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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /*
27  * This file manages the OpenGL API dispatch layer.
28  * The dispatch table (struct _glapi_table) is basically just a list
29  * of function pointers.
30  * There are functions to set/get the current dispatch table for the
31  * current thread and to manage registration/dispatch of dynamically
32  * added extension functions.
33  *
34  * It's intended that this file and the other glapi*.[ch] files are
35  * flexible enough to be reused in several places:  XFree86, DRI-
36  * based libGL.so, and perhaps the SGI SI.
37  *
38  * NOTE: There are no dependencies on Mesa in this code.
39  *
40  * Versions (API changes):
41  *   2000/02/23  - original version for Mesa 3.3 and XFree86 4.0
42  *   2001/01/16  - added dispatch override feature for Mesa 3.5
43  *   2002/06/28  - added _glapi_set_warning_func(), Mesa 4.1.
44  *   2002/10/01  - _glapi_get_proc_address() will now generate new entrypoints
45  *                 itself (using offset ~0).  _glapi_add_entrypoint() can be
46  *                 called afterward and it'll fill in the correct dispatch
47  *                 offset.  This allows DRI libGL to avoid probing for DRI
48  *                 drivers!  No changes to the public glapi interface.
49  */
50 
51 #include "c11/threads.h"
52 #include "util/u_thread.h"
53 #include "u_current.h"
54 
55 #ifndef MAPI_MODE_UTIL
56 
57 #include "table.h"
58 #include "stub.h"
59 
60 #else
61 
62 extern void init_glapi_relocs_once(void);
63 extern void (*__glapi_noop_table[])(void);
64 
65 #define table_noop_array __glapi_noop_table
66 #define stub_init_once() init_glapi_relocs_once()
67 
68 #endif
69 
70 /**
71  * \name Current dispatch and current context control variables
72  *
73  * Depending on whether or not multithreading is support, and the type of
74  * support available, several variables are used to store the current context
75  * pointer and the current dispatch table pointer.  In the non-threaded case,
76  * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
77  * purpose.
78  *
79  * In the "normal" threaded case, the variables \c _glapi_Dispatch and
80  * \c _glapi_Context will be \c NULL if an application is detected as being
81  * multithreaded.  Single-threaded applications will use \c _glapi_Dispatch
82  * and \c _glapi_Context just like the case without any threading support.
83  * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
84  * data \c _gl_DispatchTSD and \c ContextTSD are used.  Drivers and the
85  * static dispatch functions access these variables via \c _glapi_get_dispatch
86  * and \c _glapi_get_context.
87  *
88  * There is a race condition in setting \c _glapi_Dispatch to \c NULL.  It is
89  * possible for the original thread to be setting it at the same instant a new
90  * thread, perhaps running on a different processor, is clearing it.  Because
91  * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
92  * used to determine whether or not the application is multithreaded.
93  *
94  * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
95  * hardcoded to \c NULL.  Instead the TLS variables \c _glapi_tls_Dispatch and
96  * \c _glapi_tls_Context are used.  Having \c _glapi_Dispatch and
97  * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
98  * between TLS enabled loaders and non-TLS DRI drivers.
99  */
100 /*@{*/
101 #if defined(USE_ELF_TLS)
102 
103 __THREAD_INITIAL_EXEC struct _glapi_table *u_current_table
104     = (struct _glapi_table *) table_noop_array;
105 
106 __THREAD_INITIAL_EXEC void *u_current_context;
107 
108 #else
109 
110 struct _glapi_table *u_current_table =
111    (struct _glapi_table *) table_noop_array;
112 void *u_current_context;
113 
114 tss_t u_current_table_tsd;
115 static tss_t u_current_context_tsd;
116 static int ThreadSafe;
117 
118 #endif /* defined(USE_ELF_TLS) */
119 /*@}*/
120 
121 
122 void
u_current_destroy(void)123 u_current_destroy(void)
124 {
125 #if !defined(USE_ELF_TLS)
126    tss_delete(u_current_table_tsd);
127    tss_delete(u_current_context_tsd);
128 #endif
129 }
130 
131 
132 #if !defined(USE_ELF_TLS)
133 
134 static void
u_current_init_tsd(void)135 u_current_init_tsd(void)
136 {
137    tss_create(&u_current_table_tsd, NULL);
138    tss_create(&u_current_context_tsd, NULL);
139 }
140 
141 /**
142  * Mutex for multithread check.
