1 /* 2 * Copyright (c) 2023 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #ifndef FILESYSTEM_H 17 #define FILESYSTEM_H 18 19 #include <string> 20 #include <vector> 21 22 class FileSystem { 23 public: 24 static bool IsFileExists(std::string path); 25 static bool IsDirectoryExists(std::string path); 26 static std::string GetApplicationPath(); 27 static const std::string& GetVirtualFileSystemPath(); 28 static void MakeVirtualFileSystemPath(); 29 static int MakeDir(std::string path); 30 static void SetBundleName(std::string name); 31 static std::string GetSeparator(); 32 private: 33 static std::vector<std::string> pathList; 34 static std::string separator; 35 static std::string bundleName; 36 static std::string fileSystemPath; 37 static unsigned short GetFileMode(std::string path); 38 static const uint32_t MAX_PATH_LEN = 260; 39 }; 40 41 #endif // FILESYSTEM_H 42