Searched defs:uintPrecision (Results 1 – 1 of 1) sorted by relevance
378 …line int getGLSLUintBits (const glw::Functions& gl, ShaderType shaderType, Precision uintPrecision) in getGLSLUintBits()414 …at getGLSLUintMaxAsFloat (const glw::Functions& gl, ShaderType shaderType, Precision uintPrecision) in getGLSLUintMaxAsFloat()