/third_party/mindspore/mindspore/ccsrc/backend/optimizer/gpu/ |
D | matmul_biasadd_fusion.h | 39 VarPtr w_; variable
|
/third_party/nghttp2/src/ |
D | shrpx_rate_limit.h | 57 ev_io *w_; variable
|
D | shrpx_worker.h | 329 ev_async w_; variable
|
D | HttpServer.cc | 1904 ev_io w_; member in nghttp2::ListenEventHandler
|
/third_party/boost/tools/boost_install/test/atomic/ |
D | quick.cpp | 16 int w_; member
|
/third_party/mindspore/mindspore/lite/examples/unified_api/src/ |
D | net_runner.h | 64 int w_ = 32; variable
|
/third_party/mindspore/mindspore/lite/examples/train_lenet/src/ |
D | net_runner.h | 65 int w_ = 32; variable
|
/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | PixelPipeline.hpp | 52 Float4 w_; // FIXME member in sw::PixelPipeline
|
D | SamplerCore.cpp | 935 …Vector4s SamplerCore::sample3D(Pointer<Byte> &texture, Float4 &u_, Float4 &v_, Float4 &w_, Vector4… in sample3D()
|
/third_party/ffmpeg/libavfilter/ |
D | boxblur.c | 114 #define CHECK_RADIUS_VAL(w_, h_, comp) \ in ff_boxblur_eval_filter_params() argument
|
/third_party/boost/boost/math/interpolators/detail/ |
D | vector_barycentric_rational_detail.hpp | 40 TimeContainer w_; member in boost::math::detail::vector_barycentric_rational_imp
|
/third_party/boost/boost/beast/zlib/detail/ |
D | inflate_stream.hpp | 214 window w_; member in boost::beast::zlib::detail::inflate_stream
|
/third_party/boost/libs/beast/include/boost/beast/zlib/detail/ |
D | inflate_stream.hpp | 214 window w_; member in boost::beast::zlib::detail::inflate_stream
|
/third_party/node/src/ |
D | node_worker.cc | 230 Worker* const w_; member in node::worker::WorkerThreadData
|
/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/ |
D | d3dhelpers.c | 1611 gint i, j, h_, w_; in d3d_copy_buffer() local 1634 gint i, j, h_, w_; in d3d_copy_buffer() local
|
/third_party/vk-gl-cts/framework/common/ |
D | tcuVector.hpp | 205 inline Vector<T, Size>::Vector (T x_, T y_, T z_, T w_) in Vector()
|
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
D | SamplerCore.cpp | 652 Vector4s SamplerCore::sample3D(Pointer<Byte> &texture, Float4 &u_, Float4 &v_, Float4 &w_, Vector4i… in sample3D()
|