183             }
184 
185             assert(!trans->linear_texture->tex.microtile &&
186                    !trans->linear_texture->tex.macrotile[0]);
187 
188             /* Set the stride. */
189             trans->transfer.stride =
190                     trans->linear_texture->tex.stride_in_bytes[0];
191             trans->transfer.layer_stride =
192                     trans->linear_texture->tex.layer_size_in_bytes[0];
193 
194             if (usage & PIPE_MAP_READ) {
195                 /* We cannot map a tiled texture directly because the data is
196                  * in a different order, therefore we do detiling using a blit. */
197                 r300_copy_from_tiled_texture(ctx, trans);
198 
199                 /* Always referenced in the blit. */
200                 r300_flush(ctx, 0, NULL);
201             }
202         } else {
203             /* Unpipelined transfer. */
204             trans->transfer.stride = tex->tex.stride_in_bytes[level];
205             trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level];
206             trans->transfer.offset = r300_texture_get_offset(tex, level, box->z);
207 
208             if (referenced_cs &&
209                 !(usage & PIPE_MAP_UNSYNCHRONIZED)) {
210                 r300_flush(ctx, 0, NULL);
211             }
212         }
213     }
214 
215     if (trans->linear_texture) {
216         /* The detiled texture is of the same size as the region being mapped
217          * (no offset needed). */
218         map = r300->rws->buffer_map(r300->rws, trans->linear_texture->buf,
219                                     &r300->cs, usage);
220         if (!map) {
221             pipe_resource_reference(
222                 (struct pipe_resource**)&trans->linear_texture, NULL);
223             FREE(trans);
224             return NULL;
225         }
226 	*transfer = &trans->transfer;
227         return map;
228     } else {
229         /* Tiling is disabled. */
230         map = r300->rws->buffer_map(r300->rws, tex->buf, &r300->cs, usage);
231         if (!map) {
232             FREE(trans);
233             return NULL;
234         }
235 
236 	*transfer = &trans->transfer;
237         return map + trans->transfer.offset +
238             box->y / util_format_get_blockheight(format) * trans->transfer.stride +
239             box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
240     }
241 }
242 
r300_texture_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)243 void r300_texture_transfer_unmap(struct pipe_context *ctx,
244 				 struct pipe_transfer *transfer)
245 {
246     struct r300_transfer *trans = r300_transfer(transfer);
247 
248     if (trans->linear_texture) {
249         if (transfer->usage & PIPE_MAP_WRITE) {
250             r300_copy_into_tiled_texture(ctx, trans);
251         }
252 
253         pipe_resource_reference(
254             (struct pipe_resource**)&trans->linear_texture, NULL);
255     }
256     FREE(transfer);
257 }
258