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Searched defs:tmu_spilling_allowed (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c572 tmu_spilling_allowed(struct v3d_compile *c, int thread_index) in tmu_spilling_allowed() function
Dvir.c544 bool tmu_spilling_allowed, in vir_compile_init()
1621 bool tmu_spilling_allowed; member
Dv3d_compiler.h708 bool tmu_spilling_allowed; member