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1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice including the dates of first publication and
13  * either this permission notice or a reference to
14  * http://oss.sgi.com/projects/FreeB/
15  * shall be included in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
22  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Except as contained in this notice, the name of Silicon Graphics, Inc.
26  * shall not be used in advertising or otherwise to promote the sale, use or
27  * other dealings in this Software without prior written authorization from
28  * Silicon Graphics, Inc.
29  */
30 
31 /**
32  * \file glxclient.h
33  * Direct rendering support added by Precision Insight, Inc.
34  *
35  * \author Kevin E. Martin <kevin@precisioninsight.com>
36  */
37 
38 #ifndef _GLX_client_h_
39 #define _GLX_client_h_
40 #include <X11/Xproto.h>
41 #include <X11/Xlibint.h>
42 #include <X11/Xfuncproto.h>
43 #include <X11/extensions/extutil.h>
44 #define GLX_GLXEXT_PROTOTYPES
45 #include <GL/glx.h>
46 #include <GL/glxext.h>
47 #include <string.h>
48 #include <stdlib.h>
49 #include <stdio.h>
50 #include <stdint.h>
51 #include <pthread.h>
52 #include "GL/glxproto.h"
53 #include "glxconfig.h"
54 #include "glxhash.h"
55 #include "util/macros.h"
56 #include "util/u_thread.h"
57 #include "loader.h"
58 #include "glxextensions.h"
59 
60 #if defined(USE_LIBGLVND)
61 #define _GLX_PUBLIC _X_HIDDEN
62 #else
63 #define _GLX_PUBLIC _X_EXPORT
64 #endif
65 
66 #ifdef __cplusplus
67 extern "C" {
68 #endif
69 
70 extern void glx_message(int level, const char *f, ...) PRINTFLIKE(2, 3);
71 
72 #define DebugMessageF(...) glx_message(_LOADER_DEBUG, __VA_ARGS__)
73 #define InfoMessageF(...) glx_message(_LOADER_INFO, __VA_ARGS__)
74 #define ErrorMessageF(...) glx_message(_LOADER_WARNING, __VA_ARGS__)
75 #define CriticalErrorMessageF(...) glx_message(_LOADER_FATAL, __VA_ARGS__)
76 
77 
78 #define GLX_MAJOR_VERSION 1       /* current version numbers */
79 #define GLX_MINOR_VERSION 4
80 
81 struct glx_display;
82 struct glx_context;
83 
84 /************************************************************************/
85 
86 #ifdef GLX_DIRECT_RENDERING
87 
88 extern void DRI_glXUseXFont(struct glx_context *ctx,
89 			    Font font, int first, int count, int listbase);
90 
91 #endif
92 
93 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
94 
95 /**
96  * Display dependent methods.  This structure is initialized during the
97  * \c driCreateDisplay call.
98  */
99 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
100 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
101 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
102 
103 struct __GLXDRIdisplayRec
104 {
105     /**
106      * Method to destroy the private DRI display data.
107      */
108    void (*destroyDisplay) (__GLXDRIdisplay * display);
109 
110    struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
111 };
112 
113 struct __GLXDRIscreenRec {
114 
115    void (*destroyScreen)(struct glx_screen *psc);
116 
117    __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
118 				       XID drawable,
119 				       GLXDrawable glxDrawable,
120 				       struct glx_config *config);
121 
122    int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
123 			  int64_t divisor, int64_t remainder, Bool flush);
124    void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
125 			 int x, int y, int width, int height, Bool flush);
126    int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
127 			 int64_t *ust, int64_t *msc, int64_t *sbc);
128    int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
129 		     int64_t divisor, int64_t remainder, int64_t *ust,
130 		     int64_t *msc, int64_t *sbc);
131    int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
132 		     int64_t *msc, int64_t *sbc);
133    int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
134    int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
135    int (*getBufferAge)(__GLXDRIdrawable *pdraw);
136    void (*bindTexImage)(__GLXDRIdrawable *pdraw, int buffer, const int *attribs);
137    void (*releaseTexImage)(__GLXDRIdrawable *pdraw, int buffer);
138 };
139 
140 struct __GLXDRIdrawableRec
141 {
142    void (*destroyDrawable) (__GLXDRIdrawable * drawable);
143 
144    XID xDrawable;
145    XID drawable;
146    struct glx_screen *psc;
147    GLenum textureTarget;
148    GLenum textureFormat;        /* EXT_texture_from_pixmap support */
149    unsigned long eventMask;
150    int refcount;
151 };
152 
153 /*
154 ** Function to create and DRI display data and initialize the display
155 ** dependent methods.
