Searched defs:resolveTarget (Results 1 – 7 of 7) sorted by relevance
167 const TextureViewBase* resolveTarget = colorAttachment.resolveTarget; in ValidateResolveTarget() local572 TextureViewBase* resolveTarget = descriptor->colorAttachments[i].resolveTarget; in APIBeginRenderPass() local
80 Ref<TextureViewBase> resolveTarget; member
66 Ref<TextureViewBase> resolveTarget; member
1147 TextureViewBase* resolveTarget = colorAttachment->resolveTarget.Get(); in ValidateRenderPass() local
376 TextureViewBase* resolveTarget = in ResolveMultisampledRenderPass() local
793 wgpu::Texture resolveTarget = device.CreateTexture(&textureDescriptor); in TEST_P() local
621 TextureViewBase* resolveTarget = in ResolveMultisampledRenderPass() local