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1 /*
2  * Copyright (c) 2022 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #include "audiorender_fuzzer.h"
16 #include "hdi_service_common.h"
17 using namespace std;
18 namespace OHOS {
19 namespace Audio {
20 constexpr size_t THRESHOLD = 10;
21 constexpr int32_t OFFSET = 4;
22 
23 enum RenderCmdId {
24     AUDIO_RENDER_SET_SAMPLE_ATTR,
25     AUDIO_RENDER_CHECK_SCENE_CAPABILITY,
26     AUDIO_RENDER_SELECT_SCENE,
27     AUDIO_RENDER_SET_VOLUME,
28     AUDIO_RENDER_SET_GAIN,
29     AUDIO_RENDER_RENDER_FRAME,
30     AUDIO_RENDER_SET_EXTRA_PARAMS,
31     AUDIO_RENDER_REQ_MMAP_BUFFER,
32     AUDIO_RENDER_SET_CHANNEL_MODE,
33     AUDIO_RENDER_DEV_DUMP,
34 };
35 
Convert2Uint32(const uint8_t * ptr)36 static uint32_t Convert2Uint32(const uint8_t *ptr)
37 {
38     if (ptr == nullptr) {
39         return 0;
40     }
41     /*
42      * Move the 0th digit 24 to the left, the first digit 16 to the left, the second digit 8 to the left,
43      * and the third digit no left
44      */
45     return (ptr[0] << 24) | (ptr[1] << 16) | (ptr[2] << 8) | (ptr[3]);
46 }
47 
AudioRenderReqMmapBuffer(struct IAudioRender * & render,uint8_t * & data)48 void AudioRenderReqMmapBuffer(struct IAudioRender *&render, uint8_t *&data)
49 {
50     int32_t temp = *(reinterpret_cast<int32_t *>(data));
51     struct AudioMmapBufferDescripter desc = {
52         .memoryAddress = reinterpret_cast<int8_t *>(data),
53         .memoryAddressLen = *(reinterpret_cast<uint32_t *>(data)),
54         .memoryFd = temp,
55         .totalBufferFrames = temp,
56         .transferFrameSize = temp,
57         .isShareable = temp,
58         .offset = temp,
59         .filePath = reinterpret_cast<char *>(data),
60     };
61     render->ReqMmapBuffer(render, temp, &desc);
62 }
63 
RenderFucSwitch(struct IAudioRender * & render,uint32_t cmd,const uint8_t * & rawData,size_t size)64 void RenderFucSwitch(struct IAudioRender *&render, uint32_t cmd, const uint8_t *&rawData, size_t size)
65 {
66     uint8_t *data = const_cast<uint8_t *>(rawData);
67     switch (cmd) {
68         case AUDIO_RENDER_SET_SAMPLE_ATTR:
69             render->SetSampleAttributes(render, reinterpret_cast<const struct AudioSampleAttributes *>(rawData));
70             break;
71         case AUDIO_RENDER_CHECK_SCENE_CAPABILITY: {
72             bool supported = false;
73             render->CheckSceneCapability(render, reinterpret_cast<const struct AudioSceneDescriptor *>(rawData),
74                                          &supported);
75             break;
76         }
77         case AUDIO_RENDER_SELECT_SCENE:
78             render->SelectScene(render, reinterpret_cast<const struct AudioSceneDescriptor *>(rawData));
79             break;
80         case AUDIO_RENDER_SET_VOLUME:
81             render->SetVolume(render, *(reinterpret_cast<float *>(data)));
82             break;
83         case AUDIO_RENDER_SET_GAIN:
84             render->SetGain(render, *(reinterpret_cast<float *>(data)));
85             break;
86         case AUDIO_RENDER_RENDER_FRAME: {
87             uint64_t replyBytes = 0;
88             render->RenderFrame(render, reinterpret_cast<const int8_t *>(rawData), size, &replyBytes);
89             break;
90         }
91         case AUDIO_RENDER_SET_EXTRA_PARAMS:
92             render->SetExtraParams(render, reinterpret_cast<const char *>(rawData));
93             break;
94         case AUDIO_RENDER_REQ_MMAP_BUFFER: {
95             AudioRenderReqMmapBuffer(render, data);
96             break;
97         }
98         case AUDIO_RENDER_SET_CHANNEL_MODE:
99             render->SetChannelMode(render, *(reinterpret_cast<AudioChannelMode *>(data)));
100             break;
101         case AUDIO_RENDER_DEV_DUMP: {
102             int32_t temp = *(reinterpret_cast<uint32_t *>(data));
103             render->AudioDevDump(render, temp, temp);
104             break;
105         }
106         default:
107             return;
108     }
109 }
110 
DoSomethingInterestingWithMyAPI(const uint8_t * rawData,size_t size)111 bool DoSomethingInterestingWithMyAPI(const uint8_t *rawData, size_t size)
112 {
113     if (rawData == nullptr) {
114         return false;
115     }
116     struct IAudioAdapter *adapter = nullptr;
117     struct IAudioRender *render = nullptr;
118     uint32_t cmd = Convert2Uint32(rawData);
119     rawData = rawData + OFFSET;
120     size = size - OFFSET;
121     struct IAudioManager *manager = IAudioManagerGet(true);
122     if (manager == nullptr) {
123         return false;
124     }
125     int32_t ret = AudioCreateRender(manager, PIN_OUT_SPEAKER, ADAPTER_NAME, &adapter, &render);
126     if (ret != HDF_SUCCESS) {
127         return false;
128     }
129     RenderFucSwitch(render, cmd, rawData, size);
130     adapter->DestroyRender(adapter, nullptr);
131     manager->UnloadAdapter(manager, ADAPTER_NAME.c_str());
132     IAudioManagerRelease(manager, true);
133     return true;
134 }
135 }
136 }
137 
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)138 extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size)
139 {
140     if (size < OHOS::Audio::THRESHOLD) {
141         return 0;
142     }
143     OHOS::Audio::DoSomethingInterestingWithMyAPI(data, size);
144     return 0;
145 }