156 */
157 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy);
158 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
159 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
160 extern __GLXDRIdisplay *driwindowsCreateDisplay(Display * dpy);
161 
162 /*
163 **
164 */
165 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
166 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
167 
168 /*
169 ** Functions to obtain driver configuration information from a direct
170 ** rendering client application
171 */
172 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
173 
174 extern const char *glXGetDriverConfig(const char *driverName);
175 
176 #endif
177 
178 /************************************************************************/
179 
180 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
181 
182 typedef struct __GLXpixelStoreModeRec
183 {
184    GLboolean swapEndian;
185    GLboolean lsbFirst;
186    GLuint rowLength;
187    GLuint imageHeight;
188    GLuint imageDepth;
189    GLuint skipRows;
190    GLuint skipPixels;
191    GLuint skipImages;
192    GLuint alignment;
193 } __GLXpixelStoreMode;
194 
195 
196 typedef struct __GLXattributeRec
197 {
198    GLuint mask;
199 
200     /**
201      * Pixel storage state.  Most of the pixel store mode state is kept
202      * here and used by the client code to manage the packing and
203      * unpacking of data sent to/received from the server.
204      */
205    __GLXpixelStoreMode storePack, storeUnpack;
206 
207     /**
208      * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
209      * disabled?
210      */
211    GLboolean NoDrawArraysProtocol;
212 
213     /**
214      * Vertex Array storage state.  The vertex array component
215      * state is stored here and is used to manage the packing of
216      * DrawArrays data sent to the server.
217      */
218    struct array_state_vector *array_state;
219 } __GLXattribute;
220 
221 typedef struct __GLXattributeMachineRec
222 {
223    __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
224    __GLXattribute **stackPointer;
225 } __GLXattributeMachine;
226 
227 struct mesa_glinterop_device_info;
228 struct mesa_glinterop_export_in;
229 struct mesa_glinterop_export_out;
230 
231 struct glx_context_vtable {
232    void (*destroy)(struct glx_context *ctx);
233    int (*bind)(struct glx_context *context, struct glx_context *old,
234 	       GLXDrawable draw, GLXDrawable read);
235    void (*unbind)(struct glx_context *context, struct glx_context *new_ctx);
236    void (*wait_gl)(struct glx_context *ctx);
237    void (*wait_x)(struct glx_context *ctx);
238    int (*interop_query_device_info)(struct glx_context *ctx,
239                                     struct mesa_glinterop_device_info *out);
240    int (*interop_export_object)(struct glx_context *ctx,
241                                 struct mesa_glinterop_export_in *in,
242                                 struct mesa_glinterop_export_out *out);
243 };
244 
245 /**
246  * GLX state that needs to be kept on the client.  One of these records
247  * exist for each context that has been made current by this client.
248  */
249 struct glx_context
250 {
251     /**
252      * \name Drawing command buffer.
253      *
254      * Drawing commands are packed into this buffer before being sent as a
255      * single GLX protocol request.  The buffer is sent when it overflows or
256      * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
257      * in the buffer to be filled.  \c limit is described above in the buffer
258      * slop discussion.
259      *
260      * Commands that require large amounts of data to be transfered will
261      * also use this buffer to hold a header that describes the large
262      * command.
