/third_party/libxml2/test/ |
D | ent9 | 6 <p> WE need lot of garbage now to trigger the problem</p> 7 <p> WE need lot of garbage now to trigger the problem</p> 8 <p> WE need lot of garbage now to trigger the problem</p> 9 <p> WE need lot of garbage now to trigger the problem</p> 10 <p> WE need lot of garbage now to trigger the problem</p> 11 <p> WE need lot of garbage now to trigger the problem</p> 12 <p> WE need lot of garbage now to trigger the problem</p> 13 <p> WE need lot of garbage now to trigger the problem</p> 14 <p> WE need lot of garbage now to trigger the problem</p> 15 <p> WE need lot of garbage now to trigger the problem</p> [all …]
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/third_party/libxml2/result/ |
D | ent9 | 7 <p> WE need lot of garbage now to trigger the problem</p> 8 <p> WE need lot of garbage now to trigger the problem</p> 9 <p> WE need lot of garbage now to trigger the problem</p> 10 <p> WE need lot of garbage now to trigger the problem</p> 11 <p> WE need lot of garbage now to trigger the problem</p> 12 <p> WE need lot of garbage now to trigger the problem</p> 13 <p> WE need lot of garbage now to trigger the problem</p> 14 <p> WE need lot of garbage now to trigger the problem</p> 15 <p> WE need lot of garbage now to trigger the problem</p> 16 <p> WE need lot of garbage now to trigger the problem</p> [all …]
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D | ent9.rdr | 11 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 16 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 21 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 26 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 31 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 36 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 41 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 46 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 51 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 56 2 3 #text 0 1 WE need lot of garbage now to trigger the problem [all …]
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D | ent9.rde | 20 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 25 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 30 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 35 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 40 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 45 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 50 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 55 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 60 2 3 #text 0 1 WE need lot of garbage now to trigger the problem 65 2 3 #text 0 1 WE need lot of garbage now to trigger the problem [all …]
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D | ent9.sax | 28 SAX.characters( WE need lot of garbage now to, 50) 33 SAX.characters( WE need lot of garbage now to, 50) 38 SAX.characters( WE need lot of garbage now to, 50) 43 SAX.characters( WE need lot of garbage now to, 50) 48 SAX.characters( WE need lot of garbage now to, 50) 53 SAX.characters( WE need lot of garbage now to, 50) 58 SAX.characters( WE need lot of garbage now to, 50) 63 SAX.characters( WE need lot of garbage now to, 50) 68 SAX.characters( WE need lot of garbage now to, 50) 73 SAX.characters( WE need lot of garbage now to, 50) [all …]
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D | ent9.sax2 | 28 SAX.characters( WE need lot of garbage now to, 50) 33 SAX.characters( WE need lot of garbage now to, 50) 38 SAX.characters( WE need lot of garbage now to, 50) 43 SAX.characters( WE need lot of garbage now to, 50) 48 SAX.characters( WE need lot of garbage now to, 50) 53 SAX.characters( WE need lot of garbage now to, 50) 58 SAX.characters( WE need lot of garbage now to, 50) 63 SAX.characters( WE need lot of garbage now to, 50) 68 SAX.characters( WE need lot of garbage now to, 50) 73 SAX.characters( WE need lot of garbage now to, 50) [all …]
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/third_party/libxml2/result/noent/ |
D | ent9 | 7 <p> WE need lot of garbage now to trigger the problem</p> 8 <p> WE need lot of garbage now to trigger the problem</p> 9 <p> WE need lot of garbage now to trigger the problem</p> 10 <p> WE need lot of garbage now to trigger the problem</p> 11 <p> WE need lot of garbage now to trigger the problem</p> 12 <p> WE need lot of garbage now to trigger the problem</p> 13 <p> WE need lot of garbage now to trigger the problem</p> 14 <p> WE need lot of garbage now to trigger the problem</p> 15 <p> WE need lot of garbage now to trigger the problem</p> 16 <p> WE need lot of garbage now to trigger the problem</p> [all …]
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D | ent9.sax2 | 27 SAX.characters( WE need lot of garbage now to, 50) 32 SAX.characters( WE need lot of garbage now to, 50) 37 SAX.characters( WE need lot of garbage now to, 50) 42 SAX.characters( WE need lot of garbage now to, 50) 47 SAX.characters( WE need lot of garbage now to, 50) 52 SAX.characters( WE need lot of garbage now to, 50) 57 SAX.characters( WE need lot of garbage now to, 50) 62 SAX.characters( WE need lot of garbage now to, 50) 67 SAX.characters( WE need lot of garbage now to, 50) 72 SAX.characters( WE need lot of garbage now to, 50) [all …]
