Searched defs:runLevels (Results 1 – 6 of 6) sorted by relevance
161 void SkBidiIterator::ReorderVisual(const Level runLevels[], int levelsCount, in ReorderVisual()518 void reorderVisual(const BidiLevel runLevels[], in reorderVisual()
535 SkAutoSTMalloc<4, UBiDiLevel> runLevels(numRuns); in emit() local1121 SkAutoSTMalloc<4, UBiDiLevel> runLevels(numRuns); in wrap() local
560 SkAutoSTMalloc<4, SkBidiIterator::Level> runLevels(numRuns); in emit() local1151 SkAutoSTMalloc<4, SkBidiIterator::Level> runLevels(numRuns); in wrap() local
78 std::vector<UBiDiLevel> runLevels; in TextLine() local
442 SkTArray<SkUnicode::BidiLevel> runLevels; in getVisualOrder() local
137 SkAutoSTArray<kPreallocCount, SkUnicode::BidiLevel> runLevels(numRuns); in TextLine() local