263      *
264      * These must be the first 6 fields since they are static initialized
265      * in the dummy context in glxext.c
266      */
267    /*@{ */
268    GLubyte *buf;
269    GLubyte *pc;
270    GLubyte *limit;
271    GLubyte *bufEnd;
272    GLint bufSize;
273    /*@} */
274 
275    const struct glx_context_vtable *vtable;
276 
277     /**
278      * The XID of this rendering context.  When the context is created a
279      * new XID is allocated.  This is set to None when the context is
280      * destroyed but is still current to some thread. In this case the
281      * context will be freed on next MakeCurrent.
282      */
283    XID xid;
284 
285     /**
286      * The XID of the \c shareList context.
287      */
288    XID share_xid;
289 
290     /**
291      * Screen number.
292      */
293    GLint screen;
294    struct glx_screen *psc;
295 
296     /**
297      * \c GL_TRUE if the context was created with ImportContext, which
298      * means the server-side context was created by another X client.
299      */
300    GLboolean imported;
301 
302     /**
303      * The context tag returned by MakeCurrent when this context is made
304      * current. This tag is used to identify the context that a thread has
305      * current so that proper server context management can be done.  It is
306      * used for all context specific commands (i.e., \c Render, \c RenderLarge,
307      * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
308      * context)).
309      */
310    GLXContextTag currentContextTag;
311 
312     /**
313      * \name Rendering mode
314      *
315      * The rendering mode is kept on the client as well as the server.
316      * When \c glRenderMode is called, the buffer associated with the
317      * previous rendering mode (feedback or select) is filled.
318      */
319    /*@{ */
320    GLenum renderMode;
321    GLfloat *feedbackBuf;
322    GLuint *selectBuf;
323    /*@} */
324 
325     /**
326      * Client side attribs.
327      */
328    __GLXattributeMachine attributes;
329 
330     /**
331      * Client side error code.  This is set when client side gl API
332      * routines need to set an error because of a bad enumerant or
333      * running out of memory, etc.
334      */
335    GLenum error;
336 
337     /**
338      * Whether this context does direct rendering.
339      */
340    Bool isDirect;
341 
342 #if defined(GLX_DIRECT_RENDERING) && defined(GLX_USE_APPLEGL)
343    void *driContext;
344 #endif
345 
346     /**
347      * \c dpy of current display for this context.  Will be \c NULL if not
348      * current to any display, or if this is the "dummy context".
349      */
350    Display *currentDpy;
351 
352     /**
353      * The current drawable for this context.  Will be None if this
354      * context is not current to any drawable.  currentReadable is below.
355      */
356    GLXDrawable currentDrawable;
357 
358     /**
359      * \name GL Constant Strings
360      *
361      * Constant strings that describe the server implementation
362      * These pertain to GL attributes, not to be confused with
363      * GLX versioning attributes.
364      */
365    /*@{ */
366    GLubyte *vendor;
367    GLubyte *renderer;
368    GLubyte *version;
369    GLubyte *extensions;
370    /*@} */
371 
372     /**
373      * Maximum small render command size.  This is the smaller of 64k and
374      * the size of the above buffer.
375      */
376    GLint maxSmallRenderCommandSize;
377 
378     /**
379      * Major opcode for the extension.  Copied here so a lookup isn't
380      * needed.
381      */
382    GLint majorOpcode;
383 
384     /**
385      * Pointer to the config used to create this context.
386      */
387    struct glx_config *config;
388 
389     /**
390      * The current read-drawable for this context.  Will be None if this
391      * context is not current to any drawable.
392      *
393      * \since Internal API version 20030606.
394      */
395    GLXDrawable currentReadable;
396 
397    /**
398     * Pointer to client-state data that is private to libGL.  This is only
399     * used for indirect rendering contexts.
400     *
401     * No internal API version change was made for this change.  Client-side
402     * drivers should NEVER use this data or even care that it exists.
403     */
404    void *client_state_private;
405 
406    /**
407     * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
408     */
409    int renderType;
410 
411    /**
412     * \name Raw server GL version
413     *
414     * True core GL version supported by the server.  This is the raw value
415     * returned by the server, and it may not reflect what is actually
416     * supported (or reported) by the client-side library.