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/third_party/cef/tests/cefclient/resources/ |
D | response_filter.html | 8 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 9 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 10 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 11 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 12 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 13 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 14 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 15 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 16 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… 17 …it was the winter of despair, we had everything before us, we had nothing before us, we were all g… [all …]
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/third_party/unity/docs/ |
D | ThrowTheSwitchCodingStandard.md | 4 we try to follow these standards to unify our contributors' code into a cohesive 6 followed. We're not perfect. Please be polite where you notice these discrepancies 7 and we'll try to be polite when we notice yours. 14 Being consistent makes code easier to understand. We've tried to keep 15 our standard simple because we also believe that we can only expect someone to 21 Before we get into details on syntax, let's take a moment to talk about our 22 vision for these tools. We're C developers and embedded software developers. 28 Our philosophy is "support every compiler we can". Most often, this means that 29 we aim for writing C code that is standards compliant (often C89... that seems 34 standard library functions. A lot of Unity is configurable and we have worked [all …]
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/third_party/cJSON/tests/unity/docs/ |
D | ThrowTheSwitchCodingStandard.md | 4 we try to follow these standards to unify our contributors' code into a cohesive 6 followed. We're not perfect. Please be polite where you notice these discrepancies 7 and we'll try to be polite when we notice yours. 14 Being consistent makes code easier to understand. We've made an attempt to keep 15 our standard simple because we also believe that we can only expect someone to 21 Before we get into details on syntax, let's take a moment to talk about our 22 vision for these tools. We're C developers and embedded software developers. 28 Our philosophy is "support every compiler we can". Most often, this means that 29 we aim for writing C code that is standards compliant (often C89... that seems 34 standard library functions. A lot of Unity is configurable and we have worked [all …]
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/third_party/ltp/testcases/kernel/controllers/freezer/ |
D | 00_description.txt | 3 We initially try to freeze the cgroup but then try to cancel that. 4 After we cancel the sleep process should eventually reach the thawed 5 state. We expect the process to still be alive as we cleanup the test. 9 The sleep process is frozen. We then kill the sleep process. 10 Then we unfreeze the sleep process and see what happens. We expect the 16 The sleep process is frozen. We then move the sleep process to a THAWED 17 cgroup. We expect moving the sleep process to fail. 22 part of. We then thaw the subshell process. We expect the unthawed 28 The sleep process is frozen. We then wait until the sleep process should 29 have exited. Then we unfreeze the sleep process. We expect the [all …]
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/third_party/boost/libs/vmd/doc/ |
D | vmd_identifier_subtyping.qbk | 11 use to pass preprocessing data most often. As we have seen VMD 47 When we do the above, it is best to put all the macros in a single 48 header file and always include that header file when we work generically 57 We will put all our macros in the header file udef_vmd_macros.hpp. 59 We will need distinct names for the identifiers in our library, so we will 61 deals in geometrical shapes so we will create a user-defined subtype which 78 We need to create a unique v-type name for our user-defined subtype. 81 we will use it for consistency but will append to it UDEF_SHAPES to 106 Doing a subset register of the actual udef v-type is fairly easy once we understand 115 Once we have added all of the above object-like macros for defining our user-defined [all …]
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/third_party/boost/libs/tti/doc/ |
