/third_party/skia/tests/ |
D | DMSAATest.cpp | 27 static void draw_paint_with_aa(skgpu::v1::SurfaceDrawContext* sdc, in draw_paint_with_aa() 37 static void draw_paint_with_dmsaa(skgpu::v1::SurfaceDrawContext* sdc, in draw_paint_with_dmsaa() 64 skgpu::v1::SurfaceDrawContext* sdc, in check_sdc_color() 89 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, variable 120 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, variable 144 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, variable 169 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, variable
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D | SurfaceDrawContextTest.cpp | 27 skgpu::v1::SurfaceDrawContext* sdc, in check_instantiation_status() 43 auto sdc = get_sdc(dContext); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 57 auto sdc = get_sdc(dContext); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
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D | DefaultPathRendererTest.cpp | 42 skgpu::v1::SurfaceDrawContext* sdc, in read_back() 87 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, in run_test() local 106 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, in run_test() local
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D | SkSLCross.cpp | 22 auto sdc = skgpu::v1::SurfaceDrawContext::Make(dContext, GrColorType::kRGBA_8888, nullptr, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 93 skgpu::v1::SurfaceDrawContext* sdc, SkVector a, SkVector b, in run_test()
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D | PathRendererCacheTests.cpp | 34 skgpu::v1::SurfaceDrawContext* sdc, in draw_path() 86 auto sdc = skgpu::v1::SurfaceDrawContext::Make( in test_path() local
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D | ClearTest.cpp | 38 SurfaceDrawContext* sdc, in check_rect() 81 std::unique_ptr<SurfaceDrawContext> sdc; in clear_op_test() local
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D | BulkRectTest.cpp | 59 std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext); in fillrectop_creation_test() local 103 std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext); in textureop_creation_test() local
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D | ProcessorTest.cpp | 156 auto sdc = skgpu::v1::SurfaceDrawContext::Make( in DEF_GPUTEST_FOR_ALL_CONTEXTS() local 229 skgpu::v1::SurfaceDrawContext* sdc, in render_fp() 528 auto sdc = skgpu::v1::SurfaceDrawContext::Make( in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local 893 auto sdc = skgpu::v1::SurfaceDrawContext::Make( in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() local
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/third_party/skia/src/gpu/v1/ |
D | StencilMaskHelper.cpp | 279 void draw_stencil_rect(skgpu::v1::SurfaceDrawContext* sdc, in draw_stencil_rect() 290 skgpu::v1::SurfaceDrawContext* sdc, in draw_path() 318 skgpu::v1::SurfaceDrawContext* sdc, in stencil_path() 336 GrAA supported_aa(skgpu::v1::SurfaceDrawContext* sdc, GrAA aa) { in supported_aa() 345 SurfaceDrawContext* sdc) in StencilMaskHelper()
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D | Device.cpp | 57 bool force_aa_clip(const skgpu::v1::SurfaceDrawContext* sdc) { in force_aa_clip() 119 auto sdc = SurfaceDrawContext::Make(rContext, in Make() local 129 sk_sp<BaseDevice> Device::Make(std::unique_ptr<SurfaceDrawContext> sdc, in Make() 165 auto sdc = SurfaceDrawContext::Make(rContext, in Make() local 180 Device::Device(std::unique_ptr<SurfaceDrawContext> sdc, DeviceFlags flags) in Device() 697 auto sdc = fSurfaceDrawContext.get(); in snapSpecial() local 927 auto sdc = SurfaceDrawContext::Make(fContext.get(), grColorType, std::move(newRTP), in replaceBackingProxy() local 957 auto* sdc = fSurfaceDrawContext.get(); in asyncRescaleAndReadPixels() local 975 auto* sdc = fSurfaceDrawContext.get(); in asyncRescaleAndReadPixelsYUV420() local 1006 auto sdc = SurfaceDrawContext::MakeWithFallback( in onCreateDevice() local [all …]
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/third_party/skia/src/gpu/ |
D | GrBlurUtils.cpp | 45 static bool draw_mask(skgpu::v1::SurfaceDrawContext* sdc, in draw_mask() 208 auto sdc = skgpu::v1::SurfaceDrawContext::MakeWithFallback(rContext, in create_mask_GPU() local 265 static bool get_shape_and_clip_bounds(skgpu::v1::SurfaceDrawContext* sdc, in get_shape_and_clip_bounds() 371 skgpu::v1::SurfaceDrawContext* sdc, in hw_create_filtered_mask() 465 skgpu::v1::SurfaceDrawContext* sdc, in draw_shape_with_mask_filter() 555 skgpu::v1::SurfaceDrawContext* sdc, in drawShapeWithMaskFilter() 566 skgpu::v1::SurfaceDrawContext* sdc, in drawShapeWithMaskFilter()
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/third_party/skia/src/gpu/ops/ |
D | SoftwarePathRenderer.cpp | 122 bool SoftwarePathRenderer::GetShapeAndClipBounds(SurfaceDrawContext* sdc, in GetShapeAndClipBounds() 147 void SoftwarePathRenderer::DrawNonAARect(SurfaceDrawContext* sdc, in DrawNonAARect() 158 void SoftwarePathRenderer::DrawAroundInvPath(SurfaceDrawContext* sdc, in DrawAroundInvPath() 199 SurfaceDrawContext* sdc, in DrawToTargetWithShapeMask()
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D | TessellationPathRenderer.cpp | 113 auto sdc = args.fSurfaceDrawContext; in onDrawPath() local 200 auto sdc = args.fSurfaceDrawContext; in onStencilPath() local
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/third_party/skia/tools/gpu/ |
D | GrTest.cpp | 67 void GrDrawRandomOp(SkRandom* random, skgpu::v1::SurfaceDrawContext* sdc, GrPaint&& paint) { in GrDrawRandomOp()
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/third_party/skia/gm/ |
D | gpu_blur_utils.cpp | 103 auto sdc = SkGpuBlurUtils::GaussianBlur(rContext, in slow_blur() local 193 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in run() local 379 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in do_very_large_blur_gm() local
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D | lazytiling.cpp | 149 skgpu::v1::SurfaceDrawContext* sdc, in draw_texture() 213 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | destcolor.cpp | 72 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); variable
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D | aarecteffect.cpp | 49 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | convexpolyeffect.cpp | 94 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | bigrrectaaeffect.cpp | 69 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | constcolorprocessor.cpp | 80 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | yuvtorgbsubset.cpp | 118 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | rrects.cpp | 82 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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D | texelsubset.cpp | 88 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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/third_party/skia/bench/ |
D | ClearBench.cpp | 65 auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(canvas); in onDraw() local
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