417     */
418    /*@{ */
419    int server_major;        /**< Major version number. */
420    int server_minor;        /**< Minor version number. */
421    /*@} */
422 
423    /**
424     * Number of threads we're currently current in.
425     */
426    unsigned long thread_refcount;
427 
428    /**
429     * GLX_ARB_create_context_no_error setting for this context.
430     * This needs to be kept here to enforce shared context rules.
431     */
432    Bool noError;
433 
434    char gl_extension_bits[__GL_EXT_BYTES];
435 };
436 
437 extern Bool
438 glx_context_init(struct glx_context *gc,
439 		 struct glx_screen *psc, struct glx_config *fbconfig);
440 
441 #define __glXSetError(gc,code)  \
442    if (!(gc)->error) {          \
443       (gc)->error = code;       \
444    }
445 
446 /************************************************************************/
447 
448 /**
449  * The size of the largest drawing command known to the implementation
450  * that will use the GLXRender GLX command.  In this case it is
451  * \c glPolygonStipple.
452  */
453 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
454 
455 /**
456  * To keep the implementation fast, the code uses a "limit" pointer
457  * to determine when the drawing command buffer is too full to hold
458  * another fixed size command.  This constant defines the amount of
459  * space that must always be available in the drawing command buffer
460  * at all times for the implementation to work.  It is important that
461  * the number be just large enough, but not so large as to reduce the
462  * efficacy of the buffer.  The "+32" is just to keep the code working
463  * in case somebody counts wrong.
464  */
465 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
466 
467 /**
468  * This implementation uses a smaller threshold for switching
469  * to the RenderLarge protocol than the protcol requires so that
470  * large copies don't occur.
471  */
472 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
473 
474 /**
475  * One of these records exists per screen of the display.  It contains
476  * a pointer to the config data for that screen (if the screen supports GL).
477  */
478 struct glx_screen_vtable {
479    struct glx_context *(*create_context)(struct glx_screen *psc,
480 					 struct glx_config *config,
481 					 struct glx_context *shareList,
482 					 int renderType);
483 
484    struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
485 						 struct glx_config *config,
486 						 struct glx_context *shareList,
487 						 unsigned num_attrib,
488 						 const uint32_t *attribs,
489 						 unsigned *error);
490    int (*query_renderer_integer)(struct glx_screen *psc,
491                                  int attribute,
492                                  unsigned int *value);
493    int (*query_renderer_string)(struct glx_screen *psc,
494                                 int attribute,
495                                 const char **value);
496 
497    char *(*get_driver_name)(struct glx_screen *psc);
498 };
499 
500 struct glx_screen
501 {
502    const struct glx_screen_vtable *vtable;
503    const struct glx_context_vtable *context_vtable;
504 
505     /**
506      * \name Storage for the GLX vendor, version, and extension strings
507      */
508    /*@{ */
509    const char *serverGLXexts;
510    const char *serverGLXvendor;
511    const char *serverGLXversion;
512    /*@} */
513 
514     /**
515      * GLX extension string to be reported to applications.  This is the
516      * set of extensions that the application can actually use.
517      */
518    char *effectiveGLXexts;
519 
520    struct glx_display *display;
521 
522    Display *dpy;
523    int scr;
524 
525 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
526     /**
527      * Per screen direct rendering interface functions and data.
528      */
529    __GLXDRIscreen *driScreen;
530 #endif
531 
532     /**
533      * Linked list of glx visuals and  fbconfigs for this screen.
534      */
535    struct glx_config *visuals, *configs;
536 
537     /**
538      * Per-screen dynamic GLX extension tracking.  The \c direct_support
539      * field only contains enough bits for 64 extensions.  Should libGL
540      * ever need to track more than 64 GLX extensions, we can safely grow
541      * this field.  The \c struct glx_screen structure is not used outside
542      * libGL.