D | tti_nested_type.qbk | 20 The macro takes a single parameter, which is the name of a nested type. We will call this our 24 As with our other macros we can use the alternative form of the macro 76 Now that we have explained the syntax of BOOST_TTI_MEMBER_TYPE 77 we can now answer the question of why this functionality to create 87 does not exist within 'T', the expression 'T::InnerType' will give a compiler error if we attempt 90 This is a problem if we want to be able to introspect for the existence of inner elements 91 to an enclosing type without producing compiler errors. Of course if we absolutely know what 92 types we have and that a nested type exists, and these declarations are within our scope, we can 98 which we know must exist, either because it is a top-level type we know about or 100 named 'InnerType' whose existence we would like ascertain, we can use a `BOOST_TTI_HAS_TYPE(InnerTy… [all …]
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D | tti_function_templates.qbk | 25 C++ we can pass a template as a parameter to another template using what is called 29 class template. The fact that we can pass class templates as a template parameter but not 40 exist at the time introspection of a function template occurs. In plainer C++ terms we call the 46 templates are designed to accept any type(s) and avoid compile time failure. Also when we 47 introspect using a function template instantiation for a nested function template we are 60 Ideally what we would like to do is to be able to verify that the function template 62 exists within the `AType` type, but we can not do that in TTI. If we were to call `AFuncTemplate` 63 from within some functionality within the `AType` type, we would substitute some arguments 67 If we look at this in terms of compile time programming ( aka template metaprogramming ) 68 what we are really interested in is whether there is a function template called `AFuncTemplate` [all …]
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/third_party/python/Objects/stringlib/ |
D | stringlib_find_two_way_notes.txt | 39 We first scan the right part of the needle to check if it matches the 40 the aligned characters in the haystack. We scan left-to-right, 41 and if a mismatch occurs, we jump ahead by the amount matched plus 1. 55 Why are we allowed to do this? Because we cut the needle very 57 we have 66 cut, then the following alignments do not work, so we can skip them: 86 right, then we could run into something like this: 91 The same argument holds that we can skip ahead by 4, so long as 102 true, we need them to be true for all possible '?' values. We thus 108 Once we have ensured the right part matches, we scan the left part [all …]
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/third_party/boost/libs/fiber/doc/ |
D | when_any.qbk | 23 To that we would add: prefer to describe control flow using C++ native 64 We found it convenient to model an asynchronous task using this function: 95 For this we introduce a `Done` class to wrap a `bool` variable with a 100 The pattern we follow throughout this section is to pass a 135 first of the task functions to complete. Again, we assume that none will throw 139 first of the return values, rather than a simple `bool`. However, we choose 140 instead to use a [template_link buffered_channel]. We'll only need to enqueue 141 the first value, so we'll [member_link buffered_channel..close] it once we've 160 We may not be running in an environment in which we can guarantee no exception 167 awaiting the first result. We can use [template_link future] to transport [all …]
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/third_party/flutter/flutter/packages/flutter_tools/lib/src/commands/ |
D | update_packages.dart | 132 // ensure we only get flutter/packages 152 // If the checksum is invalid or missing, we can just ask them run to run 169 // we need to run update-packages to recapture the transitive deps. 202 …irectory directory in packages) { // these are all the directories with pubspec.yamls we care about 213 // If we've seen the dependency before, make sure that we are 216 // pointing at the version of a package we get from the Dart SDK 217 // that we download with Flutter), by SDK (e.g. the "flutter" 220 // This makes sure that we don't import a package in two different 232 // Remember this dependency by name so we can look it up again. 234 // Normal dependencies are those we get from pub. The others we [all …]
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/third_party/libjpeg-turbo/ |
D | example.txt | 11 * We present these routines in the same coding style used in the JPEG code 54 * We present a minimal version that does not worry about refinements such 69 * For this example, we'll assume that this data structure matches the way 70 * our application has stored the image in memory, so we can just pass a 81 * Sample routine for JPEG compression. We assume that the target file name 91 * compression/decompression processes, in existence at once. We refer 97 * (see the second half of this file for an example). But here we just 111 /* We have to set up the error handler first, in case the initialization 114 * address which we place into the link field in cinfo. 117 /* Now we can initialize the JPEG compression object. */ [all …]
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/WebAssembly/ |
