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Searched defs:syncLoad (Results 1 – 5 of 5) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components_ng/image_provider/
Dstatic_image_object.cpp24 … const RefPtr<ImageLoadingContext>& ctx, const SizeF& targetSize, bool forceResize, bool syncLoad) in MakeCanvasImage()
Dimage_loading_context.cpp29 …ontext::ImageLoadingContext(const ImageSourceInfo& src, LoadNotifier&& loadNotifier, bool syncLoad) in ImageLoadingContext()
/foundation/arkui/ace_engine/frameworks/core/components_ng/test/mock/image_provider/
Dmock_image_loading_context.cpp20 …ontext::ImageLoadingContext(const ImageSourceInfo& src, LoadNotifier&& loadNotifier, bool syncLoad) in ImageLoadingContext()
/foundation/arkui/ace_engine/frameworks/core/components_ng/image_provider/adapter/
Dflutter_image_provider.cpp237 const std::string& key, const SizeF& resizeTarget, const RefPtr<ImageData>& data, bool syncLoad) in UploadImageToGPUForRender()
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/image/
Dimage_pattern.cpp244 bool syncLoad = imageLayoutProperty->GetSyncModeValue(false); in LoadImageDataIfNeed() local