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Searched defs:renderSwitch (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
Dswitch_composed_element.cpp56 auto renderSwitch = GetRenderSwitch(); in GetChecked() local
68 auto renderSwitch = GetRenderSwitch(); in GetSelectedColor() local
77 auto renderSwitch = GetRenderSwitch(); in GetPointColor() local
86 auto renderSwitch = GetRenderSwitch(); in GetWidth() local
98 auto renderSwitch = GetRenderSwitch(); in GetHeight() local
/foundation/arkui/ace_engine/frameworks/core/components/checkable/
Drender_switch.cpp168 auto renderSwitch = weak.Upgrade(); in HandleDrag() local
174 auto renderSwitch = weak.Upgrade(); in HandleDrag() local
180 auto renderSwitch = weak.Upgrade(); in HandleDrag() local
431 auto renderSwitch = weak.Upgrade(); in PrepareMultiModalEvent() local
/foundation/arkui/ace_engine/frameworks/core/components/test/unittest/checkable/
Drender_checkable_test_v2.cpp168 RefPtr<MockRenderSwitch> renderSwitch = AceType::MakeRefPtr<MockRenderSwitch>(); variable
Drender_checkable_test.cpp184 RefPtr<MockRenderSwitch> renderSwitch = AceType::MakeRefPtr<MockRenderSwitch>(); in VerifyRenderSwitchUpdate() local
770 RefPtr<MockRenderSwitch> renderSwitch = AceType::MakeRefPtr<MockRenderSwitch>(); variable
/foundation/arkui/ace_engine/frameworks/core/components/picker/
Drender_picker_base.cpp478 const RefPtr<AccessibilityNode>& node, const RefPtr<RenderCheckbox>& renderSwitch) in UpdateSwitchAccessibility()