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Searched defs:textureSampler (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/src/gpu/
DGrPrimitiveProcessor.cpp22 const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::textureSampler(int i) const { in textureSampler() function in GrPrimitiveProcessor
DGrFragmentProcessor.cpp67 const GrFragmentProcessor::TextureSampler& GrFragmentProcessor::textureSampler(int i) const { in textureSampler() function in GrFragmentProcessor
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayETC2Support.cpp277 glw::GLint textureSampler = gl.getUniformLocation(m_program, "texture_sampler"); in prepareProgram() local
/third_party/skia/src/gpu/
DGrGeometryProcessor.cpp21 const GrGeometryProcessor::TextureSampler& GrGeometryProcessor::textureSampler(int i) const { in textureSampler() function in GrGeometryProcessor
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d11/
DSDL_render_d3d11.c2648 ID3D11SamplerState *textureSampler; in D3D11_RenderCopy() local
2742 ID3D11SamplerState *textureSampler; in D3D11_RenderCopyEx() local
/third_party/flutter/skia/src/gpu/gl/
DGrGLGpu.cpp1910 const auto& textureSampler = fp->textureSampler(i); in resolveAndGenerateMipMapsForProcessorTextures() local