D | WebAssemblyExceptionInfo.cpp | 54 auto *WE = new WebAssemblyException(EHPad); in recalculate() local 55 discoverAndMapException(WE, MDT, MDF); in recalculate() 56 Exceptions.push_back(WE); in recalculate() 62 WebAssemblyException *WE = getExceptionFor(MBB); in recalculate() local 63 for (; WE; WE = WE->getParentException()) in recalculate() 64 WE->addBlock(MBB); in recalculate() 68 for (auto *WE : Exceptions) { in recalculate() local 69 if (WE->getParentException()) in recalculate() 70 WE->getParentException()->getSubExceptions().push_back(WE); in recalculate() 72 addTopLevelException(WE); in recalculate() [all …]
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/third_party/flutter/skia/third_party/externals/libjpeg-turbo/ |
D | example.txt | 11 * We present these routines in the same coding style used in the JPEG code 54 * We present a minimal version that does not worry about refinements such 69 * For this example, we'll assume that this data structure matches the way 70 * our application has stored the image in memory, so we can just pass a 81 * Sample routine for JPEG compression. We assume that the target file name 91 * compression/decompression processes, in existence at once. We refer 97 * (see the second half of this file for an example). But here we just 111 /* We have to set up the error handler first, in case the initialization 114 * address which we place into the link field in cinfo. 117 /* Now we can initialize the JPEG compression object. */ [all …]
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/third_party/boost/libs/dll/doc/ |
D | mangled.qbk | 15 As a short example we can import the following functions quite easily: 51 In order to import all the methods in the following library, we will use the [classref smart_librar… 59 Alright, now we have the definition for the plugin, so we use it in the following full-fleshed exam… 63 At first we setup the smart library. Mind that the alias class is needed to provide a type-alias fo… 66 …class, we will need to allocate memory. That of course means, that we need to know the size; unfor… 68 So we import it, call it and allocate memory. 72 Now, we have the memory size and a reference with our alias type. In order to use it, we need to re… 76 …we of course need to initialize it, i.e. call the constructor. The Itanium ABI may also implement … 80 So since the class is now initialized, we can call the name method. If the function is const and/or… 92 Since we are finished, we call the destructor of the class. [all …]
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/third_party/typescript/tests/baselines/reference/ |
D | functionsMissingReturnStatementsAndExpressions.js | 16 // Fine since we are typed void. 20 // Fine since we are typed void. 25 // Fine since we are typed void and return undefined 30 // Fine since we are typed void and return null 40 // Fine since we are typed any and return undefined 45 // Fine since we are typed any and return null 50 // Fine since we consist of a single throw statement. 55 // Fine since we consist of a single throw statement. 60 // Fine since we consist of a single throw statement. 65 // Not fine, since we can *only* consist of a single throw statement [all …]
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/third_party/flutter/skia/third_party/externals/angle2/doc/ |
D | Update20120704.md | 3 We haven't posted an update on the development status of ANGLE in quite some 4 time and we'd like to provide an update on some of the new features and 5 improvements that we've been working on. 17 We have recently completed the implementation of depth texture support 20 and earlier in the year we added support for instancing via attribute array 28 We have also made a number of improvements in the shader compiler. 30 * We addressed a number of defects related to scoping differences between HLSL and 31 GLSL and improved the scoping support in ANGLE's compiler front-end. We also 34 * We addressed a number of correctness issues in the GLSL to HLSL 35 translation process. We fixed some bugs related to constant propagation and [all …]
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/third_party/skia/third_party/externals/angle2/doc/ |
D | Update20120704.md | 3 We haven't posted an update on the development status of ANGLE in quite some 4 time and we'd like to provide an update on some of the new features and 5 improvements that we've been working on. 17 We have recently completed the implementation of depth texture support 20 and earlier in the year we added support for instancing via attribute array 28 We have also made a number of improvements in the shader compiler. 30 * We addressed a number of defects related to scoping differences between HLSL and 31 GLSL and improved the scoping support in ANGLE's compiler front-end. We also 34 * We addressed a number of correctness issues in the GLSL to HLSL 35 translation process. We fixed some bugs related to constant propagation and [all …]
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