Searched defs:textureSampler (Results 1 – 6 of 6) sorted by relevance
22 const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::textureSampler(int i) const { in textureSampler() function in GrPrimitiveProcessor
67 const GrFragmentProcessor::TextureSampler& GrFragmentProcessor::textureSampler(int i) const { in textureSampler() function in GrFragmentProcessor
277 glw::GLint textureSampler = gl.getUniformLocation(m_program, "texture_sampler"); in prepareProgram() local
21 const GrGeometryProcessor::TextureSampler& GrGeometryProcessor::textureSampler(int i) const { in textureSampler() function in GrGeometryProcessor
2648 ID3D11SamplerState *textureSampler; in D3D11_RenderCopy() local2742 ID3D11SamplerState *textureSampler; in D3D11_RenderCopyEx() local
1910 const auto& textureSampler = fp->textureSampler(i); in resolveAndGenerateMipMapsForProcessorTextures() local