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Searched defs:tex2 (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_texture.h51 uint32_t tex0, tex1, tex2, tex3, tex4, tex5; member
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DFramebufferMultiviewTest.cpp278 GLTexture tex2; in TEST_P() local
308 GLTexture tex2; in TEST_P() local
DGeometryShaderTest.cpp713 GLuint tex2; in TEST_P() local
DStateChangeTest.cpp2082 GLTexture tex2; in TEST_P() local
4159 GLTexture tex2; in TEST_P() local
DWebGLCompatibilityTest.cpp3587 GLTexture tex2; in TEST_P() local
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DFramebufferMultiviewTest.cpp281 GLTexture tex2; in TEST_P() local
311 GLTexture tex2; in TEST_P() local
DGeometryShaderTest.cpp762 GLuint tex2; in TEST_P() local
DStateChangeTest.cpp2404 GLTexture tex2; in TEST_P() local
6022 GLTexture tex2; in TEST_P() local
DWebGLCompatibilityTest.cpp4215 GLTexture tex2; in TEST_P() local
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderBundleValidationTests.cpp938 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local
1008 wgpu::Texture tex2 = device.CreateTexture(&textureDesc); in TEST_F() local
/third_party/mesa3d/src/compiler/nir/
Dnir_instr_set.c646 nir_tex_instr *tex2 = nir_instr_as_tex(instr2); in nir_instrs_equal() local
/third_party/skia/tests/
DSurfaceTest.cpp290 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
/third_party/flutter/skia/tests/
DSurfaceTest.cpp303 GrBackendTexture tex2 = surface->getBackendTexture(access); in test_backend_texture_access_copy_on_write() local
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
Dunittests.cpp942 GLuint tex2 = 2; in TEST_F() local