Searched defs:should_be_trait (Results 1 – 2 of 2) sorted by relevance
779 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local909 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local
978 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertFloatSpecial() local1118 UNITY_INT should_be_trait = ((UNITY_INT)style & 1); in UnityAssertDoubleSpecial() local