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Searched defs:sampler_type (Results 1 – 25 of 36) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_jit.c111 LLVMTypeRef sampler_type; in create_jit_sampler_type() local
192 LLVMTypeRef viewport_type, texture_type, sampler_type, image_type; in lp_jit_create_types() local
421 LLVMTypeRef texture_type, sampler_type, image_type; in lp_jit_create_cs_types() local
/third_party/skia/third_party/externals/tint/src/inspector/
Dtest_inspector_builder.h378 const ast::Sampler* sampler_type() { in sampler_type() function
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp226 void ShaderTextureImageSamplesTestBase::executeFunctionalTest(const _sampler_type& sampler_type, in executeFunctionalTest()
629 _sampler_type sampler_type = (_sampler_type)n_sampler_type; in iterate() local
Dgl4cTextureViewTests.cpp1072 const char* TextureViewUtilities::getGLSLDataTypeForSamplerType(const _sampler_type sampler_type, in getGLSLDataTypeForSamplerType()
1175 const char* TextureViewUtilities::getGLSLTypeForSamplerType(const _sampler_type sampler_type) in getGLSLTypeForSamplerType()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1766 samplerType sampler_type) in checkUniformAndResourceApi()
1937 void TextureCubeMapArraySamplingTest::getAttributes(samplerType sampler_type, in getAttributes()
2020 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType()
2075 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType()
2115 void TextureCubeMapArraySamplingTest::getPassThroughFragmentShaderCode(samplerType sampler_type, in getPassThroughFragmentShaderCode()
2155 const samplerType& sampler_type, const samplingFunction& sampling_function, in getPassThroughTesselationControlShaderCode()
2220 samplerType sampler_type, std::string& out_tesselation_evaluation_shader_code) in getPassThroughTesselationEvaluationShaderCode()
2264 … TextureCubeMapArraySamplingTest::getPassThroughVertexShaderCode(const samplerType& sampler_type, in getPassThroughVertexShaderCode()
2344 …id TextureCubeMapArraySamplingTest::getSamplingComputeShaderCode(const samplerType& sampler_type, in getSamplingComputeShaderCode()
2480 …id TextureCubeMapArraySamplingTest::getSamplingFragmentShaderCode(const samplerType& sampler_type, in getSamplingFragmentShaderCode()
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/third_party/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c98 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader() local
146 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_depth() local
194 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_resolve_cs.c64 const struct glsl_type *sampler_type = in build_resolve_compute_shader() local
135 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_compute_shader() local
Dradv_meta_resolve_fs.c52 const struct glsl_type *sampler_type = in build_resolve_fragment_shader() local
329 const struct glsl_type *sampler_type = in build_depth_stencil_resolve_fragment_shader() local
Dradv_meta_blit2d.c471 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT); in build_nir_texel_fetch() local
521 const struct glsl_type *sampler_type = in build_nir_buffer_fetch() local
Dradv_meta_bufimage.c39 const struct glsl_type *sampler_type = glsl_sampler_type(dim, false, false, GLSL_TYPE_FLOAT); in build_nir_itob_compute_shader() local
/third_party/vk-gl-cts/external/openglcts/modules/gles32/
Des32cCopyImageTests.cpp181 bool IntegerTexTest::verify(glw::GLuint texture_name, glw::GLuint sampler_type) in verify()
/third_party/weston/libweston/
Dpixel-formats.h58 uint32_t sampler_type; member
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.c217 LLVMTypeRef sampler_type; in create_jit_sampler_type() local
312 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_jit_context_type()
379 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_gs_jit_context_type()
559 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_tcs_jit_context_type()
661 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_tes_jit_context_type()
725 LLVMTypeRef texture_type, sampler_type, context_type, buffer_type, in create_jit_types() local
2707 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_gs_jit_types() local
3093 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_tcs_jit_types() local
3750 LLVMTypeRef texture_type, sampler_type, image_type, context_type; in create_tes_jit_types() local
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp6450 const glsl_type *sampler_type) in _textureSize()
6474 const glsl_type *sampler_type) in _textureSamples()
6490 const glsl_type *sampler_type, in _texture()
6593 const glsl_type *sampler_type) in _textureCubeArrayShadow()
6626 const glsl_type *sampler_type, in _texelFetch()
6737 const glsl_type *sampler_type, in _textureQueryLod()
6756 const glsl_type *sampler_type) in _textureQueryLevels()
6772 const glsl_type *sampler_type, in _textureSamplesIdentical()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atifs_to_nir.c353 const struct glsl_type *sampler_type = in compile_setupinst() local
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_meta_copy.c1723 const struct glsl_type *sampler_type = in get_texel_buffer_copy_fs() local
3071 const struct glsl_type *sampler_type = in build_nir_tex_op_read() local
3133 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_resolve() local
3169 const struct glsl_type *sampler_type = in build_nir_tex_op_ms_read() local
/third_party/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp745 const glsl_type *sampler_type = NULL; in load_texture() local
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_blit.cpp661 const struct glsl_type *sampler_type = in get_stencil_resolve_fs() local
/third_party/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c336 BYTE sampler_type; member
2159 d3dstt_to_tgsi_tex(BYTE sampler_type) in d3dstt_to_tgsi_tex()
2172 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type) in d3dstt_to_tgsi_tex_shadow()
2198 sm1_sampler_type_name(BYTE sampler_type) in sm1_sampler_type_name()
/third_party/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h71 ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */ member
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c1052 …const struct glsl_type *sampler_type = glsl_sampler_type(tex->sampler_dim, tex->is_shadow, tex->is… in create_bindless_texture() local
/third_party/skia/third_party/externals/spirv-tools/test/opt/
Dinstruction_test.cpp688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
/third_party/spirv-tools/test/opt/
Dinstruction_test.cpp688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
Dinstruction_test.cpp688 Instruction* sampler_type = context->get_def_use_mgr()->GetDef(7); in TEST_F() local
/third_party/mesa3d/src/panfrost/midgard/
Ddisassemble.c119 validate_sampler_type(enum mali_texture_op op, enum mali_sampler_type sampler_type) in validate_sampler_type()

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