/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_jit.c | 111 LLVMTypeRef sampler_type; in create_jit_sampler_type() local 192 LLVMTypeRef viewport_type, texture_type, sampler_type, image_type; in lp_jit_create_types() local 421 LLVMTypeRef texture_type, sampler_type, image_type; in lp_jit_create_cs_types() local
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/third_party/skia/third_party/externals/tint/src/inspector/ |
D | test_inspector_builder.h | 378 const ast::Sampler* sampler_type() { in sampler_type() function
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 226 void ShaderTextureImageSamplesTestBase::executeFunctionalTest(const _sampler_type& sampler_type, in executeFunctionalTest() 629 _sampler_type sampler_type = (_sampler_type)n_sampler_type; in iterate() local
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D | gl4cTextureViewTests.cpp | 1072 const char* TextureViewUtilities::getGLSLDataTypeForSamplerType(const _sampler_type sampler_type, in getGLSLDataTypeForSamplerType() 1175 const char* TextureViewUtilities::getGLSLTypeForSamplerType(const _sampler_type sampler_type) in getGLSLTypeForSamplerType()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 1766 samplerType sampler_type) in checkUniformAndResourceApi() 1937 void TextureCubeMapArraySamplingTest::getAttributes(samplerType sampler_type, in getAttributes() 2020 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() 2075 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() 2115 void TextureCubeMapArraySamplingTest::getPassThroughFragmentShaderCode(samplerType sampler_type, in getPassThroughFragmentShaderCode() 2155 const samplerType& sampler_type, const samplingFunction& sampling_function, in getPassThroughTesselationControlShaderCode() 2220 samplerType sampler_type, std::string& out_tesselation_evaluation_shader_code) in getPassThroughTesselationEvaluationShaderCode() 2264 … TextureCubeMapArraySamplingTest::getPassThroughVertexShaderCode(const samplerType& sampler_type, in getPassThroughVertexShaderCode() 2344 …id TextureCubeMapArraySamplingTest::getSamplingComputeShaderCode(const samplerType& sampler_type, in getSamplingComputeShaderCode() 2480 …id TextureCubeMapArraySamplingTest::getSamplingFragmentShaderCode(const samplerType& sampler_type, in getSamplingFragmentShaderCode() [all …]
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 98 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader() local 146 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_depth() local 194 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_stencil() local
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D | radv_meta_resolve_cs.c | 64 const struct glsl_type *sampler_type = in build_resolve_compute_shader() local 135 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_compute_shader() local
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D | radv_meta_resolve_fs.c | 52 const struct glsl_type *sampler_type = in build_resolve_fragment_shader() local 329 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_fragment_shader() local
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D | radv_meta_blit2d.c | 471 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT); in build_nir_texel_fetch() local 521 const struct glsl_type *sampler_type = in build_nir_buffer_fetch() local
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D | radv_meta_bufimage.c | 39 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_FLOAT); in build_nir_itob_compute_shader() local
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/third_party/vk-gl-cts/external/openglcts/modules/gles32/ |
D | es32cCopyImageTests.cpp | 181 bool IntegerTexTest::verify(glw::GLuint texture_name, glw::GLuint sampler_type) in verify()
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/third_party/weston/libweston/ |
D | pixel-formats.h | 58 uint32_t sampler_type; member
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm.c | 217 LLVMTypeRef sampler_type; in create_jit_sampler_type() local 312 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_jit_context_type() 379 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_gs_jit_context_type() 559 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_tcs_jit_context_type() 661 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_tes_jit_context_type() 725 LLVMTypeRef texture_type, sampler_type, context_type, buffer_type, in create_jit_types() local 2707 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_gs_jit_types() local 3093 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_tcs_jit_types() local 3750 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_tes_jit_types() local
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 6450 const glsl_type *sampler_type) in _textureSize() 6474 const glsl_type *sampler_type) in _textureSamples() 6490 const glsl_type *sampler_type, in _texture() 6593 const glsl_type *sampler_type) in _textureCubeArrayShadow() 6626 const glsl_type *sampler_type, in _texelFetch() 6737 const glsl_type *sampler_type, in _textureQueryLod() 6756 const glsl_type *sampler_type) in _textureQueryLevels() 6772 const glsl_type *sampler_type, in _textureSamplesIdentical()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atifs_to_nir.c | 353 const struct glsl_type *sampler_type = in compile_setupinst() local
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/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 1723 const struct glsl_type *sampler_type = in get_texel_buffer_copy_fs() local 3071 const struct glsl_type *sampler_type = in build_nir_tex_op_read() local 3133 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_resolve() local 3169 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_read() local
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/third_party/mesa3d/src/mesa/main/ |
D | ff_fragment_shader.cpp | 745 const glsl_type *sampler_type = NULL; in load_texture() local
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_blit.cpp | 661 const struct glsl_type *sampler_type = in get_stencil_resolve_fs() local
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_shader.c | 336 BYTE sampler_type; member 2159 d3dstt_to_tgsi_tex(BYTE sampler_type) in d3dstt_to_tgsi_tex() 2172 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type) in d3dstt_to_tgsi_tex_shadow() 2198 sm1_sampler_type_name(BYTE sampler_type) in sm1_sampler_type_name()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_scan.h | 71 ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */ member
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_compiler.c | 1052 …const struct glsl_type *sampler_type = glsl_sampler_type(tex->sampler_dim, tex->is_shadow, tex->is… in create_bindless_texture() local
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/third_party/skia/third_party/externals/spirv-tools/test/opt/ |
D | instruction_test.cpp | 688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
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/third_party/spirv-tools/test/opt/ |
D | instruction_test.cpp | 688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | instruction_test.cpp | 688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
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/third_party/mesa3d/src/panfrost/midgard/ |
D | disassemble.c | 119 validate_sampler_type(enum mali_texture_op op, enum mali_sampler_type sampler_type) in validate_sampler_type()
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