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26<div class="titlepage"><div><div><h3 class="title">
27<a name="boost_asio.overview.rationale"></a><a class="link" href="rationale.html" title="Rationale">Rationale</a>
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29<p>
30        Most programs interact with the outside world in some way, whether it be
31        via a file, a network, a serial cable, or the console. Sometimes, as is the
32        case with networking, individual I/O operations can take a long time to complete.
33        This poses particular challenges to application development.
34      </p>
35<p>
36        Boost.Asio provides the tools to manage these long running operations, without
37        requiring programs to use concurrency models based on threads and explicit
38        locking.
39      </p>
40<p>
41        The Boost.Asio library is intended for programmers using C++ for systems
42        programming, where access to operating system functionality such as networking
43        is often required. In particular, Boost.Asio addresses the following goals:
44      </p>
45<div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
46<li class="listitem">
47            <span class="bold"><strong>Portability.</strong></span> The library should support
48            a range of commonly used operating systems, and provide consistent behaviour
49            across these operating systems.
50          </li>
51<li class="listitem">
52            <span class="bold"><strong>Scalability.</strong></span> The library should facilitate
53            the development of network applications that scale to thousands of concurrent
54            connections. The library implementation for each operating system should
55            use the mechanism that best enables this scalability.
56          </li>
57<li class="listitem">
58            <span class="bold"><strong>Efficiency.</strong></span> The library should support
59            techniques such as scatter-gather I/O, and allow programs to minimise
60            data copying.
61          </li>
62<li class="listitem">
63            <span class="bold"><strong>Model concepts from established APIs, such as BSD
64            sockets.</strong></span> The BSD socket API is widely implemented and understood,
65            and is covered in much literature. Other programming languages often
66            use a similar interface for networking APIs. As far as is reasonable,
67            Boost.Asio should leverage existing practice.
68          </li>
69<li class="listitem">
70            <span class="bold"><strong>Ease of use.</strong></span> The library should provide
71            a lower entry barrier for new users by taking a toolkit, rather than
72            framework, approach. That is, it should try to minimise the up-front
73            investment in time to just learning a few basic rules and guidelines.
74            After that, a library user should only need to understand the specific
75            functions that are being used.
76          </li>
77<li class="listitem">
78            <span class="bold"><strong>Basis for further abstraction.</strong></span> The library
79            should permit the development of other libraries that provide higher
80            levels of abstraction. For example, implementations of commonly used
81            protocols such as HTTP.
82          </li>
83</ul></div>
84<p>
85        Although Boost.Asio started life focused primarily on networking, its concepts
86        of asynchronous I/O have been extended to include other operating system
87        resources such as serial ports, file descriptors, and so on.
88      </p>
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92<td align="right"><div class="copyright-footer">Copyright © 2003-2020 Christopher M.
93      Kohlhoff<p>
94        Distributed under the Boost Software License, Version 1.0. (See accompanying
95        file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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