143  */
144 static mtx_t ThreadCheckMutex = _MTX_INITIALIZER_NP;
145 
146 static thread_id knownID;
147 
148 /**
149  * We should call this periodically from a function such as glXMakeCurrent
150  * in order to test if multiple threads are being used.
151  */
152 void
u_current_init(void)153 u_current_init(void)
154 {
155    static int firstCall = 1;
156 
157    if (ThreadSafe)
158       return;
159 
160    mtx_lock(&ThreadCheckMutex);
161    if (firstCall) {
162       u_current_init_tsd();
163 
164       knownID = util_get_thread_id();
165       firstCall = 0;
166    }
167    else if (!util_thread_id_equal(knownID, util_get_thread_id())) {
168       ThreadSafe = 1;
169       u_current_set_table(NULL);
170       u_current_set_context(NULL);
171    }
172    mtx_unlock(&ThreadCheckMutex);
173 }
174 
175 #else
176 
177 void
u_current_init(void)178 u_current_init(void)
179 {
180 }
181 
182 #endif
183 
184 
185 
186 /**
187  * Set the current context pointer for this thread.
188  * The context pointer is an opaque type which should be cast to
189  * void from the real context pointer type.
190  */
191 void
u_current_set_context(const void * ptr)192 u_current_set_context(const void *ptr)
193 {
194    u_current_init();
195 
196 #if defined(USE_ELF_TLS)
197    u_current_context = (void *) ptr;
198 #else
199    tss_set(u_current_context_tsd, (void *) ptr);
200    u_current_context = (ThreadSafe) ? NULL : (void *) ptr;
201 #endif
202 }
203 
204 /**
205  * Get the current context pointer for this thread.
206  * The context pointer is an opaque type which should be cast from
207  * void to the real context pointer type.
208  */
209 void *
u_current_get_context_internal(void)210 u_current_get_context_internal(void)
211 {
212 #if defined(USE_ELF_TLS)
213    return u_current_context;
214 #else
215    if (ThreadSafe)
216       return tss_get(u_current_context_tsd);
217    else if (!util_thread_id_equal(knownID, util_get_thread_id()))
218       return NULL;
219    else
220       return u_current_context;
221 #endif
222 }
223 
224 /**
225  * Set the global or per-thread dispatch table pointer.
226  * If the dispatch parameter is NULL we'll plug in the no-op dispatch
227  * table (__glapi_noop_table).
228  */
229 void
u_current_set_table(const struct _glapi_table * tbl)230 u_current_set_table(const struct _glapi_table *tbl)
231 {
232    u_current_init();
233 
234    stub_init_once();
235 
236    if (!tbl)
237       tbl = (const struct _glapi_table *) table_noop_array;
238 
239 #if defined(USE_ELF_TLS)
240    u_current_table = (struct _glapi_table *) tbl;
241 #else
242    tss_set(u_current_table_tsd, (void *) tbl);
243    u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
244 #endif
245 }
246 
247 /**
248  * Return pointer to current dispatch table for calling thread.
249  */
250 struct _glapi_table *
u_current_get_table_internal(void)251 u_current_get_table_internal(void)
252 {
253 #if defined(USE_ELF_TLS)
254    return u_current_table;
255 #else
256    if (ThreadSafe)
257       return (struct _glapi_table *) tss_get(u_current_table_tsd);
258    else if (!util_thread_id_equal(knownID, util_get_thread_id()))
259       return (struct _glapi_table *) table_noop_array;
260    else
261       return (struct _glapi_table *) u_current_table;
262 #endif
263 }
264