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Searched defs:spirv_options (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/compiler/spirv/tests/
Dhelpers.h46 spirv_to_nir_options spirv_options; in get_nir() local
/third_party/mesa3d/src/gallium/frontends/clover/nir/
Dinvocation.cpp341 struct spirv_to_nir_options spirv_options = {}; in create_spirv_options() local
392 spirv_to_nir_options spirv_options = create_spirv_options(dev, r_log); in load_libclc_nir() local
408 spirv_to_nir_options spirv_options = create_spirv_options(dev, r_log); in spirv_to_nir() local
/third_party/mesa3d/src/compiler/spirv/
Dnir_load_libclc.c245 const struct spirv_to_nir_options *spirv_options, in nir_load_libclc_shader()
/third_party/mesa3d/src/mesa/main/
Dglspirv.c244 const struct spirv_to_nir_options spirv_options = { in _mesa_spirv_to_nir() local
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c230 const struct spirv_to_nir_options spirv_options = { in load_spirv() local
/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_shader.c52 const struct spirv_to_nir_options spirv_options = { in panvk_spirv_to_nir() local
/third_party/mesa3d/src/gallium/frontends/clover/llvm/
Dinvocation.cpp521 const auto spirv_options = get_spirv_translator_options(dev); in compile_to_spirv() local
/third_party/mesa3d/src/freedreno/vulkan/
Dtu_shader.c40 const struct spirv_to_nir_options spirv_options = { in tu_spirv_to_nir() local
/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c479 const struct spirv_to_nir_options spirv_options = { in lvp_shader_compile_to_ir() local
/third_party/mesa3d/src/microsoft/clc/
Dclc_compiler.c806 const struct spirv_to_nir_options spirv_options = { in clc_spirv_to_dxil() local
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c457 const struct spirv_to_nir_options spirv_options = { in radv_shader_compile_to_nir() local
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c448 const struct spirv_to_nir_options spirv_options = default_spirv_options; in shader_module_compile_to_nir() local
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c110 struct spirv_to_nir_options spirv_options = { in anv_shader_compile_to_nir() local