543      */
544    /*@{ */
545    unsigned char direct_support[__GLX_EXT_BYTES];
546    GLboolean ext_list_first_time;
547 
548    unsigned char glx_force_enabled[__GLX_EXT_BYTES];
549    unsigned char glx_force_disabled[__GLX_EXT_BYTES];
550 
551    unsigned char gl_force_enabled[__GL_EXT_BYTES];
552    unsigned char gl_force_disabled[__GL_EXT_BYTES];
553    /*@} */
554 
555 };
556 
557 /**
558  * Per display private data.  One of these records exists for each display
559  * that is using the OpenGL (GLX) extension.
560  */
561 struct glx_display
562 {
563    struct glx_display *next;
564 
565    /* The extension protocol codes */
566    XExtCodes codes;
567 
568     /**
569      * Back pointer to the display
570      */
571    Display *dpy;
572 
573     /**
574      * \name Minor Version
575      *
576      * Minor version returned by the server during initialization. The major
577      * version is asserted to be 1 during extension setup.
578      */
579    /*@{ */
580    int minorVersion;
581    /*@} */
582 
583     /**
584      * Configurations of visuals for all screens on this display.
585      * Also, per screen data which now includes the server \c GLX_EXTENSION
586      * string.
587      */
588    struct glx_screen **screens;
589 
590    __glxHashTable *glXDrawHash;
591 
592 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
593    __glxHashTable *drawHash;
594 
595     /**
596      * Per display direct rendering interface functions and data.
597      */
598    __GLXDRIdisplay *driswDisplay;
599    __GLXDRIdisplay *dri2Display;
600    __GLXDRIdisplay *dri3Display;
601 #endif
602 #ifdef GLX_USE_WINDOWSGL
603    __GLXDRIdisplay *windowsdriDisplay;
604 #endif
605 };
606 
607 struct glx_drawable {
608    XID xDrawable;
609    XID drawable;
610 
611    uint32_t lastEventSbc;
612    int64_t eventSbcWrap;
613 };
614 
615 extern int
616 glx_screen_init(struct glx_screen *psc,
617 		int screen, struct glx_display * priv);
618 extern void
619 glx_screen_cleanup(struct glx_screen *psc);
620 
621 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
622 extern __GLXDRIdrawable *
623 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
624 #endif
625 
626 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
627 
628 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
629                                 GLint totalRequests,
630                                 const GLvoid * data, GLint dataLen);
631 
632 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
633                                   const GLvoid *, GLint);
634 
635 /* Initialize the GLX extension for dpy */
636 extern struct glx_display *__glXInitialize(Display *);
637 
638 /************************************************************************/
639 
640 extern int __glXDebug;
641 
642 /* This is per-thread storage in an MT environment */
643 
644 extern void __glXSetCurrentContext(struct glx_context * c);
645 
646 # if defined( USE_ELF_TLS )
647 
648 extern __THREAD_INITIAL_EXEC void *__glX_tls_Context;
649 
650 #  define __glXGetCurrentContext() __glX_tls_Context
651 
652 # else
653 
654 extern struct glx_context *__glXGetCurrentContext(void);
655 
656 # endif /* defined( USE_ELF_TLS ) */
657 
658 extern void __glXSetCurrentContextNull(void);
659 
660 
661 /*
662 ** Global lock for all threads in this address space using the GLX
663 ** extension
664 */
665 extern pthread_mutex_t __glXmutex;
666 #define __glXLock()    pthread_mutex_lock(&__glXmutex)
667 #define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
668 
669 /*
670 ** Setup for a command.  Initialize the extension for dpy if necessary.
671 */
672 extern CARD8 __glXSetupForCommand(Display * dpy);
673 
674 /************************************************************************/
675 
676 /*
677 ** Data conversion and packing support.
