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4<title>Function opengl_enqueue_acquire_gl_objects</title>
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28<h2><span class="refentrytitle">Function opengl_enqueue_acquire_gl_objects</span></h2>
29<p>boost::compute::opengl_enqueue_acquire_gl_objects</p>
30</div>
31<h2 xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" class="refsynopsisdiv-title">Synopsis</h2>
32<div xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" class="refsynopsisdiv"><pre class="synopsis"><span class="comment">// In header: &lt;<a class="link" href="../../boost_compute/reference.html#header.boost.compute.interop.opengl.acquire_hpp" title="Header &lt;boost/compute/interop/opengl/acquire.hpp&gt;">boost/compute/interop/opengl/acquire.hpp</a>&gt;
33
34</span>
35<span class="identifier">event</span> <span class="identifier">opengl_enqueue_acquire_gl_objects</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">uint_</span> num_objects<span class="special">,</span>
36                                        <span class="keyword">const</span> <span class="identifier">cl_mem</span> <span class="special">*</span> mem_objects<span class="special">,</span>
37                                        <span class="identifier">command_queue</span> <span class="special">&amp;</span> queue<span class="special">,</span>
38                                        <span class="keyword">const</span> <a class="link" href="wait_list.html" title="Class wait_list">wait_list</a> <span class="special">&amp;</span> events <span class="special">=</span> <a class="link" href="wait_list.html" title="Class wait_list">wait_list</a><span class="special">(</span><span class="special">)</span><span class="special">)</span><span class="special">;</span></pre></div>
39<div class="refsect1">
40<a name="idm45849508829664"></a><h2>Description</h2>
41<p>Enqueues a command to acquire the specified OpenGL memory objects.</p>
42<p>See the documentation for <a href="http://www.khronos.org/registry/cl/sdk/1.2/docs/man/xhtml/clEnqueueAcquireGLObjects.html" target="_top">clEnqueueAcquireGLObjects()</a> for more information. </p>
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47<td align="right"><div class="copyright-footer">Copyright © 2013, 2014 Kyle Lutz<p>
48        Distributed under the Boost Software License, Version 1.0. (See accompanying
49        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
50      </p>
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