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1 /*
2  * Copyright (c) 2023 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FILESYSTEM_H
17 #define FILESYSTEM_H
18 
19 #include <string>
20 #include <vector>
21 
22 class FileSystem {
23 public:
24     static bool IsFileExists(std::string path);
25     static bool IsDirectoryExists(std::string path);
26     static std::string GetApplicationPath();
27     static const std::string& GetVirtualFileSystemPath();
28     static void MakeVirtualFileSystemPath();
29     static int MakeDir(std::string path);
30     static void SetBundleName(std::string name);
31     static std::string GetSeparator();
32 private:
33     static std::vector<std::string> pathList;
34     static std::string separator;
35     static std::string bundleName;
36     static std::string fileSystemPath;
37     static unsigned short GetFileMode(std::string path);
38     static const uint32_t MAX_PATH_LEN = 260;
39 };
40 
41 #endif // FILESYSTEM_H
42