Searched defs:renderTest (Results 1 – 9 of 9) sorted by relevance
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon7659f02c0111::RedundantStateChangeCase
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles3::Performance::__anon334517870111::StateChangeCase
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anonf0ceeeaa0111::RedundantStateChangeCase
74 void StateChangeCase::renderTest (const glw::Functions& gl) in renderTest() function in deqp::gles2::Performance::__anon1f9160450111::StateChangeCase
82 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in AddPerfTraceEvent() local116 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in MonotonicallyIncreasingTime() local
95 ANGLERenderTest *renderTest = static_cast<ANGLERenderTest *>(platform->context); in AddPerfTraceEvent() local213 ANGLERenderTest *renderTest = in PerfTestDebugCallback() local
1568 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& progr… in renderTest() function in deqp::gles31::Functional::UniformCase
1653 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& progr… in renderTest() function in deqp::gles2::Functional::UniformCase
2065 bool UniformCase::renderTest (const vector<BasicUniform>& basicUniforms, const ShaderProgram& progr… in renderTest() function in deqp::gles3::Functional::UniformCase