678 */
679 
680 extern const GLuint __glXDefaultPixelStore[9];
681 
682 /* Send an image to the server using RenderLarge. */
683 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
684                                 GLint width, GLint height, GLint depth,
685                                 GLenum format, GLenum type,
686                                 const GLvoid * src, GLubyte * pc,
687                                 GLubyte * modes);
688 
689 /* Return the size, in bytes, of some pixel data */
690 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
691 
692 /* Return the number of elements per group of a specified format*/
693 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
694 
695 /* Return the number of bytes per element, based on the element type (other
696 ** than GL_BITMAP).
697 */
698 extern GLint __glBytesPerElement(GLenum type);
699 
700 /*
701 ** Fill the transport buffer with the data from the users buffer,
702 ** applying some of the pixel store modes (unpack modes) to the data
703 ** first.  As a side effect of this call, the "modes" field is
704 ** updated to contain the modes needed by the server to decode the
705 ** sent data.
706 */
707 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
708                           GLenum, const GLvoid *, GLubyte *, GLubyte *);
709 
710 /* Copy map data with a stride into a packed buffer */
711 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
712 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
713 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
714                           const GLfloat *, GLfloat *);
715 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
716                           const GLdouble *, GLdouble *);
717 
718 /*
719 ** Empty an image out of the reply buffer into the clients memory applying
720 ** the pack modes to pack back into the clients requested format.
721 */
722 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
723                            GLenum, const GLubyte *, GLvoid *);
724 
725 
726 /*
727 ** Allocate and Initialize Vertex Array client state, and free.
728 */
729 extern void __glXInitVertexArrayState(struct glx_context *);
730 extern void __glXFreeVertexArrayState(struct glx_context *);
731 
732 _X_HIDDEN void
733 __glX_send_client_info(struct glx_display *glx_dpy);
734 
735 /************************************************************************/
736 
737 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
738                                                 int count, const INT32 * bp,
739                                                 Bool tagged_only,
740                                                 Bool fbconfig_style_tags);
741 
742 extern char *__glXQueryServerString(Display *dpy, CARD32 screen, CARD32 name);
743 extern char *__glXGetString(Display *dpy, CARD32 screen, CARD32 name);
744 
745 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
746                                     int32_t * numerator,
747                                     int32_t * denominator);
748 
749 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
750 extern GLboolean
751 __glxGetMscRate(struct glx_screen *psc,
752 		int32_t * numerator, int32_t * denominator);
753 
754 /* So that dri2.c:DRI2WireToEvent() can access
755  * glx_info->codes->first_event */
756 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
757 
758 extern __GLXDRIdrawable *
759 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
760 #endif
761 
762 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
763 
764 #ifdef GLX_USE_APPLEGL
765 extern struct glx_screen *
766 applegl_create_screen(int screen, struct glx_display * priv);
767 
768 extern struct glx_context *
769 applegl_create_context(struct glx_screen *psc,
770 			struct glx_config *mode,
771 			struct glx_context *shareList, int renderType);
772 
773 extern int
774 applegl_create_display(struct glx_display *display);
775 
776 extern void *
777 applegl_get_proc_address(const char *symbol);
778 #endif
779 
780 extern Bool validate_renderType_against_config(const struct glx_config *config,
781                                                int renderType);
782 
783 
784 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
785 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
786 			   XID xDrawable, GLXDrawable drawable);
787 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
788 
789 extern struct glx_context dummyContext;
790 
791 extern struct glx_screen *
792 indirect_create_screen(int screen, struct glx_display * priv);
793 extern struct glx_context *
794 indirect_create_context(struct glx_screen *psc,
795 			struct glx_config *mode,
796 			struct glx_context *shareList, int renderType);
797 extern struct glx_context *
798 indirect_create_context_attribs(struct glx_screen *base,
799                                 struct glx_config *config_base,
800                                 struct glx_context *shareList,
801                                 unsigned num_attribs,
802                                 const uint32_t *attribs,
803                                 unsigned *error);
804 
805 
806 extern int __glXGetDrawableAttribute(Display * dpy, GLXDrawable drawable,
807                                      int attribute, unsigned int *value);
808 
809 #ifdef __cplusplus
810 }
811 #endif
812 
813 #endif /* !__GLX_client_h__ */
814