Searched defs:tex2 (Results 1 – 14 of 14) sorted by relevance
51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
278 GLTexture tex2; in TEST_P() local308 GLTexture tex2; in TEST_P() local
713 GLuint tex2; in TEST_P() local
2082 GLTexture tex2; in TEST_P() local4159 GLTexture tex2; in TEST_P() local
3587 GLTexture tex2; in TEST_P() local
281 GLTexture tex2; in TEST_P() local311 GLTexture tex2; in TEST_P() local
762 GLuint tex2; in TEST_P() local
2404 GLTexture tex2; in TEST_P() local6022 GLTexture tex2; in TEST_P() local
4215 GLTexture tex2; in TEST_P() local
938 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local1008 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local
646 nir_tex_instr *tex2 = nir_instr_as_tex(instr2); in nir_instrs_equal() local
290 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
303 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
942 GLuint tex2 = 2; in TEST_F() local