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Searched defs:setVisible (Results 1 – 25 of 25) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkWsiPlatform.cpp31 void Window::setVisible (bool visible) in setVisible() function in vk::wsi::Window
/third_party/vk-gl-cts/framework/platform/lnx/
DtcuLnxVulkanPlatform.cpp67 void setVisible(bool visible) in setVisible() function in tcu::lnx::VulkanWindowXlib
115 void setVisible(bool visible) in setVisible() function in tcu::lnx::VulkanWindowXcb
161 void setVisible(bool visible) in setVisible() function in tcu::lnx::VulkanWindowWayland
/third_party/skia/third_party/externals/angle2/util/ios/
DIOSWindow.h38 void setVisible(bool isVisible) override {} in setVisible() function
/third_party/flutter/skia/third_party/externals/angle2/util/ozone/
DOzoneWindow.cpp62 void OzoneWindow::setVisible(bool isVisible) in setVisible() function in OzoneWindow
/third_party/skia/third_party/externals/angle2/util/ozone/
DOzoneWindow.cpp72 void OzoneWindow::setVisible(bool isVisible) in setVisible() function in OzoneWindow
/third_party/skia/third_party/externals/angle2/util/display/
DDisplayWindow.cpp70 void DisplayWindow::setVisible(bool isVisible) {} in setVisible() function in DisplayWindow
/third_party/vk-gl-cts/framework/platform/win32/
DtcuWin32Window.cpp99 void Window::setVisible (bool visible) in setVisible() function in tcu::win32::Window
DtcuWin32VulkanPlatform.cpp56 void setVisible(bool visible) in setVisible() function in tcu::win32::VulkanWindow
/third_party/vk-gl-cts/framework/platform/osx/
DtcuOSXVulkanPlatform.cpp52 void setVisible(bool visible) in setVisible() function in tcu::osx::VulkanWindow
/third_party/flutter/skia/third_party/externals/angle2/util/android/
DAndroidWindow.cpp84 void AndroidWindow::setVisible(bool isVisible) {} in setVisible() function in AndroidWindow
/third_party/flutter/skia/third_party/externals/angle2/util/fuchsia/
DScenicWindow.cpp156 void ScenicWindow::setVisible(bool isVisible) {} in setVisible() function in ScenicWindow
/third_party/skia/modules/sksg/src/
DSkSGRenderNode.cpp31 void RenderNode::setVisible(bool v) { in setVisible() function in sksg::RenderNode
/third_party/flutter/skia/modules/sksg/src/
DSkSGRenderNode.cpp31 void RenderNode::setVisible(bool v) { in setVisible() function in sksg::RenderNode
/third_party/skia/third_party/externals/angle2/util/android/
DAndroidWindow.cpp129 void AndroidWindow::setVisible(bool isVisible) {} in setVisible() function in AndroidWindow
/third_party/skia/third_party/externals/angle2/util/fuchsia/
DScenicWindow.cpp192 void ScenicWindow::setVisible(bool isVisible) {} in setVisible() function in ScenicWindow
/third_party/flutter/skia/third_party/externals/angle2/util/x11/
DX11Window.cpp447 void X11Window::setVisible(bool isVisible) in setVisible() function in X11Window
/third_party/skia/third_party/externals/angle2/util/x11/
DX11Window.cpp454 void X11Window::setVisible(bool isVisible) in setVisible() function in X11Window
/third_party/flutter/skia/third_party/externals/angle2/util/windows/win32/
DWin32Window.cpp798 void Win32Window::setVisible(bool isVisible) in setVisible() function in Win32Window
/third_party/flutter/skia/third_party/externals/angle2/util/osx/
DOSXWindow.mm753 void OSXWindow::setVisible(bool isVisible) function
/third_party/skia/third_party/externals/angle2/util/osx/
DOSXWindow.mm779 void OSXWindow::setVisible(bool isVisible) function
/third_party/skia/third_party/externals/angle2/util/windows/win32/
DWin32Window.cpp812 void Win32Window::setVisible(bool isVisible) in setVisible() function in Win32Window
/third_party/vk-gl-cts/framework/platform/android/
DtcuAndroidPlatform.cpp229 void setVisible(bool visible) in setVisible() function in tcu::Android::VulkanWindow
/third_party/skia/tools/debugger/
DDrawCommand.h85 void setVisible(bool toggle) { fVisible = toggle; } in setVisible() function
/third_party/flutter/skia/tools/debugger/
DDrawCommand.h81 void setVisible(bool toggle) { fVisible = toggle; } in setVisible() function
/third_party/boost/libs/hana/doc/js/
Dhighcharts.js480 …unselect",f);return a},isValid:function(){return L(this.y)&&0<=this.y},setVisible:function(a,f){va… method
532 …nction(a){this.points.forEach(function(d){d.setState&&d.setState(a)})},setVisible:function(a,f){va… method